Area Perimeter Game

Area Perimeter Game
Loading the math board and drawing, please wait…
2016-03-24 06:12
This example demonstrates a simple area calculation game, teaching concepts of area and perimeter through interactive methods. Core math concepts include area, perimeter, and geometric construction. Construction highlights involve commands like Polygon, Midpoint, Point, Circle, Area, Rotate, Mirror, Distance, Length, Segment, Textfield, Angle, Line, PointIn, Perimeter, LaTeX, and Element in GeoGebra. Suitable for middle school students to learn geometric properties and enhance spatial reasoning.

GeoGebra Commands & Parameters

  1. Polygon(G, H, 4) → poly2, j, k, l, m, I, J
  2. Midpoint(m) → M
  3. Midpoint(k) → L
  4. Point(xAxis) → E
  5. Circle(E, f) → g
  6. Area(g) → A11
  7. Point(g) → F
  8. Rotate(F, Σ, E) → F'
  9. Midpoint(F', G) → N
  10. Polygon(L, N, G, M) → poly7, l_5, n_2, g_3, m_5
  11. Area(poly7) → i_1
  12. Polygon(N, L, M) → poly5, m_3, n, l_3
  13. Area(poly5) → f_1
  14. Mirror(N, G) → N'
  15. Polygon(N, N', M, L) → poly6, n_1, n', m_4, l_4
  16. Area(poly6) → h_1
  17. Distance(E, F') → j_1
  18. Mirror(F', E) → F''
  19. Distance(F', F'') → w
  20. Polygon(G, M, L, B) → poly4, g_2, m_2, l_2, b_2
  21. Length(b_2) → q_1
  22. Polygon(G, M, L, B) → poly3, g_1, m_1, l_1, b_1
  23. Polygon(A, B, 4) → poly1, a, b, c, d, C, D
  24. Length(c) → p_1
  25. Area(poly3) → e_1
  26. Area(poly2) → d_1
  27. Segment(E, F') → q
  28. Textfield(Answer) → inputBox2
  29. Textfield(text1) → inputBox1
  30. Angle(F, E, F') → β
  31. Line(F', E) → h
  32. Midpoint(L, M) → O
  33. Segment(N, O) → p
  34. Segment(F', F'') → r
  35. Circle(E, F') → s
  36. Area(s) → o
  37. PointIn(s) → Points_1
  38. Area(s) → t
  39. PointIn(s) → Points
  40. Perimeter(poly3) → perimeterpoly3
  41. PointIn(poly3) → Pointpoly3
  42. LaTeX(right, true, true) → text19
  43. LaTeX(wrong, true, true) → text21
  44. Element(list2, i) → v
  45. Segment(R, S) → a_1
  46. Point(a_1) → T
  47. Circle(R, T) → c_1
  48. Point(c_1) → U
  49. Mirror(U, R) → U'
  50. Textfield(Name) → inputBox3
  51. Textfield(Date) → inputBox4

AI Drawing Prompt Reference

Draw a square as the base shape, then construct several triangles and quadrilaterals inside it. Connect midpoints of opposite sides to form inner polygons, and use rotation and reflection to create symmetric figures. Place a circle beside the shape, pick a point on it, and connect points to form an angle. Add auxiliary segments and circles, along with text input boxes for interaction. The overall composition includes squares, triangles, quadrilaterals, circles, segments, angles, and text elements, designed for an area and perimeter calculation game.
The prompt above was compiled from the original drawing commands and is for reference only.