尖刺球体模型
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该范例演示了一个尖刺球体模型,涉及立体几何中的多面体构造。通过使用点、多边形、棱柱、球体等命令,展示了如何构建一个具有尖刺的三维球体。该模型使用了点、多边形、棱柱、球体、路径交点、平面、线段等对象。适合高中或大学的立体几何课程,帮助学生理解三维空间中的几何构造。
GeoGebra 命令及参数
Point(xAxis) → APoint(xAxis) → DPolygon(A, B, C, D) → q1, a, b, c, dPrism(q1, -4) → e, G, edgeAG, edgeBH, edgeCI, edgeDJ, edgeGH, edgeHI, edgeIJ, edgeGJ, H, I, J, faceABHG, faceBCIH, faceCDJI, faceADJG, faceGHIJSphere(C1, 1) → fSphere(C2, 1) → gSphere(C3, 1) → hSphere(C4, 1) → iSphere(C5, 1) → jSphere(C6, 1) → kSphere(C7, 1) → lSphere(C8, 1) → mPolygon(A, D, I, H) → q2, a_1, d_1, i_1, h_1IntersectPath(xOyPlane, q2) → nIntersect(xOyPlane, q2) → E, FPlane(q2) → oIntersectPath(o, f) → qIntersectPath(o, g) → rIntersectPath(o, h) → sIntersectPath(o, i) → tIntersectPath(o, j) → c_1IntersectPath(o, k) → e_1IntersectPath(o, l) → f_1IntersectPath(o, m) → g_1Segment(A, I) → pSegment(H, D) → j_1Intersect(p, j_1) → KSegment(G, C) → k_1Intersect(k_1, j) → L, MSphere(K, M) → uIntersectPath(o, u) → p_1