莫索博物馆:瓷砖图案4
几何画板及绘图内容加载中,请稍等……
所属专题
geometriadinamica.es
①本范例演示三维空间中瓷砖图案的几何构造与变换;②涉及核心数学概念包括向量、三维几何、函数图像、几何变换等;③构造过程中运用了Line(线段)、Point(点)、OrthogonalLine(垂线)、Intersect(交点)、Midpoint(中点)、Mirror(镜像)、Rotate(旋转)、Vector(向量)、Translate(平移)等GeoGebra命令;④适合高中及以上学生用于学习立体几何、向量运算及几何作图的综合应用。
GeoGebra 命令及参数
Line(A, B) → bLine(G, b) → ePoint(e) → JOrthogonalLine(J, e) → hOrthogonalLine(G, e) → fPoint(f) → HOrthogonalLine(H, f) → gIntersect(g, h) → EMidpoint(E, H) → IMidpoint(I, E) → B_1Midpoint(G, J) → DMidpoint(J, E) → FMidpoint(H, G) → KMidpoint(D, I) → LMidpoint(K, L) → MMidpoint(L, F) → NMidpoint(F, J) → OMidpoint(J, D) → PMidpoint(G, D) → QMidpoint(K, G) → RMidpoint(Q, M) → SMidpoint(L, D) → TMidpoint(P, N) → UMidpoint(F, E) → VMidpoint(K, H) → WMidpoint(W, V) → ZMidpoint(H, I) → A_1Midpoint(N, B_1) → C_1Midpoint(Z, W) → D_1Midpoint(D, U) → E_1Midpoint(U, J) → F_1Midpoint(T, Q) → G_1Midpoint(S, G) → H_1Midpoint(S, K) → I_1Midpoint(M, T) → J_1Midpoint(T, N) → K_1Midpoint(N, O) → L_1Midpoint(F, C_1) → M_1Midpoint(C_1, L) → N_1Midpoint(L, D_1) → O_1Midpoint(D_1, K) → P_1Midpoint(H, D_1) → Q_1Midpoint(D_1, I) → R_1Midpoint(I, C_1) → S_1Midpoint(C_1, E) → T_1Mirror(F_1, h) → U_1Mirror(L_1, h) → V_1Mirror(M_1, h) → W_1Mirror(T_1, h) → Z_1Mirror(B_1, h) → A_2Mirror(L_1, h) → C_2Line(S, A_1) → tLine(I, T) → a_1Line(U, B_1) → b_1Line(E_1, N_1) → c_1Line(F_1, M_1) → d_1Line(G_1, R_1) → e_1Line(W_1, P_1) → g_1Line(Q_1, Z_1) → h_1Point(a_1) → F_2Point(b) → A1Min(90, ((a - 1) * 90)) → r1Rotate(F_2, ((-r1))°, T) → K_{11}Rotate(T, ((-r1))°, T) → T'_7Rotate(U, ((-r1))°, T) → U'_3Rotate(T, ((-r1))°, T) → T'_8Rotate(T, ((-r1))°, T'_8) → T'_9Rotate(F_2, ((-r1))°, T) → J_{13}Rotate(L, ((-r1))°, T) → L'_2Mirror(U'_3, b_1) → A_{14}Mirror(T'_8, b_1) → B_{14}Mirror(T'_9, b_1) → O_{15}Mirror(K_{11}, b_1) → G_{16}Mirror(T'_7, b_1) → H_{16}Mirror(J_{13}, b_1) → J_{17}Mirror(L'_2, b_1) → K_{17}Midpoint(C_1, E) → K_{20}Line(G_1, O_1) → l_1Point(a_1) → CMin(180, ((a - 1) * 180)) → r2Min(270, ((a - 1) * 270)) → r3Rotate(T, r1°, T) → T'_4Rotate(F_2, r1°, T) → G_2Rotate(T, r2°, T) → T'_5Rotate(F_2, r2°, T) → J_2Rotate(T, r3°, T) → T'_6Rotate(F_2, r3°, T) → N_2Rotate(F_2, r1°, T) → Q_2Rotate(C, r1°, T) → C'Rotate(F_2, r2°, T) → Z_2Rotate(C, r2°, T) → C'_1Rotate(F_2, r3°, T) → H_3Rotate(C, r3°, T) → C'_2Rotate(C, r1°, T) → C'_3Rotate(L, r1°, T) → L'_1Rotate(K_1, r1°, T) → Q_3Rotate(C, r2°, T) → C'_4Rotate(L, r2°, T) → L'_3Rotate(K_1, r2°, T) → Z_3Rotate(C, r3°, T) → C'_5Rotate(L, r3°, T) → L'_4Rotate(K_1, r3°, T) → H_4Mirror(C'_4, a_1) → F_5Mirror(L'_3, a_1) → G_5Mirror(Z_3, a_1) → J_5Mirror(Z_2, a_1) → O_5Mirror(C'_1, a_1) → P_5Mirror(T'_5, a_1) → W_5Mirror(J_2, a_1) → Z_5Mirror(C, a_1) → C'_6Mirror(L, a_1) → L'_5Mirror(K_1, a_1) → R_6Mirror(F_2, a_1) → T_6Mirror(C, a_1) → C'_7Mirror(T, a_1) → T'_{10}Mirror(F_2, a_1) → W_6Min(180, ((a - 5.5) * 180)) → r4Line(S, O) → qLine(F, M) → rLine(D_1, V) → sMirror(pic1, t) → pic1'Mirror(pic1', a_1) → pic1''Mirror(pic1'', b_1) → pic1'''Mirror(pic1''', h) → pic2Vector(C_1, V) → u_1Line(E_1, l_1) → f_1Line(F_1, f_1) → k_1Vector(V, F) → uTranslate(pic1, u) → pic1'_1Translate(pic1', u) → pic1''_1Translate(pic1'', u) → pic1'''_1Translate(pic1''', u) → pic3Translate(pic2, u) → pic2'Translate(pic2', u) → pic2''Translate(pic3, u) → pic3'Translate(pic2'', u) → pic2'''Translate(pic2''', u) → pic4Translate(pic3', u) → pic3''Translate(pic3'', u) → pic3'''Translate(pic1'''_1, u) → pic5Translate(pic5, u) → pic5'Translate(pic5', u) → pic5''Translate(pic1''_1, u) → pic6Translate(pic6, u) → pic6'Translate(pic6', u) → pic6''Translate(pic1'_1, u) → pic7Translate(pic7, u) → pic7'Translate(h, u) → h'Translate(pic7', u) → pic7''Vector(C_1, N) → w
AI 绘图提示语参考
绘制一个三维空间中的瓷砖图案,包含多个点和线段,通过镜像和中点构造方法,形成复杂的几何图形。首先定义两条线段b和e,然后通过交点、中点和镜像操作,逐步构建出一系列点和线段,最终形成一个对称的三维图案。
以上提示语为根据原始绘图命令整理而来,仅供参考。