概率分布参考点与几何作图
几何画板及绘图内容加载中,请稍等……
本范例演示如何利用几何图形与概率分布结合,构建参考点以辅助理解正态分布。核心数学概念包括概率统计、几何作图与函数图像。作图要点涉及使用GeoGebra命令如Vector、Segment、Point、Polygon、Circle、Area等进行图形构造。适合高中生或大学生在学习概率统计与几何作图时参考使用。
GeoGebra 命令及参数
Vector((d, 0)) → uVector((d, 0), (d, c)) → vSegment(B, A) → tPoint(u) → CPolygon(B, A, C) → poly1, c_1, b_1, a_xPoint(v) → DPolygon(B, D, C) → poly2, c_2, b_2, d_1Vector((d, 0), (d, b)) → wPoint(w) → ECircle(B, C) → qCircle(B, E) → hCircle(B, D) → kArea(k) → rPointIn(k) → PointkArea(h) → jPointIn(h) → PointhArea(q) → lPointIn(q) → PointqIntegral(p, 0, 0.851) → RVIntegral(s, 0, 1) → normalSegment(F, G) → ePoint(w) → HOrthogonalLine(H, w) → iPoint(i) → IPoint(i) → JSegment(I, J) → a_1OrthogonalLine(E, w) → e_1Point(e_1) → KSegment(K, E) → f_1Mirror(K, g_1) → K'Mirror(E, g_1) → E'Segment(K', E') → h_1Point(f_1) → MPoint(h_1) → NSegment(M, N) → j_1Point(h_1) → LSegment(B, L) → k_1Slope(k_1) → slopePoint(l_1) → PPolygon(B, P, O) → poly3, o_1, b_3, p_1