Hexagon Interior and Exterior Angle Sums
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Unit 7: Polygons and Quadrilaterals
Polygons & Angles
Polygons & Angles
Polygons & Angles ( s n attar)
Polygons & Angles
Polygons & Angles
Polygons & Angles
Geometry: Polygons & Angles
Polygons & Angles
This applet helps students explore the sum of interior and exterior angles of a hexagon through dynamic geometry. Key mathematical concepts include theorems on the sum of interior and exterior angles of polygons. Using GeoGebra commands such as Polygon, Point, Rotate, etc., students can visually understand these theorems. Suitable for middle school and above students studying geometry.
GeoGebra Commands & Parameters
Circle(C, 1.5) → hRay(C, D) → cIntersect(h, c, 1) → PRay(A, B) → aRay(B, C) → bRay(E, A) → eCircle(A, 1.5) → fCircle(B, 1.5) → gCircle(D, 1.5) → kCircle(E, 1.5) → pSegment(C, A) → iSegment(C, E) → jIntersect(f, a, 1) → FIntersect(f, i, 1) → GIntersect(f, e, 1) → HIntersect(f, e, 2) → IIntersect(p, e) → J,Intersect(p, j) → K,Intersect(k, c, 2) → OIntersect(h, j, 1) → QIntersect(h, i, 1) → RIntersect(h, b, 1) → SIntersect(g, a, 2) → TIntersect(g, b, 1) → UIntersect(g, a, 1) → VCircleSector(A, F, G) → qCircleSector(A, G, H) → rCircleSector(B, U, V) → sCircleSector(C, Q, R) → c_1CircleSector(C, R, S) → d_1Intersect(k, c, 1) → WCircleSector(E, J, K) → h_1CircleSector(A, I, F) → p_1CircleSector(B, T, U) → q_1Intersect(h, b, 2) → ZCircleSector(C, Z, P) → r_1Vector(A, B) → uVector(C, B) → vVector(E, D) → wVector(C, D) → u_1Vector(C, E) → v_1Vector(A, E) → w_1Translate(d_1, v) → s_1Dilate(C, If[1 < l ≤ 2, 2 - l, 0], E) → C'_1Dilate(C, If[2 < l ≤ 3, 3 - l, 0], D) → C'_2Dilate(E, If[2 < l ≤ 3, 3 - l, 0], D) → E'Vector(A, B) → a_1Vector(E, E') → j_1Vector(C, C'_2) → l_1Vector(C, C'_1) → m_1Translate(r, w_1) → r'_2Translate(c_1, v_1) → f_2Translate(c_1, m_1) → g_2Translate(q, a_1) → r'Vector(D, C) → u_2Vector(E, C) → v_2Vector(A, C) → w_2Vector(B, C) → l_2Dilate(B, If[0 < o < 1, 1 - o, 0], C) → B'Dilate(A, If[1 < o < 2, 2 - o, 0], C) → A'_2Dilate(E, If[2 < o < 3, 3 - o, 0], C) → E'_1Dilate(D, If[3 < o < 4, 4 - o, 0], C) → D'Vector(B, B') → m_2Vector(A, A'_2) → n_2Vector(E, E'_1) → s_2Vector(D, D') → t_2Translate(q_1, m_2) → c_3Translate(q_1, l_2) → d_3Translate(p_1, w_2) → e_3If(1 < o < 2, Translate[p_1, n_2]) → h_3Ray(D, A_1) → a_3Ray(A_1, E) → b_3Circle(A_1, 1.5) → q_3Intersect(q_3, b_3, 1) → NIntersect(q_3, a_3, 2) → B_1Intersect(k, c, 2) → C_1Intersect(k, a_3, 1) → D_1Intersect(k, c, 1) → E_1Intersect(p, b_3, 1) → F_1Dilate(C, If[2 < l < 3, 3 - l, 0], A_1) → C'_3Vector(E, A_1) → f_1Vector(C, A_1) → g_1Vector(C, C'_3) → b_2Intersect(q_3, a_3, 