3D Drone Model 2
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This example demonstrates the construction of a 3D drone model. It involves core mathematical concepts such as solid geometry, parallelogram, cosine theorem, ellipse, integral calculus, and distributions. The construction utilizes GeoGebra commands and objects like Circle, Point, Polygon, Rotate, Intersect, Prism, Midpoint, Pyramid, Cylinder, Ray, Sphere, Line, OrthogonalLine, Plane, Mirror, and Segment. It is suitable for high school and above students studying solid geometry, integral calculus, and 3D modeling, as well as for mathematical teaching demonstrations.
GeoGebra Commands & Parameters
Circle(A, sqrt(20), xOyPlane) → dPoint(d) → BPoint(d) → CPoint(d) → DPoint(d) → EPolygon(B, E, D, C) → q1, b_1, e, d_1, c_1Rotate(q1, (-α), A) → q1'Rotate(B, (-α), A) → B'Rotate(C, (-α), A) → C'Rotate(E, (-α), A) → E'Rotate(D, (-α), A) → D'Circle(B', sqrt(5), xOyPlane) → fCircle(C', sqrt(5), xOyPlane) → gIntersect(f, g, 1) → FPoint(zAxis) → GPrism(q1', k) → l, L, edge5, edge6, edge7, edge8, edgeLM, edgeMN, edgeNO, edgeLO, M, N, O, face5, face7, face8, face6, faceLMNOPrism(q1', m) → n, P, edge9, edge10, edge11, edge12, edgePQ, edgeQR, edgeRS, edgePS, Q, R, S, face9, face11, face12, face10, facePQRSMidpoint(B', C') → IPyramid(facePQRS, G) → h, faceGPQ, faceGQR, faceGRS, faceGPS, edgeGP, edgeGQ, edgeGR, edgeGSCircle(I, C', xOyPlane) → pCylinder(p, t) → v, e_1, a_1Cylinder(p, f_1) → g_1, h_1, i_1Midpoint(D', E') → HMidpoint(H, A) → JMidpoint(I, A) → KMidpoint(edgeGQ) → UIntersect(edgeRS, edgeGR) → VMidpoint(edgeGR) → ZMidpoint(edgeGS) → A_1Midpoint(edgeGP) → B_1Polygon(B_1, U, Z, A_1) → q2, i, u_1, z_1, sRay(J, Z) → j_1Point(edge10) → C_1Polygon(U, C_1, V, Z) → q3, u_2, k_1, v_1, z_2Sphere(Z, 1) → oIntersect(j_1, o, 2) → D_1Line(D_1, k_1) → l_1Midpoint(A, J) → TMidpoint(z_1) → WMidpoint(W, Z) → E_1Ray(T, E_1) → m_1Line(D_1, i) → n_1Intersect(m_1, n_1) → F_1Line(F_1, l_1) → p_1Polygon(D_1, F_1, T, J) → q4, q_1, r_1, t_1, j_2Prism(q4, s_1) → w_1, K_1, edge18, edge20, edge19, edge17, edge21, edge23, edge24, edge22, L_1, M_1, N_1, face16, face17, face15, face14, face18Line(L_1, p_1) → f_2Line(K_1, p_1) → g_2Sphere(F_1, 1) → o_1Intersect(p_1, o_1, 2) → G_1Line(G_1, q_1) → h_2Intersect(h_2, l_1) → H_1Polygon(D_1, H_1, G_1, F_1) → q5, i_2, k_2, l_2, m_2Prism(q5, b_2) → c_2, Q_1, edge25, edge28, edge27, edge26, edge29, edge31, edge32, edge30, R_1, S_1, T_1, face20, face22, face21, face19, face23Midpoint(R_1, G_1) → J_1Line(J_1, p_1) → n_2Sphere(J_1, 5) → a_2Intersect(n_2, a_2) → O_1, P_1Midpoint(J_1, P_1) → U_1OrthogonalLine(U_1, q2) → p_2Sphere(U_1, 0.4) → d_2Intersect(p_2, d_2, 1) → V_1Intersect(p_2, d_2, 2) → W_1Cylinder(V_1, W_1, 2.5) → e_2, q_2, r_2, o_2Rotate(P_1, (-β), p_2) → Z_1Rotate(Z_1, 15°, p_2) → A_2Polygon(A_2, U_1, Z_1) → t1, s_2, t_2, f_3Sphere(U_1, 2.2) → v_2Intersect(t_2, v_2, 1) → B_2Intersect(s_2, v_2) → C_2, H_2Polygon(B_2, C_2, U_1) → t2, g_3, h_3, i_3Rotate(t2, -90°, p_2) → t2'Rotate(t2, 