拖动分布
几何画板及绘图内容加载中,请稍等……
①本范例演示拖动离散数据点如何影响分布形态;②涉及核心数学概念包括分布、均值、标准差、箱线图;③构造要点:使用Polygon, PointIn, SD, Mean, Normal, BoxPlot, Segment, Intersect, Point, OrthogonalLine, Mirror, Integral等命令和对象;④适合高中及以上学生理解数据分布动态变化,用于概率统计教学。
GeoGebra 命令及参数
Polygon(P_1, Q, R, S) → poly1, p, q, r, sPointIn(poly1) → BPointIn(poly1) → CPointIn(poly1) → DPointIn(poly1) → EPointIn(poly1) → FPointIn(poly1) → GPointIn(poly1) → HPointIn(poly1) → IPointIn(poly1) → JPointIn(poly1) → KPointIn(poly1) → LPointIn(poly1) → MPointIn(poly1) → NPointIn(poly1) → OPointIn(poly1) → ASD(X) → sdMean(X) → meanNormal(mean, sd, x) → fBoxPlot(-0.02, 0.01, X, true) → medianSegment(T, U) → aIntersect(a, xAxis) → VPoint(xAxis) → POrthogonalLine(P, xAxis) → bPoint(Circle[V, abs(sd)]) → SD_1Segment(V, SD_1) → cPoint(Circle[V, abs((2 * sd))]) → SD_2Segment(V, SD_2) → dPoint(Circle[V, abs((3 * sd))]) → SD_3Segment(V, SD_3) → eOrthogonalLine(SD_1, xAxis) → gOrthogonalLine(SD_2, xAxis) → hOrthogonalLine(SD_3, xAxis) → iMirror(SD_1, a) → SD_n1Mirror(SD_2, a) → SD_n2Mirror(SD_3, a) → SD_n3OrthogonalLine(SD_n3, xAxis) → jOrthogonalLine(SD_n2, xAxis) → kOrthogonalLine(SD_n1, xAxis) → lIntegral(f, -Infinity, x(P)) → mIntersect(f, l, (8.196150479331507, 0.025765600325250028)) → ZIntersect(f, k, (-1.1950812973259275, 0.005749082526893479)) → A_1Intersect(f, j, (-10.58631307398337, 4.7191343130873153E-4)) → B_1Intersect(f, g, (26.97861403264639, 0.025765600325250028)) → C_1Intersect(f, h, (36.369845809303825, 0.005749082526893479)) → D_1Intersect(f, i, (45.76107758596127, 4.7191343130873153E-4)) → E_1Intersect(j, t) → F_1Intersect(k, t) → G_1Intersect(l, t) → H_1Intersect(g, t) → I_1Intersect(h, t) → J_1Intersect(i, t) → K_1Intersect(b, t) → L_1Intersect(f, b, (2.3743156048055805, 0.011438284314040505)) → M_1Segment(F_1, B_1) → a_1Segment(G_1, A_1) → b_1Segment(L_1, M_1) → c_1Segment(H_1, Z) → d_1Segment(I_1, C_1) → e_1Segment(J_1, D_1) → f_1Segment(K_1, E_1) → g_1
AI 绘图提示语参考
画一个多边形,并在其内部随机生成多个点,展示这些点如何影响数据的分布形状。计算这些点的均值和标准差,用正态分布曲线表示数据分布,并绘制箱线图。在坐标轴上标示均值和标准差的位置,并画出对应的标准差线。最后,通过积分和镜像操作,完善图形的展示效果。
以上提示语为根据原始绘图命令整理而来,仅供参考。