1) → I_1CircleSector(D, D_1, E_1) → k_3Vector(C, D) → j_2Vector(A_1, D) → u_3Intersect(p, b_3, 2) → J_1Polygon(A, B, C) → poly1, c_4, a_4, b_4Polygon(A, C, E) → poly2, e_4, a_5, c_5Polygon(E, C, A_1) → poly3, a_6, e_5, c_6Polygon(A_1, C, D) → poly4, d_4, a_7, c_7Polygon(A, B, C, D, A_1, E) → poly5, a_8, b_5, c_8, d_5, a_9, e_6Intersect(e, e_6) → K_1Intersect(p, e, 1) → L_1CircleSector(E, J_1, L_1) → f_4CircleSector(A_1, B_1, N) → g_4CircleSector(D, C_1, D_1) → h_4Vector(E, C) → j_3Vector(A_1, C) → l_3Vector(D, C) → m_3Translate(f_4, j_3) → k_4Translate(g_4, l_3) → p_4Translate(h_4, m_3) → q_4Dilate(E, If[2 < o < 3, 3 - o, 0], C) → E'_3Dilate(A_1, If[3 < o < 4, 4 - o, 0], C) → M_7Dilate(D, If[4 < o < 5, 5 - o, 0], C) → D'_1Vector(E, E'_3) → n_3Vector(A_1, M_7) → u_4Vector(D, D'_1) → v_4If(2 < o < 3, Translate[f_4, n_3]) → r_4If(3 < o < 4, Translate[g_4, u_4]) → s_4If(4 < o < 5, Translate[h_4, v_4]) → t_4Ray(C, A_1) → l_4Ray(C, E) → m_4Point(l_4) → N_1Point(m_4) → O_1Segment(D, C) → n_4Segment(C, B) → f_5Segment(B, A) → g_5Segment(A, E) → h_5Segment(E, A_1) → i_5Segment(A_1, D) → j_5Midpoint(f_5) → M_2Midpoint(g_5) → M_1Rotate(d_1, If[0 < l ≤ 1, ((-l) * 180°), -180°], M_2) → dRotate(C, If[0 < l ≤ 1, ((-l) * 180°), -180°], M_2) → C'Segment(M_2, C') → tRotate(q, If[0 < l ≤ 1, (l * 180°), 180°], M_1) → q'Rotate(A, If[0 < l ≤ 1, (l * 180°), 180°], M_1) → A'Segment(M_1, A') → e_1Rotate(R, 180°, M_2) → R'Line(B, R') → k_1Ray(E, O_1) → i_1Midpoint(h_5) → M_6Rotate(r, If[1 < l ≤ 2, ((-(l - 1)) * 180°), -180°], M_6) → r'_1Rotate(A, If[1 < l ≤ 2, ((-(l - 1)) * 180°), -180°], M_6) → A'_1Segment(M_6, A'_1) → n_1CircleSector(E, K, F_1) → c_2Midpoint(i_5) → M_5Rotate(E, If[2 < l ≤ 3, ((-(l - 2)) * 180°), -180°], M_5) → E'_2Segment(M_5, E'_2) → a_2Rotate(c_2, If[2 < l ≤ 3, ((-(l - 2)) * 180°), -180°], M_5) → d_2Segment(A_1, C) → e_2Intersect(h, e_2, 1) → U_1CircleSector(C, U_1, Q) → h_2CircleSector(C, P, U_1) → k_2Vector(C, C'_3) → t_1Translate(h_2, t_1) → p_2Intersect(q_3, e_2, 1) → R_1CircleSector(A_1, N, R_1) → q_2CircleSector(A_1, R_1, I_1) → r_2Vector(C, A_1) → i_2Translate(U_1, i_2) → S_1Ray(A_1, S_1) → f_3Midpoint(j_5) → M_4Midpoint(n_4) → M_3Rotate(k_2, If[3 < l ≤ 4, ((l - 3) * 180°), 180°], M_3) → g_3Rotate(C, If[3 < l ≤ 4, ((l - 3) * 180°), 180°], M_3) → C'_4Rotate(U_1, 180°, M_3) → W_1Segment(M_3, C'_4) → i_3Rotate(r_2, If[3 < l ≤ 4, ((-(l - 3)) * 180°), -180°], M_4) → p_3Rotate(A_1, If[3 < l ≤ 4, ((-(l - 3)) * 180°), -180°], M_4) → Z_1Segment(M_4, Z_1) → r_3Line(D, W_1) → s_3CircleArc(C, R, S) → t_3CircleArc(A, F, G) → k_5CircleArc(C, Q, R) → p_5CircleArc(A, G, H) → q_5CircleArc(C, U_1, Q) → r_5CircleArc(E, K, F_1) → s_5CircleArc(C, P, U_1) → t_5CircleArc(A_1, R_1, I_1) → d_6