Binomial Triangle (Pascal's Triangle) - Interactive Demo

Binomial Triangle (Pascal's Triangle) - Interactive Demo
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2018-12-02 21:25
In collections Probability Applets
This example demonstrates the construction and properties of the Binomial Triangle (Pascal's Triangle) interactively. It involves core mathematical concepts like combinations, sequences, and geometric constructions. GeoGebra commands and objects used include Intersect, Point, Polygon, Vector, Sequence, Element, and Translate. Suitable for high school mathematics education to help students understand combinatorial mathematics and geometric intuition.

GeoGebra Commands & Parameters

  1. Intersect(xAxis, yAxis) → A
  2. Point(yAxis) → B
  3. Polygon(B, A, 6) → poly1, f, F, g, h, i, j, k, C, D, E
  4. Vector(F, A) → u
  5. Vector(A, D) → v
  6. Sequence(Sequence[nCr[P, Q], Q, 0, P], P, 0, rows) → pasclist
  7. Element(Element[pasclist, 3], 2) → a
  8. Sequence(Sequence[Polygon[A + (P * u) + (Q * v) + (0, 1), A + (P * u) + (Q * v), 6], Q, 0, P], P, 0, rows) → sierp
  9. Sequence(Sequence[Text[Element[Element[pasclist, P + 1], Q + 1], A + (P * u) + (Q * v) + (1; 30°) + (0, adjusty) + ((adjustx * (1, 0)) * ceil(log(10, 0.01 + Element[Element[pasclist, P + 1], Q + 1])))], Q, 0, P], P, 0, rows) → L_1
  10. Sequence(Sequence[If[Mod[Element[Element[pasclist, P + 1], Q + 1], n] ≟ 0, Polygon[A + (P * u) + (Q * v) + B, A + (P * u) + (Q * v), 6]], Q, 0, P], P, 0, rows) → sierp2
  11. Translate(sierp, (0, -1)) → sierp'