Rotational Symmetry by MiGunning03
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This example demonstrates the construction of rotationally symmetric figures. Key mathematical concepts include rotational symmetry and geometric construction. Using GeoGebra commands such as Rotate, Angle, and Polygon, rotationally symmetric polygons can be constructed. Suitable for middle school and above students to learn about rotational symmetry and its applications.
GeoGebra Commands & Parameters
Line(Q_1, P_1) → f_3Polygon(P_1, Q_1, 5) → poly7, l_2, m_2, n_2, p_2, q_2, R_1, S_1, T_1Line(R_1, Q_1) → h_3Intersect(h_3, f_3) → D_2Line(S_1, T_1) → t_2Intersect(t_2, f_3) → V_1Line(R_1, S_1) → s_2Line(P_1, T_1) → r_2Intersect(s_2, r_2) → U_1Segment(U_1, D_2) → k_3Mirror(V_1, k_3) → U_2Segment(A, B) → aOrthogonalLine(A, a) → bOrthogonalLine(B, a) → cPoint(b) → COrthogonalLine(C, b) → dIntersect(c, d) → DPolygon(C, D, B, A) → poly1, c_1, d_1, b_1, a_1Segment(C, B) → eSegment(D, A) → fIntersect(e, f) → EPolygon(F, G, 4) → poly2, f_1, g, h, i, H, ISegment(I, G) → jSegment(H, F) → kIntersect(j, k) → JSegment(K, L) → lCircle(K, L) → pPoint(p) → MSegment(K, M) → mLine(M, l) → nLine(L, m) → qIntersect(n, q) → NSegment(M, L) → rSegment(N, K) → sIntersect(r, s) → OPolygon(M, N, L, K) → poly3, m_1, n_1, l_1, k_1Rotate(C, (-α), E) → C'Rotate(D, (-α), E) → D'Rotate(B, (-α), E) → B'Rotate(A, (-α), E) → A'Polygon(C', D', B', A') → Rectangle, c', d', b', a'Rotate(M, (-α), O) → M'Rotate(N, (-α), O) → N'Rotate(L, (-α), O) → L'Rotate(K, (-α), O) → K'Polygon(M', N', L', K') → Rhombus, m', n', l', k'Segment(P, Q) → tSegment(P, R) → e_1Line(Q, e_1) → g_1Line(R, t) → h_1Intersect(g_1, h_1) → SPolygon(P, R, S, Q) → poly4, p_1, r_1, s_1, q_1Segment(R, Q) → i_1Segment(S, P) → j_1Intersect(i_1, j_1) → TRotate(P, (-α), T) → P'Rotate(R, (-α), T) → R'Rotate(S, (-α), T) → S'Rotate(Q, (-α), T) → Q'Polygon(P', R', S', Q') → Parallelogram, p', r', s', q'Segment(U, V) → t_1Segment(U, W) → a_2Line(W, t_1) → b_2Point(b_2) → ZSegment(Z, V) → c_2Polygon(U, V, Z, W) → poly5, u, v, z, wSegment(W, V) → d_2Segment(Z, U) → e_2Intersect(d_2, e_2) → A_1Rotate(U, (-α), A_1) → U'Rotate(V, (-α), A_1) → V'Rotate(Z, (-α), A_1) → Z'Rotate(W, (-α), A_1) → W'Polygon(U', V', Z', W') → Trapezoid, u', v', z', w'Line(B_1, C_1) → f_2Mirror(D_1, f_2) → E_1Polygon(D_1, B_1, E_1, C_1) → poly6, d_3, b_3, e_3, c_3Segment(D_1, E_1) → g_2Intersect(f_2, g_2) → F_1Rotate(D_1, (-α), F_1) → G_1Rotate(B_1, (-α), F_1) → H_1Rotate(E_1, (-α), F_1) → I_1Rotate(C_1, (-α), F_1) → J_1Polygon(G_1, H_1, I_1, J_1) → Kite, g_3, h_2, i_2, j_2Rotate(poly2, (-α), J) → SquareLine(K_1, L_1) → k_2Circle(M_1, N_1) → CircleRotate(N_1, α, M_1) → O_1Angle(N_1, M_1, O_1) → βIntersect(r_2, h_3) → W_1Intersect(f_3, s_2) → Z_1Intersect(h_3, t_2) → A_2Intersect(r_2, t_2) → B_2Intersect(f_3, r_2) → C_2Intersect(s_2, h_3) → E_2Intersect(s_2, t_2) → F_2Polygon(U_1, B_2, V_1, C_2, W_1, D_2, Z_1, E_2, G_2, F_2) → poly8, u_1, f_4, b_4, v_1, c_4, w_1, d_4, z_1, e_4, g_4Line(H_2, I_2) → i_3Mirror(J_2, i_3) → O_2Mirror(K_2, i_3) → P_2Mirror(L_2, i_3) → Q_2Mirror(M_2, i_3) → R_2Mirror(N_2, i_3) → S_2Polygon(J_2, O_2, P_2, Q_2, R_2, S_2, N_2, M_2, L_2, T_2) → poly9, j_3, t_3, o_2, p_3, q_3, r_3, s_3, n_3, m_3, l_3