Fraction Addition/Subtraction - Different Denominators
Loading the math board and drawing, please wait…
This example demonstrates the process of adding and subtracting fractions with different denominators. Key mathematical concepts include basic fraction operations and common denominators. Using GeoGebra commands such as Polygon, Point, Segment, and Intersect, the geometric meaning of fraction addition and subtraction is visually illustrated. Suitable for high-grade elementary and junior high school students.
GeoGebra Commands & Parameters
Polygon(A, B, C, D) → poly1, a, b, c, dPolygon(A_1, B_1, C_1, D_1) → poly1_1, a_1, b_1, c_1, d_1Point(a) → EPoint(c) → FSegment(E, F) → fPoint(a) → GSegment(G, H) → gPoint(a) → IPoint(c) → JSegment(I, J) → hPoint(a) → KSegment(K, L) → iPoint(a) → MSegment(M, N) → jIntersect(d, xAxis) → OIntersect(b, xAxis) → PSegment(O, P) → kPoint(a_1) → QPoint(c_1) → RPoint(a_1) → SSegment(S, T) → mPoint(a_1) → UPoint(a_1) → WPoint(c_1) → ZSegment(W, Z) → pPoint(a_1) → E_1Intersect(d_1, xAxis) → G_1Intersect(b_1, xAxis) → H_1Segment(G_1, H_1) → rIntersect(a, d) → I_1Intersect(a, f) → J_1Point(f) → K_1Intersect(d, k) → L_1Polygon(M_1, N_1, O_1, P_1) → poly3, m_1, n_1, o_1, p_1Polygon(Q_1, R_1, S_1, T_1) → poly4, q_1, r_1, s_1, t_1Polygon(U_1, V_1, W_1, Z_1) → poly5, u_1, v_1, w_1, z_1Polygon(A_2, B_2, C_2, D_2) → poly6, a_2, b_2, c_2, d_2Point(d_2) → E_2Segment(E_2, F_2) → lPolygon(A_3, B_3, C_3, D_3) → poly1_2, a_3, b_3, c_3, d_3Point(a_3) → E_3Point(c_3) → F_3Point(a_3) → G_2Point(a_3) → I_3Point(c_3) → J_2Point(a_3) → K_2Point(a_3) → M_2Intersect(a_3, d_3) → I_2Point(c_3) → L_2Segment(H_2, L_2) → nPoint(a_3) → N_2Segment(N_2, O_2) → qPoint(a_3) → P_2Segment(P_2, Q_2) → sPoint(a_3) → R_2Point(c_3) → S_2Segment(R_2, S_2) → tPoint(a_3) → T_2Point(c_3) → U_2Segment(T_2, U_2) → ePoint(d_3) → V_2Segment(V_2, W_2) → f_1Intersect(a_3, d_3) → Z_2Intersect(a_3, n) → G_3Point(n) → H_3Intersect(d_3, f_1) → J_3Polygon(Z_2, G_3, H_3, J_3) → poly7, z_2, g_3, h_3, j_3Intersect(q, f_1) → K_3Intersect(c_3, q) → L_3Point(d_3) → M_3Polygon(J_3, K_3, L_3, M_3) → poly8, j_2, k_3, l_3, m_3