Simplifying Square Roots Game (Expert Level)

Simplifying Square Roots Game (Expert Level)
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2015-10-21 07:59
This example demonstrates how to simplify square roots, involving key mathematical concepts such as roots, squares, and algebra. Using GeoGebra commands like Textfield, Point, LaTeX, etc., users can perform geometric constructions and interactive operations. Suitable for high school or university students and teachers.

GeoGebra Commands & Parameters

  1. Textfield(Answer) → inputBox2
  2. Point(xAxis) → E
  3. LaTeX(right, true, true) → text19
  4. LaTeX(wrong, true, true) → text21
  5. Segment(R, S) → a_1
  6. Point(a_1) → T
  7. Circle(R, T) → c_1
  8. Point(c_1) → U
  9. Mirror(U, R) → U'
  10. Textfield(Name) → inputBox3
  11. Textfield(Date) → inputBox4
  12. Shuffle({2, 3, 5, 6, 7, 11}) → List
  13. Element(List, 1) → b
  14. Element(List, 2) → j
  15. Shuffle({b, j}) → List2
  16. Shuffle({b, j}) → List3
  17. Shuffle({b, j}) → List4
  18. Element(List2, 1) → k
  19. Element(List3, 1) → l
  20. Element(List4, 1) → m
  21. Element(List, 4) → n
  22. Textfield(text1) → inputBox1
  23. Max(k, l) → A9
  24. Max(l, m) → A10
  25. Max(k, m) → A11
  26. Max(A16:A18) → A19
  27. Min(A16:A18) → A20
  28. Max(A16:A17) → A22
  29. Min(A16:A17) → A23
  30. Max(A15:A16) → A25
  31. Min(A15:A16) → A26
  32. Max(A17:A18) → A28
  33. Min(A17:A18) → A29
  34. Segment(C, D) → e_1
  35. Point(e_1) → F
  36. Ellipse(I, J, F) → f_1
  37. Point(f_1) → L
  38. Point(f_1) → M
  39. Point(f_1) → V
  40. Point(f_1) → W
  41. Shuffle({2, 3, 5, 7}) → List5
  42. Shuffle({2, 3, 4, 5}) → List6
  43. Element(List5, 1) → h_1
  44. Element(List5, 2) → i_1
  45. Element(List6, 1) → j_1
  46. Element(List6, 2) → k_1