从圆生成圆锥
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①本范例演示如何通过旋转圆生成圆锥的动态过程;②涉及的核心数学概念包括圆、圆锥、旋转、轨迹、导数和立体几何;③作图要点提炼自构造摘要,使用了Circle(圆)、Point(点)、Segment(线段)、CircleSector(圆扇形)、Angle(角)、CircleArc(圆弧)、Cone(圆锥)、Locus(轨迹)、Derivative(导数)、OrthogonalLine(垂线)、Intersect(交点)、Max(最大值)等GeoGebra命令和对象;④适合高中立体几何和微积分教学,用于理解旋转体生成原理和轨迹计算。
GeoGebra 命令及参数
Circle(A, B) → cPoint(c) → CSegment(B, A) → g_1CircleSector(A, B, C) → dCircleSector(A, C, B) → eAngle(B, A, C) → αCircleArc(A, B, C) → C1CircleArc(A, C, B) → C2Circle(D, R1, xOyPlane) → hCircle(E, R2, xOyPlane) → kCone(h, H1) → a, p, bCone(k, H2) → i, q, jLocus(H, C) → loc1Locus(G, C) → loc2Locus(F, C) → loc3Derivative(f_1) → f_1'OrthogonalLine(I, xAxis) → lIntersect(f_1, l, (0.0811318365965648, 0.35573198823688496)) → JIntersect(s, l, (0.0811318365965648, 0.3488616651158272)) → KIntersect(f_1', l, (0.0811318365965648, 1.46853653837506)) → LIntersect(t, l, (0.0811318365965648, 0.0068703231210577335)) → MDerivative(s) → s'Intersect(s', xAxis) → NMax(s, 0.1, 0.3) → OMax(f_1, 0.1, 0.6) → PPoint(q) → SPoint(p) → T