二次方程的映射图解法(实数与复数)

二次方程的映射图解法(实数与复数)
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2018-02-16 14:07
该范例通过映射图展示了二次方程的解法,包括实数解和复数解。核心数学概念涉及二次方程的根与映射图的对应关系。通过使用If, Sequence, Zip等GeoGebra命令,可以动态展示解的性质。适合高中数学教学和学习二次方程解法。

GeoGebra 命令及参数

  1. If(RorC ≟ 2, w_C, w_R) → w
  2. If(RorC ≟ 2, k_C, k_R) → k
  3. If(RorC ≟ 2, h_C, h_R) → h
  4. If(RorC ≟ 2, A_C, A_R) → A
  5. Sequence(0, n) → M_1
  6. Zip(((2 * π) * k / n), k, M_1) → t_*
  7. Zip((δ * ℯ^((t * ί))) + z_#, t, t_*) → z_c
  8. Zip(z_# + ((t - π) * (P_l - z_#)), t, t_*) → z_l
  9. Line(z_#, P_l) → l
  10. Circle(z_#, δ) → c
  11. Point(c) → Pc
  12. If(m ≟ 1, z_c, z_l) → z_*
  13. Zip(s1(z), z, z_*) → fz_*
  14. Line(O, ZY1) → Im_{axis}
  15. Line(O, ZX1) → Real_{axis}
  16. Vector(z_#, fz1_#) → vecf_#
  17. Textfield(F) → InputBox1
  18. Zip((x(z), y(z), ht), z, fz_*) → fpt_*
  19. Zip(Vector[z, w], z, z_*, w, fpt_*) → fvec_*
  20. Locus(Pts1Pc, Pc) → loc_c
  21. Point(l) → Pl
  22. Locus(Pts1Pl, Pl) → loc_l
  23. Line((x(O2), y(O2), z(O2)), Vector[(1, 0, 0)]) → Real_{axis2}
  24. Line((x(O2), y(O2), z(O2)), Vector[(0, 1, 0)]) → Im_{axis2}
  25. Zip(g(s1(z)), z, z_*) → gfz_*
  26. Zip((x(z), y(z), (2 * ht)), z, gfz_*) → gfpt_*
  27. Zip(Vector[z, w], z, fpt_*, w, gfpt_*) → gfvec_*
  28. Locus(Ptgs1Pc, Pc) → loc2_c
  29. Textfield(G) → InputBox2
  30. Sequence(n_p) → Np
  31. Zip(z = (ht * k), k, Np) → Planes
  32. Zip(mf(g(s1(z))), z, z_*) → Agfz_*
  33. Zip((x(z), y(z), (3 * ht)), z, Agfz_*) → Agfpt_*
  34. Zip(Vector[z, w], z, gfpt_*, w, Agfpt_*) → Agfvec_*
  35. Zip(s2(mf(SQ(s1(z)))), z, z_*) → kAgfz_*
  36. Zip((x(z), y(z), (4 * ht)), z, kAgfz_*) → kAgfpt_*
  37. Zip(Vector[z, w], z, Agfpt_*, w, kAgfpt_*) → kAgfvec_*
  38. Locus(PtAgs1Pc, Pc) → Loc3_c
  39. Locus(Pts2Ags1Pc, Pc) → Loc4_c
  40. Locus(Ptgs1Pl, Pl) → loc2_l
  41. Locus(PtAgs1Pl, Pl) → Loc3_l
  42. Locus(Pts2Ags1Pl, Pl) → Loc4_l
  43. Vector(B3, Is2B3) → u
  44. Vector(Is2B3, IAIs2B3) → v
  45. Vector(IAIs2B3, SQRNIAIs2B3) → b
  46. Vector(SQRPIAIs2B3, Is1SQRPIAIs2B) → e
  47. Vector(SQRNIAIs2B3, Is1SQRNIAIs2B) → d
  48. Point(Planes) → B
  49. Vector(IAIs2B3, SQRPIAIs2B3) → a
  50. Zip((0, 0, (ht * k)), k, Np) → Os
  51. Zip(Line[p, Vector[(1, 0, 0)]], p, Os) → Axesx
  52. Zip(Line[p, Vector[(0, 1, 0)]], p, Os) → Axesy