Night Market Mahjong Simulator 2

2017-03-14 08:47
Night Market Mahjong Simulator 2 is a GeoGebra example that demonstrates probability and optimization problems. It shows how to use probability to simulate the results of a mahjong game. The core mathematical concepts involved include probability, subtraction, and optimization problems. The construction of the example uses GeoGebra commands such as Sequence, Element, KeepIf, Union, Intersection, Length, Div, Translate, and Max. This example is suitable for middle school students and junior college students, especially those who are learning probability and optimization problems.
Night Market Mahjong Simulator 2
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