Exploring Translations

Exploring Translations
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2019-03-13 02:04
This example demonstrates the geometric properties of translation transformations. It involves core math concepts like vectors, polygons, coordinate geometry, and transformation. Construction highlights include using Polygon, Vector, and Translate commands with objects like Vector_3y, Vector_3x, A, B, C, D, etc. Suitable for middle school and above learning geometry transformations and vectors.

GeoGebra Commands & Parameters

  1. Polygon(A, B, C, D) → poly1, a, b, c, d
  2. Vector(E, F) → u
  3. Translate(A_1, u) → G
  4. Translate(B_1, u) → H
  5. Translate(C_1, u) → I
  6. Translate(D_1, u) → J
  7. Vector(E, K) → v
  8. Translate(A_1, v) → L
  9. Translate(B_1, v) → M
  10. Translate(C_1, v) → N
  11. Translate(D_1, v) → O
  12. Vector(E, P) → w
  13. Translate(A_1, w) → Q
  14. Translate(B_1, w) → R
  15. Translate(C_1, w) → S
  16. Translate(D_1, w) → T
  17. Translate(A, u) → A'_1
  18. Translate(B, u) → B'_1
  19. Translate(C, u) → C'_1
  20. Translate(D, u) → D'_1
  21. Polygon(A'_1, B'_1, C'_1, D'_1) → poly1', a', b', c', d'
  22. Translate(A_1, u) → U
  23. Translate(B_1, u) → V
  24. Translate(C_1, u) → W
  25. Translate(D_1, u) → Z
  26. Polygon(U, V, W, Z) → poly2, u_1, v_1, w_1, z
  27. Translate(A, v) → A'_2
  28. Translate(B, v) → B'_2
  29. Translate(C, v) → C'_2
  30. Translate(D, v) → D'_2
  31. Polygon(A'_2, B'_2, C'_2, D'_2) → poly1'_1, a'_1, b'_1, c'_1, d'_1
  32. Translate(A_1, v) → E_1
  33. Translate(B_1, v) → F_1
  34. Translate(C_1, v) → G_1
  35. Translate(D_1, v) → H_1
  36. Polygon(E_1, F_1, G_1, H_1) → poly3, e_1, f_1, g_1, h_1
  37. Translate(A, w) → A'_3
  38. Translate(B, w) → B'_3
  39. Translate(C, w) → C'_3
  40. Translate(D, w) → D'_3
  41. Polygon(A'_3, B'_3, C'_3, D'_3) → poly1'_2, a'_2, b'_2, c'_2, d'_2
  42. Translate(A_1, w) → I_1
  43. Translate(B_1, w) → J_1
  44. Translate(C_1, w) → K_1
  45. Translate(D_1, w) → L_1
  46. Polygon(I_1, J_1, K_1, L_1) → poly4, i_1, j_1, k_1, l_1
  47. Translate(A'_3, Vector[(0, 0)]) → A''
  48. Polygon(A_4, B_4, C_4, D_4) → poly1_2, a_2, b_2, c_2, d_2
  49. Polygon(A_3, B_3, C_3, D_3) → poly1_3, a_3, b_3, c_3, d_3
  50. Polygon(A_5, B_5, C_5, D_5) → poly1_4, a_4, b_4, c_4, d_4
  51. Polygon(A_6, B_6, C_6, D_6) → poly1_5, a_5, b_5, c_5, d_5

AI Drawing Prompt Reference

Draw a quadrilateral ABCD, then translate A, B, C, D by vector u to get A'1, B'1, C'1, D'1, forming a new quadrilateral A'1B'1C'1D'1. Next, translate A'1, B'1, C'1, D'1 by vector v to get A'2, B'2, C'2, D'2, forming another new quadrilateral A'2B'2C'2D'2. Finally, translate A'3, B'3, C'3, D'3 by vector w to get A'3, B'3, C'3, D'3, forming yet another new quadrilateral A'3B'3C'3D'3.
The prompt above was compiled from the original drawing commands and is for reference only.