太阳系模拟

太阳系模拟
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2015-05-17 03:25
①这个范例演示了地球和任意行星X在黄道平面内绕太阳公转的3D图形;②涉及的核心数学概念包括椭圆、平面图形、向量、旋转、轨迹等;③作图要点提炼自构造摘要,使用了椭圆、旋转、角度、射线、交点、圆、线、点、向量、平移、线段、球体、切线、平面、正交线、交点路径等GeoGebra命令和对象;④适合高中及以上学生学习和理解天体运动与几何图形的关系。

GeoGebra 命令及参数

  1. Ellipse(A, B, C) → c
  2. Rotate(C, α, A) → C'
  3. Angle(C, A, C') → β
  4. Ray(A, C') → a
  5. Intersect(c, a) → D,
  6. Circle(A, Segment[A, E]) → d
  7. Rotate(E, γ, A) → E'
  8. Angle(E, A, E') → δ
  9. Line(A, E') → b
  10. Point(b) → G
  11. Rotate(G, ε, E') → G'
  12. Angle(G, E', G') → ζ
  13. Ray(E', G') → g
  14. Rotate(C, 257.1*°, A) → C'_1
  15. Angle(C, A, C'_1) → η
  16. Line(A, C'_1) → h
  17. Rotate(C, 83.4*°, A) → C'_2
  18. Vector(D, A) → u
  19. Translate(D, u) → D'
  20. Point(Circle[A, k]) → J
  21. Segment(A, J) → l
  22. Rotate(J, γ, A) → J'
  23. Angle(J, A, J') → ι
  24. Point(Circle[A, m]) → K
  25. Segment(A, K) → n
  26. Rotate(K, γ, A) → K'
  27. Angle(K, A, K') → κ
  28. Ellipse(A, K', J') → p
  29. Rotate(C, θ, A) → C'_3
  30. Angle(C, A, C'_3) → ξ
  31. Line(A, C'_3) → i
  32. Rotate(A, ε, K') → A'
  33. Angle(A, K', A') → μ
  34. Ray(K', A') → q
  35. Rotate(p, Tilt, i) → p'
  36. Rotate(K', Tilt, i) → K''
  37. Rotate(A', Tilt, i) → A''
  38. Ray(K'', A'') → q'
  39. Intersect(q', p') → M, N
  40. Segment(D, M) → r
  41. Vector(D, A) → v
  42. Translate(D, v) → D'_1
  43. Translate(M, v) → M'
  44. Segment(D'_1, M') → r'
  45. Sphere(D'_1, k) → o
  46. Ray(D'_1, M') → s
  47. Intersect(s, o) → O, P
  48. Tangent(D, p') → t, a_1
  49. Intersect(t, p') → Q, R
  50. Intersect(a_1, p') → S, T
  51. Intersect(c, xAxis, 1) → U
  52. Intersect(c, xAxis, 2) → V
  53. Point(c) → W
  54. Point(c) → Z
  55. Point(c) → Z_1
  56. Point(c) → C_1
  57. Point(c) → E_1
  58. Intersect(c, h, 2) → A_1
  59. Point(c) → B_1
  60. Point(c) → D_1
  61. Point(c) → F_1
  62. Point(c) → G_1
  63. Point(c) → H_1
  64. Point(c) → I_1
  65. Point(c) → J_1
  66. Point(c) → K_1
  67. Plane(F_1, B_1, J_1) → w
  68. Rotate(w, 23.4*°, h) → w'
  69. OrthogonalLine(D'_1, w') → b_1
  70. IntersectPath(w', o) → c_1
  71. Intersect(q, q') → H
  72. Intersect(q, q') → I
  73. Intersect(q, q') → F
  74. Intersect(q, q') → L
  75. Intersect
  76. Intersect(p, p') → L_1, O_1, ,
  77. Intersect(p, q) → M_1, N_1
  78. Rotate(b, Tilt, i) → b'
  79. Intersect(zAxis, b') → R_1
  80. Point(h) → U_1
  81. Ray(R_1, U_1) → h_1
  82. Point(h_1) → V_1
  83. Vector(U_1, V_1) → u_1
  84. Intersect(h_1, c, 1) → W_1

AI 绘图提示语参考

绘制一个太阳系的3D模拟,包括太阳、地球和一个任意行星X绕太阳公转。首先画出太阳和地球的椭圆轨道,然后旋转地球和行星X,计算角度并绘制它们的轨迹。接着画出太阳系中的其他天体,如地球的卫星,最后将所有天体和轨道组合在一起,形成一个完整的太阳系模型。
以上提示语为根据原始绘图命令整理而来,仅供参考。