埃舍尔风格的图案
几何画板及绘图内容加载中,请稍等……
这个范例展示了受埃舍尔风格启发的图案。它涉及几何变换和多边形的概念。通过使用Polygon, Circle, Intersect, OrthogonalLine等GeoGebra命令,可以构造出复杂的图案。适合初中及以上学生学习几何变换和图案构造。
GeoGebra 命令及参数
creatingpattern(B', H_4) → I_4, J_4, S_4, S_7, T_7, U_7, V_7, W_7, Z_7, A_8, B_8, C_8, D_8, T_4, E_8, F_8, G_8, H_8, I_8, J_8, K_8, L_8, q3, q4, a_2, q_3, r_3, s_3, t_3, a_3, K_4, c_3, e_3, g_4, h_4, i_4, j_4, l_4, m_4, p_4, q_4, L_4, U_4, V_4, W_4, Z_4, A_5, B_5, C_5, D_5, E_5, F_5, M_4, G_5, H_5, I_5, J_5, K_5, L_5, M_5, N_5, O_5, P_5, N_4, Q_5, R_5, S_5, T_5, U_5, V_5, W_5, Z_5, A_6, B_6, O_4, C_6, D_6, E_6, F_6, G_6, H_6, I_6, J_6, K_6, L_6, P_4, M_6, N_6, O_6, P_6, Q_6, R_6, S_6, T_6, U_6, V_6, Q_4, W_6, Z_6, A_7, B_7, C_7, D_7, E_7, F_7, G_7, H_7, R_4, I_7, J_7, K_7, L_7, M_7, N_7, O_7, P_7, Q_7, R_7Midpoint(F_7, Z_6) → A_{17}Midpoint(J_8, G_8) → S_{12}Polygon(B, B_{17}, 4) → poly2, j, k, l, m, E, FPolygon(B, B_{17}, 4) → poly1, f, g, h, i, C, DCircle(B, (15 * f / 16)) → tIntersect(t, m, 1) → VOrthogonalLine(V, g) → n_3Circle(B, (13 * f / 16)) → sIntersect(s, m, 1) → UMidpoint(V, U) → H_2OrthogonalLine(U, g) → aCircle(B, (11 * f / 16)) → rIntersect(r, j) → N,OrthogonalLine(N, f) → q_1Circle(B, (5 * f / 16)) → eIntersect(e, m, 1) → QOrthogonalLine(Q, g) → h_1Intersect(h_1, q_1) → D_1Intersect(e, j) → K,OrthogonalLine(K, f) → m_1Intersect(m_1, h) → N_1Intersect(h_1, m_1) → B_1Circle(B, (3 * f / 16)) → dIntersect(d, j) → J,OrthogonalLine(J, f) → l_1Intersect(n_3, l_1) → M_2Intersect(a, l_1) → WMidpoint(M_2, W) → M_8Intersect(d, m) → G,OrthogonalLine(G, g) → i_1Intersect(i_1, q_1) → C_1Intersect(i_1, l_1) → ZCircle(B, f / 16) → cCircle(B, (7 * f / 16)) → pCircle(B, (9 * f / 16)) → qIntersect(c, m) → H,Intersect(c, j) → I,Intersect(p, j) → L,Intersect(q, j) → M,Intersect(s, j) → O,Intersect(t, j) → P,Intersect(p, m, 1) → RIntersect(q, m, 1) → SIntersect(r, m, 1) → TOrthogonalLine(T, g) → bOrthogonalLine(S, g) → f_1OrthogonalLine(R, g) → g_1OrthogonalLine(H, g) → j_1OrthogonalLine(I, f) → k_1OrthogonalLine(L, f) → n_1OrthogonalLine(M, f) → p_1OrthogonalLine(O, f) → r_1OrthogonalLine(P, f) → s_1Intersect(j_1, l_1) → A_1Intersect(h_1, r_1) → E_1Intersect(i_1, r_1) → F_1Intersect(j_1, r_1) → G_1Intersect(j_1, s_1) → H_1Intersect(q_1, g_1) → I_1Intersect(f_1, r_1) → J_1Intersect(f_1, p_1) → K_1Intersect(g_1, n_1) → L_1Intersect(h_1, s_1) → M_1Intersect(i_1, s_1) → O_1Intersect(a, g) → P_1Intersect(a, n_1) → Q_1Intersect(b, p_1) → R_1Intersect(b, s_1) → S_1Intersect(q_1, j_1) → T_1Intersect(k_1, h) → U_1Intersect(n_1, h) → V_1Intersect(p_1, h) → W_1Intersect(q_1, h) → A_2Intersect(r_1, h) → B_2Intersect(s_1, h) → E_2Intersect(n