用四格表与图形引导讨论篮球队对比:Simpson悖论检验

用四格表与图形引导讨论篮球队对比:Simpson悖论检验
几何画板及绘图内容加载中,请稍等……
2024-09-25 19:49
所属专题 Kreuztabellen
该范例通过“篮球队A/B谁更强”的情境,引导学习者在同一总体与分组数据可能相互矛盾时做出有依据的判断,重点呈现统计中的Simpson悖论现象。核心数学概念包括:交叉表/四格表的数据读取与解释、分组汇总导致的趋势反转、在矛盾数据下的合理决策与验证。作图与交互实现要点:从构造摘要可见使用了输入框与下拉选择来设置分组或参数(对象如DropDown17/16/15/14/10、textfield/input17/等),并借助几何对象与距离度量进行动态呈现(Point、Distance);通过Join与Flatten组织生成的几何/文本元素,再用LaTeX输出统计相关的数学表达;同时用If控制条件分支与正确性反馈(inputCorrect14/13/12/11/9/8等)。适合7-8年级及基础统计教学、数据素养训练与课堂讨论活动,用于让学生理解“总体与分组结论可能不一致”的原因。

GeoGebra 命令及参数

  1. SelectedIndex(DropDown17) → input17
  2. SelectedIndex(DropDown16) → input16
  3. SelectedIndex(DropDown15) → input15
  4. Textfield(input14) → Eingabefeld14
  5. Textfield(input13) → Eingabefeld13
  6. Textfield(input12) → Eingabefeld12
  7. Textfield(input11) → Eingabefeld11
  8. SelectedIndex(DropDown10) → input10
  9. Textfield(input9) → Eingabefeld9
  10. Textfield(input8) → Eingabefeld8
  11. Textfield(input7) → Eingabefeld7
  12. Textfield(input6) → Eingabefeld6
  13. SelectedIndex(DropDown5) → input5
  14. Textfield(input4) → Eingabefeld4
  15. Textfield(input3) → Eingabefeld3
  16. Textfield(input2) → Eingabefeld2
  17. Textfield(input1) → Eingabefeld1
  18. Point(Line[A0, yAxis]) → Ay1
  19. Point(Line[A0, xAxis]) → Ax1
  20. Point(Line[Ax1, xAxis]) → Ax2
  21. Distance(Ax1, Ax2) → asizex
  22. Join({Zip[Segment[P, (x(Ax5), y(P))], P, {A0, Ay1, Ay2, Ay3, Ay4}], Zip[Segment[(x(P), y(Ay1)), (x(P), y(Ay4))], P, {A0, Ax1, Ax2, Ax3, Ax4, Ax5}], Zip[Segment[P, (x(P), y(Ay1))], P, {A0, Ax5}]}) → grid1
  23. LaTeX(step, true, true) → Text2
  24. Flatten(Sequence[Sequence[(x(Ax1), y(Ay2)) + (m * (asizex, 0)) + (j * (0, asizey)), m, 0, 3], j, 0, 1]) → listTablePoints1
  25. Point(Line[T3, xAxis]) → T4
  26. If(step < 6, seasonA, seasonB) → season
  27. Zip(Text[(("\textsf\small\bold{" * n) * "}"), P + (absx, absy), true, true], n, {"\textsf{}", (("\textsf\textcolor{6557d2}{" * nameA) * "}"), (("\textsf\textcolor{db6114}{" * nameB) * "\vphantom{g}}")}, m, Sequence[1, 3, 1], P, {Ay1, Ay2, Ay3}) → textTableY1
  28. Zip(Text[(("\textsf\small\bold{" * n) * "}"), P + (1.5 + absx, (1.96 * asizey)), true, true, -0, 1], n, {"\textsf{gewonnene Spiele}", "\textsf{verlorene Spiele}", "\textsf{Spiele insgesamt}", "\textsf{Gewinnquote in %}"}, m, Sequence[1, 4, 1], P, {Ax1, Ax2, Ax3, Ax4}) → textTableX1
  29. Zip(Text[(("\textsf{" * n) * "}"), P + (1.5 + absx, (0.9 * asizey)), true, true, 0, 1], n, {8, 31, 2, 19}, m, Sequence[1, 4, 1], P, Zip[listTablePoints1(k), k, {1, 5, 2, 6}]) → textTableNums1
  30. Zip(Text["\textsf{\%}", P + (2.2 + absx, (0.95 * asizey)), true, true, 0, 1], P, Zip[listTablePoints1(k), k, If[step ≟ 2, {4}, {4, 8}]]) → textTableProzent1
  31. Zip(Text[(("\textsf{" * n) * "}"), P + (1.5 + absx, (0.9 * asizey)), true, true, 0, 1], n, {18, 18, 27, 32}, m, Sequence[1, 4, 1], P, Zip[listTablePoints1(k), k, {1, 5, 2, 6}]) → textTableNums2
  32. Zip(Text[(("\textsf{" * n) * "}"), P + (1.5 + absx, (0.9 * asizey)), true, true, 0, 1], n, {26, 49, 19, 51, 55, 100}, m, Sequence[1, 6, 1], P, Zip[listTablePoints1(k), k, {1, 5, 2, 6, 3, 7}]) → textTableNums3
  33. Join({Sequence[Segment[Corner[4] + (RasterPixMat * ((k * RasterStepXY), 0)), Corner[4] + (RasterPixMat * ((k * RasterStepXY), RasterMaxY))], k, RasterMaxX / RasterStepXY, RasterMaxX / RasterStepXY], Sequence[Segment[Corner[4] + (RasterPixMat * (0, (k * RasterStepXY))), Corner[4] + (RasterPixMat * (RasterMaxX, (k * RasterStepXY)))], k, RasterMaxY / RasterStepXY, RasterMaxY / RasterStepXY]}) → RasterAussen
  34. Element({false, input1 ≟ sol1 ∧ (¬inputCorrect1) ∨ input2 ≟ sol2 ∧ (¬inputCorrect2), input3 ≟ sol3 ∧ (¬inputCorrect3) ∨ input4 ≟ sol4 ∧ (¬inputCorrect4), false, false, input6 ≟ sol6 ∧ (¬inputCorrect6) ∨ input7 ≟ sol7 ∧ (¬inputCorrect7), input8 ≟ sol8 ∧ (¬inputCorrect8) ∨ input9 ≟ sol9 ∧ (¬inputCorrect9), false, false, input11 ≟ sol11 ∧ (¬inputCorrect11) ∨ input12 ≟ sol12 ∧ (¬inputCorrect12), input13 ∈ sol13 ∧ (¬inputCorrect13) ∨ input14 ≟ sol14 ∧ (¬inputCorrect14), false, false, false}, step) → showhintBerechne

AI 绘图提示语参考

画一个篮球比赛数据对比图,展示两支球队在不同条件下的胜负数据和百分比。使用下拉菜单和文本框输入数据,生成一个网格表格,包含球队名称、比赛场次、胜场、负场、总场次和胜率。表格分为两行,分别代表两支球队,并标注百分比。用不同颜色区分两支球队的数据,表格下方绘制坐标轴,并标注坐标轴名称。
以上提示语为根据原始绘图命令整理而来,仅供参考。