Xcaret Group Logo

Xcaret Group Logo
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2020-01-25 06:47
This example demonstrates how to construct the Xcaret Group logo using GeoGebra. Key mathematical concepts include vectors, reflection, polygons, and angles. Commands such as Line, OrthogonalLine, Vector, OrthogonalVector, Midpoint, LineBisector, Mirror, Intersect, and Polygon are used to build the various parts of the logo. Suitable for high school geometry education.

GeoGebra Commands & Parameters

  1. Line(A, B) → s
  2. OrthogonalLine(A, s) → b
  3. Vector(A, B) → u
  4. OrthogonalVector(u) → v
  5. Midpoint(A_1, A) → J
  6. LineBisector(A, B) → m
  7. OrthogonalLine(J, m) → i
  8. OrthogonalLine(K, i) → l
  9. OrthogonalLine(F, l) → n
  10. Mirror(n, i) → n'
  11. OrthogonalLine(A_1, b) → r
  12. Mirror(l, m) → l'
  13. OrthogonalLine(B, u, xOyPlane) → g
  14. Intersect(l, n) → Q
  15. Intersect(g, r) → C
  16. Polygon(A_1, C, B, A) → q1, a_1, c, b_1, a_2
  17. Intersect(l, n') → E
  18. Line(A_1, B) → f
  19. Mirror(G, m) → G'
  20. Mirror(E, m) → E'
  21. Mirror(G, f) → G'_1
  22. Mirror(G'_1, i) → H
  23. Mirror(E, i) → E'_1
  24. Mirror(E'_1, m) → I
  25. Mirror(G', i) → G''
  26. Mirror(G, i) → G'_2
  27. Mirror(G'', f) → G'''
  28. Mirror(G''', i) → L
  29. Line(A, C) → h
  30. Line(G', h) → j
  31. Line(L, h) → k
  32. Line(G, f) → p
  33. Line(G'_1, f) → q
  34. Intersect(j, p) → D
  35. Intersect(h, p) → M
  36. Intersect(k, p) → N
  37. Mirror(M, m) → M'
  38. Mirror(N, m) → N'
  39. Mirror(M, f) → M'_1
  40. Mirror(N, f) → N'_1
  41. Mirror(M', h) → M''
  42. Intersect(m, i) → O
  43. Polygon(O, E', L, M'') → q2, o_1, e', l_1, m''
  44. Polygon(E', G', D, M) → q3, t, g', d, m_1
  45. Polygon(O, M, G, E) → q4, o_2, m_2, g_1, e
  46. Polygon(M', H, E'_1, O) → q5, m', h_1, e'_1, o_3
  47. Polygon(O, M'_1, G'', I) → q6, o_4, m'_1, g'', i_1
  48. Polygon(M'', N, G''', I) → q7, a, n_1, g''', i_2
  49. Polygon(G'_1, N', M', E) → q8, g'_1, f_1, j_1, e_1
  50. Polygon(E'_1, G'_2, N'_1, M'_1) → q9, k_1, g'_2, n'_1, p_1