_3, g) → Z_1Intersect(l_1, h) → C_2Intersect(b, g) → D_2Intersect(f_1, g) → F_2Intersect(g_1, g) → G_2Intersect(h_1, g) → I_2Intersect(i_1, g) → J_2Intersect(j_1, g) → K_2Intersect(n_3, k_1) → L_2Intersect(n_3, m_1) → N_2Intersect(n_3, n_1) → O_2Intersect(n_3, p_1) → P_2Intersect(n_3, q_1) → Q_2Intersect(n_3, r_1) → R_2Intersect(n_3, s_1) → S_2Intersect(a, s_1) → T_2Intersect(a, r_1) → U_2Intersect(a, q_1) → V_2Intersect(a, p_1) → W_2Intersect(a, m_1) → Z_2Intersect(a, k_1) → A_3Intersect(b, k_1) → B_3Intersect(b, l_1) → C_3Intersect(b, m_1) → D_3Intersect(b, n_1) → E_3Intersect(b, q_1) → F_3Intersect(b, r_1) → G_3Intersect(f_1, s_1) → H_3Intersect(f_1, q_1) → I_3Intersect(n_1, f_1) → J_3Intersect(f_1, m_1) → K_3Intersect(f_1, l_1) → L_3Intersect(f_1, k_1) → M_3Intersect(g_1, k_1) → N_3Intersect(g_1, l_1) → O_3Intersect(g_1, m_1) → P_3Intersect(g_1, p_1) → Q_3Intersect(g_1, r_1) → R_3Intersect(g_1, s_1) → S_3Intersect(h_1, p_1) → T_3Intersect(h_1, n_1) → U_3Intersect(h_1, l_1) → V_3Intersect(h_1, k_1) → W_3Intersect(i_1, k_1) → Z_3Intersect(i_1, m_1) → A_4Intersect(i_1, n_1) → B_4Intersect(i_1, p_1) → C_4Intersect(p_1, j_1) → D_4Intersect(j_1, n_1) → E_4Intersect(j_1, m_1) → F_4Intersect(k_1, j_1) → G_4Segment(V, Z_1) → t_1Segment(U, P_1) → a_1Segment(T, D_2) → b_1Segment(S, F_2) → c_1Segment(R, G_2) → d_1Segment(Q, I_2) → e_1Segment(G, J_2) → f_2Segment(H, K_2) → g_2Segment(U_1, I) → h_2Segment(J, C_2) → i_2Segment(N_1, K) → j_2Segment(L, V_1) → k_2Segment(W_1, M) → l_2Segment(N, A_2) → m_2Segment(B_2, O) → n_2Segment(E_2, P) → p_2Polygon(H_2, M_8, Z, C_1, D_1, B_1, N_1, D) → poly3, b_2, c_2, d_2, d_3, n_4, r_7, s_7, t_7Polygon(J, A_1, H_1, P) → q1, k_3, b_3, f_4, k_4Polygon(E_1, F_1, O_1, M_1) → q2, e_2, f_3, o_1, m_3Polygon(I_4, S_{12}, A_{17}, V_6, D_5, F_5, Z_4, N_4) → poly5, f_5, i_5, n_5, d_5, b_7, c_7, d_7, f_8Polygon(T_1, G_1, L_1, I_1, J_1, K_1, R_1, S_1, P, B_{17}, P_1, Q_1) → poly4, q_2, p_3, k_5, k_6, r_2, s_2, t_2, g_3, h_3, i_3, j_3, l_3Polygon(J_5, M_5, A_7, E_7) → q5, j_5, m_5, a_7, e_7Polygon(E_6, U_4, W_5, K_7) → q6, h_5, e_6, h_7, i_7Polygon(D_8, R_5, N_6, B_6, F_6, J_6, S_7, W_7, K_7, H_4, L_7, O_7) → poly6, r_5, n_7, p_7, q_7, f_6, j_6, n_6, b_6, j_7, k_7, l_7, m_7creatingpattern(A, N_8) → O_8, P_8, A_9, A_{12}, B_{12}, C_{12}, D_{12}, E_{12}, F_{12}, G_{12}, H_{12}, I_{12}, J_{12}, B_9, K_{12}, L_{12}, M_{12}, N_{12}, O_{12}, P_{12}, Q_{12}, R_{12}, q7, q8, r_4, s_4, t_4, a_4, b_4, c_4, Q_8, d_4, e_4, g_5, l_5, p_5, q_5, s_5, t_5, a_5, b_5, R_8, C_9, D_9, E_9, F_9, G_9, H_9, I_9, J_9, K_9, L_9, S_8, M_9, N_9, O_9, P_9, Q_9, R_9, S_9, T_9, U_9, V_9, T_8, W_9, Z_9, A