180°, p_2) → t2'_1Rotate(t2, -270°, p_2) → t2'_2Line(V_1, n_2) → j_3Cylinder(V_1, W_1, 0.1) → w_2, c_3, d_3, a_3Intersect(j_3, face18) → D_2Point(j_3) → E_2Intersect(j_3, q4) → F_2Midpoint(F_2, D_2) → G_2Midpoint(B_1, A_1) → I_2Plane(I_2, A, H) → p_3Mirror(o_2, p_3) → b_3Mirror(t2'_1, p_3) → t3Mirror(t2'_2, p_3) → t4Mirror(t2', p_3) → t2''Mirror(t2, p_3) → t2'_3Mirror(a_3, p_3) → e_3Mirror(d_3, p_3) → q_3Mirror(c_3, p_3) → r_3Mirror(r_2, p_3) → k_3Mirror(q_2, p_3) → s_3Intersect(j_3, q_2) → J_2,Point(q_2) → K_2Point(j_3) → L_2Midpoint(N_1, M_1) → M_2Cylinder(M_2, V_1, 0.15) → l_3, t_3, c_4, m_3Sphere(V_1, 0.2) → n_3Mirror(m_3, p_3) → o_3Mirror(n_3, p_3) → u_3Intersect(edgePS, edgePQ) → N_2Intersect(edgePS, edge12) → O_2Segment(O_2, A_1) → f_4Segment(B_1, N_2) → g_4Mirror(q4, p_3) → q4'Mirror(q5, p_3) → q5'Mirror(R_1, p_3) → P_2Mirror(Q_1, p_3) → Q_2Segment(P_2, Q_2) → edge29'Mirror(K_1, p_3) → R_2Mirror(N_1, p_3) → S_2Segment(R_2, S_2) → edge22'Mirror(face23, p_3) → face23'Mirror(face18, p_3) → face18'Mirror(K_1, p_3) → T_2Mirror(N_1, p_3) → U_2Segment(T_2, U_2) → edge22'_1Mirror(face20, p_3) → face20'Mirror(face14, p_3) → face14'Mirror(D_1, p_3) → V_2Mirror(H_1, p_3) → W_2Segment(V_2, W_2) → h_4Mirror(Q_1, p_3) → Z_2Mirror(D_1, p_3) → A_3Segment(Z_2, A_3) → edge25'Mirror(R_1, p_3) → B_3Mirror(Q_1, p_3) → C_3Segment(B_3, C_3) → edge29'_1Mirror(K_1, p_3) → D_3Mirror(N_1, p_3) → E_3Segment(D_3, E_3) → edge22'_2Intersect(edgeQR, k_1) → F_3Midpoint(F_3, O_2) → G_3Midpoint(G_3, O_2) → H_3Midpoint(G_3, H_3) → I_3Midpoint(I_3, H_3) → J_3OrthogonalLine(J_3, p_3) → i_4Point(i_4) → K_3OrthogonalLine(E_3, edgeMN, space) → j_4Line(K_3, edge8) → k_4Point(k_4) → L_3Plane(L_3, J_3, K_3) → p_4Mirror(o_2, p_4) → v_3Mirror(r_2, p_4) → d_4Mirror(F_1, p_4) → M_3Mirror(T, p_4) → T'Segment(M_3, T') → l_4Mirror(t2', p_4) → t2''_1Mirror(t2'_1, p_4) → t5Mirror(t2'_2, p_4) → t6Mirror(t2, p_4) → t2'_4Mirror(d_3, p_4) → e_4Mirror(n_3, p_4) → w_3Mirror(m_3, p_4) → a_4Mirror(a_3, p_4) → b_4Mirror(e_3, p_4) → m_4Mirror(b_3, p_4) → n_4Mirror(k_3, p_4) → q_4Mirror(t4, p_4) → t4'Mirror(t2'_3, p_4) → t7Mirror(t2'', p_4) → t2'''Mirror(o_3, p_4) → o_4Mirror(u_3, p_4) → r_4Mirror(t3, p_4) → t3'Mirror(q_3, p_4) → s_4Mirror(face18, p_4) → face18'_1Mirror(face23, p_4) → face23'_1Mirror(R_1, p_4) → N_3Mirror(Q_1, p_4) → O_3Segment(N_3, O_3) → edge29'_2Mirror(K_1, p_4) → P_3Mirror(N_1, p_4) → Q_3Segment(P_3, Q_3) → edge22'_3Mirror(q_2, p_4) → t_4Mirror(s_3, p_4) → c_5Mirror(B_3, p_4) → R_3Mirror(C_3, p_4) → S_3Mirror(D_3, p_4) → T_3Mirror(E_3, p_4) → U_3Mirror(face14, p_4) → face14'_1Mirror(J, p_3) → J'Mirror(D_1, p_3) → V_3Segment(J', V_3) → h_5Mirror(q4, p_4) → q4'_1Mirror(q5, p_4) → q5'_1Mirror(F_1, p_4) → W_3Mirror(T, p_4) → T'_1Segment(W_3, T'_1) → i_5Mirror(G_1, p_4) → Z_3Mirror(F_1, p_4) → A_4Segment(Z_3, A_4) → j_5Mirror(D_1, p_4) → B_4Mirror(H_1, p_4) → C_4Segment(B_4, C_4) → k_5Mirror(J, p_4) → J'_1Mirror(D_1, p_4) → D_4Segment(J'_1, D_4) → l_5Mirror(F_1, p_4) → E_4Mirror(D_1, p_4) → F_4Segment(E_4, F_4) → m_5Mirror(M_1, p_4) → G_4Mirror(L_1, p_4) → H_4Segment(G_4, H_4) → edge23'Mirror(K_1, p_4) → I_4Mirror(N_1, p_4) → J_4Segment(I_4, J_4) → edge22'_4Mirror(B_4, p_3) → K_4Mirror(C_4, p_3) → L_4Segment(K_4, L_4) → f_5Mirror(q5'_1, p_3) → q6Mirror(W_3, p_3) → M_4Mirror(T'_1, p_3) → N_4Segment(M_4, N_4) → g_5Mirror(J'_1, p_3) → O_4Mirror(D_4, p_3) → P_4Segment(O_4, P_4) → n_5Mirror(E_4, p_3) → Q_4Mirror(F_4, p_3) → R_4Segment(Q_4, R_4) → p_5Mirror(q4'_1, p_3) → q7Mirror(I_4, p_3) → S_4Mirror(J_4, p_3) → T_4Segment(S_4, T_4) → q_5Mirror(N_3, p_3) → U_4Mirror(O_3, p_3) → V_4Segment(U_4, V_4) → r_5Mirror(face23'_1, p_3) → q8Mirror(face18'_1, p_3) → q9Mirror(W_3, p_3) → W_4Mirror(T'_1, p_3) → Z_4Segment(W_4, Z_4) → s_5Mirror(Z_3, p_3) → A_5Mirror(A_4, p_3) → B_5Segment(A_5, B_5) → t_5Mirror(G_4, p_3) → C_5Mirror(H_4, p_3) → D_5Segment(C_5, D_5) → edge23''Mirror(T_1, p_4) → E_5Mirror(S_1, p_4) → F_5Segment(E_5, F_5) → edge32'Mirror(p_4, p_3) → p_6Mirror(E_5, p_3) → G_5Mirror(F_5, p_3) → H_5Segment(G_5, H_5) → edge32''Mirror(T_1, p_3) → I_5Mirror(S_1, p_3) → J_5Segment(I_5, J_5) → edge32'_1Mirror(M_1, p_3) → K_5Mirror(L_1, p_3) → L_5Segment(K_5, L_5) → edge23'_1Mirror(N_3, p_3) → M_5Mirror(O_3, p_3) → N_5Segment(M_5, N_5) → a_5Mirror(I_4, p_3) → O_5Mirror(J_4, p_3) → P_5Segment(O_5, P_5) → b_5Line(A, T) → d_5Point(d_5) → Q_5Prism(face7, v_4) → w_4, W_5, edge33, edge34, edge36, edge35, edge37, edge39, edge40, edge38, Z_5, A_6, B_6, face24, face26, face27, face25, face28Intersect(edge6, edge35) → S_5Point(edgeMN) → T_5Line(Q_5, i) → e_5Polygon(C_1, S_5, T_5, F_3) → q10, f_6, g_6, h_6, i_6Pyramid(q10, v_5) → w_5, V_5, face29, face31, face30, face13, edge13, edge15, edge16, edge14Line(Z, z_1) → j_6Line(U, i) → k_6Intersect(j_6, i_5) → C_6Intersect(k_6, s_5) → U_5Line(C_6, zAxis) → l_6Point(l_6) → D_6Line(D_6, yAxis) → r_6Intersect(z_2, j_2) → E_6Line(E_6, l_6) → m_6Line(U_5, l_6) → n_6Line(U, l_6) → q_6Intersect(m_6, r_6) → F_6Segment(E_6, F_6) → t_6Segment(C_6, D_6) → b_6Sphere(F_6, 1) → u_4Intersect(r_6, u_4, 1) → G_6Sphere(D_6, 1) → c_6Intersect(r_6, c_6, 2) → H_6Segment(G_6, H_6) → s_6Mirror(G_6, eq1) → I_6Mirror(H_6, eq1) → J_6Segment(I_6, J_6) → d_6Mirror(E_6, eq1) → K_6Mirror(F_6, eq1) → L_6Segment(K_6, L_6) → e_6Mirror(C_6, eq1) → M_6Mirror(D_6, eq1) → N_6Segment(M_6, N_6) → f_7
AI Drawing Prompt Reference
Draw a 3D drone model with a base, body, propellers, and tail. Start by drawing a circle d and selecting four points B, C, D, E to form a quadrilateral q1. Then rotate q1 and points B, C, D, E around point A to generate new shapes q1', B', C', E', D'. Next, draw two circles f and g with centers at B' and C', and find their intersection point F. Use point G on the z-axis as the apex to construct a pyramid h. Draw two cylinders v and g_1 with circle p as the base. Construct points H, J, K, U, V, Z, A_1, B_1, and use them to form new shapes q2, q3, q4, and a new prism w_1.
The prompt above was compiled from the original drawing commands and is for reference only.