Symmetry and Rotation Folding
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This example demonstrates the folding process of symmetry and rotation. Key mathematical concepts include symmetry, rotation, and transformation. Using GeoGebra commands such as Polygon, Mirror, and Rotate, complex geometric shapes can be constructed. Suitable for middle school students and teachers to understand the basic principles of geometric transformations.
GeoGebra Commands & Parameters
Polygon((0, -4), (4, -4), (4, 0), (0, 0)) → poly1, a, b, c, dMirror((0, 0), b) → HMirror((4, 0), b) → GMirror((4, -4), b) → FMirror((0, -4), b) → EPolygon(E, F, G, H) → poly2, e, f, g, hMirror(M, f) → M'_1Mirror(M'_1, g) → M''Mirror(P4, f) → P4'_3Mirror(P4'_3, g) → P4''Mirror(P3, f) → P3'_2Mirror(P3'_2, g) → P3''Mirror(P1, f) → P1'_1Mirror(P1'_1, g) → P1''Mirror(P2, f) → P2'_2Mirror(P2'_2, g) → P2''Mirror(N, f) → N'_1Mirror(N'_1, g) → N''Mirror(M, c) → M'Mirror(N, c) → N'Polygon(P1, P2, P3, P4, M, N) → polyhex1, i, l, m, n, p, qRotate(P4, (((-plein) * 180))°, (4, y(P4))) → P4'_1Rotate((0, 0), (((-plein) * 180))°, (4, 0)) → ARotate((0, -4), (((-plein) * 180))°, (4, -4)) → BIntersect(b, c) → CIntersect(b, a) → DPolygon(D, B, A, C) → poly1', d_1, b_1, a_1, c_1Mirror(P2, b) → P2'_1Mirror(P3, b) → P3'_1Mirror(P4, b) → P4'_2Intersect(a, d) → IRotate(P1, (((plein - 1) * 180))°, (x(P1), 0)) → P11Rotate(P2, (((plein - 1) * 180))°, (x(P2), 0)) → P21Rotate(P4, (((plein - 1) * 180))°, (x(P4), 0)) → P41Rotate(P2'_1, (((plein - 1) * 180))°, (x(P2'_1), 0)) → P22Rotate(P4'_2, (((plein - 1) * 180))°, (x(P4'_2), 0)) → P42Rotate((0, -4), (((plein - 1) * 180))°, (0, 0)) → JRotate((4, -4), (((plein - 1) * 180))°, (4, 0)) → J2Rotate((8, -4), (((plein - 1) * 180))°, (8, 0)) → J3Intersect(c, d) → KPolygon(K, J, J2, G) → poly3, k, j, j2, g_1Polygon(P1'_1, P2'_2, P3'_2, P4'_3, M'_1, N'_1) → polyhex4, r, s, t, e_1, f_1, i_1Polygon(J3, H, G, J2) → poly4, j3, h_1, g_2, j2_1Polygon(P1'', P2'', P3'', P4'', M'', N'') → polyhex3, j_1, k_1, l_1, m_1, n_1, p_1Mirror(P1, c) → P1'Mirror(P2, c) → P2'Mirror(P3, c) → P3'Mirror(P4, c) → P4'Polygon(P1', P2', P3', P4', M', N') → polyhex2, q_1, r_1, s_1, t_1, a_2, b_2Segment(M, P4) → c_2Midpoint(c_2) → OMidpoint(P4, O) → PCircle(S, T) → d_2Circle(U, V) → e_2Circle(W, Z) → f_2Ellipse(A_1, B_1, C_1) → h_2