_{10}, B_{10}, C_{10}, D_{10}, E_{10}, F_{10}, G_{10}, H_{10}, U_8, I_{10}, J_{10}, K_{10}, L_{10}, M_{10}, N_{10}, O_{10}, P_{10}, Q_{10}, R_{10}, V_8, S_{10}, T_{10}, U_{10}, V_{10}, W_{10}, Z_{10}, A_{11}, B_{11}, C_{11}, D_{11}, W_8, E_{11}, F_{11}, G_{11}, H_{11}, I_{11}, J_{11}, K_{11}, L_{11}, M_{11}, N_{11}, Z_8, O_{11}, P_{11}, Q_{11}, R_{11}, S_{11}, T_{11}, U_{11}, V_{11}, W_{11}, Z_{11}Polygon(A_9, F_{12}, U_{10}, C_{11}, L_9, J_9, W_9, O_8) → poly7, a_9, f_{12}, u_{10}, c_{11}, l_9, j_9, w_9, o_8Polygon(P_9, S_9, G_{11}, K_{11}) → q9, p_9, s_9, g_{11}, k_{11}Polygon(K_{10}, C_9, E_{10}, Q_{11}) → q10, k_{10}, c_9, e_{10}, q_{11}Polygon(Q_{11}, N_8, I_{11}, H_{10}, J_{12}, Z_9, L_{10}, R_{10}, N_9, E_{12}, R_{11}, B_{11}, O_{11}, L_{11}, F_{11}, D_9, G_9, I_9) → poly8, q_6, i_9, i_{11}, h_{10}, j_{12}, z_9, l_{10}, r_{10}, n_9, e_{12}, n_8, r_{11}, b_{11}, o_{11}, l_{11}, f_{11}, d_9, g_9creatingpattern(A', T_{12}) → U_{12}, V_{12}, G_{13}, G_{16}, H_{16}, I_{16}, J_{16}, K_{16}, L_{16}, M_{16}, N_{16}, O_{16}, P_{16}, H_{13}, Q_{16}, R_{16}, S_{16}, T_{16}, U_{16}, V_{16}, W_{16}, Z_{16}, q11, q12, c_5, e_5, g_6, h_6, i_6, l_6, W_{12}, m_6, p_6, r_6, s_6, t_6, a_6, c_6, d_6, f_7, g_7, Z_{12}, I_{13}, J_{13}, K_{13}, L_{13}, M_{13}, N_{13}, O_{13}, P_{13}, Q_{13}, R_{13}, A_{13}, S_{13}, T_{13}, U_{13}, V_{13}, W_{13}, Z_{13}, A_{14}, B_{14}, C_{14}, D_{14}, B_{13}, E_{14}, F_{14}, G_{14}, H_{14}, I_{14}, J_{14}, K_{14}, L_{14}, M_{14}, N_{14}, C_{13}, O_{14}, P_{14}, Q_{14}, R_{14}, S_{14}, T_{14}, U_{14}, V_{14}, W_{14}, Z_{14}, D_{13}, A_{15}, B_{15}, C_{15}, D_{15}, E_{15}, F_{15}, G_{15}, H_{15}, I_{15}, J_{15}, E_{13}, K_{15}, L_{15}, M_{15}, N_{15}, O_{15}, P_{15}, Q_{15}, R_{15}, S_{15}, T_{15}, F_{13}, U_{15}, V_{15}, W_{15}, Z_{15}, A_{16}, B_{16}, C_{16}, D_{16}, E_{16}, F_{16}Polygon(G_{13}, L_{16}, C_{15}, I_{15}, R_{13}, P_{13}, E_{14}, U_{12}) → poly9, g_{13}, l_{16}, c_{15}, i_{15}, r_{13}, p_{13}, e_{14}, u_{12}Polygon(R_{15}, L_{15}, Z_{14}, T_{13}, K_{16}, W_{15}, T_{12}, Z_{15}, H_{15}, U_{15}, J_{13}, M_{13}, O_{13}, O_{15}, N_{14}, P_{16}, F_{14}, R_{14}) → poly10, r_{15}, r_{14}, z_{14}, t_{13}, k_{16}, w_{15}, t_{12}, z_{15}, h_{15}, u_{15}, l_{15}, j_{13}, m_{13}, o_{13}, o_{15}, n_{14}, p_{16}, f_{14}Polygon(V_{13}, A_{14}, M_{15}, Q_{15}) → q13, v_{13}, a_{14}, m_{15}, q_{15}Polygon(I_{13}, Q_{14}, W_{15}, K_{14}) → q14, i_{13}, q_{14}, w_1, k_{14}LaTeX(button1, true, true) → text1
AI 绘图提示语参考
绘制一个受埃舍尔启发的几何图案,包含多个正多边形和圆形。首先创建几个正多边形,然后以这些多边形的一个顶点为中心绘制不同大小的圆形。接着,找到圆形与多边形边的交点,并从这些交点出发绘制正交线。最后,将所有这些元素组合起来,形成一个复杂的、具有对称性和互锁特征的几何图案。
以上提示语为根据原始绘图命令整理而来,仅供参考。