Animation 128
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This example demonstrates a rotating cube animation. Key mathematical concepts include angles, transformations, and geometric construction. Using GeoGebra commands such as Line, Circle, Intersect, etc., a dynamic model of the cube's rotation process is constructed. Suitable for high school geometry and calculus courses.
GeoGebra Commands & Parameters
Line(A, B) → fCircle(A, 1) → cCircle(B, 1) → dIntersect(d, f, 2) → CIntersect(c, f, 1) → DRay(B, C) → gRay(A, D) → hSegment(A, B) → iPoint(i) → ESegment(E, B) → jSegment(E, A) → kOrthogonalLine(E, j) → lMin(k, j) → aCircle(E, (0.3 * a)) → eIntersect(e, j, 1) → FIntersect(e, l, 2) → GCircleSector(E, F, G) → pIntersect(e, k, 1) → HIntersect(e, l, 1) → IPoint(l) → JAngle(J, E, B) → αRotate(p, If[1 < b ≤ 2, ((b - 1) * π / 2), π / 2], E) → p'