从半球区域到莫比乌斯带的双曲平面

从半球区域到莫比乌斯带的双曲平面
几何画板及绘图内容加载中,请稍等……
2020-05-18 17:38
本范例演示了如何通过半球的特定区域构造出莫比乌斯带,直观展示双曲平面的几何特性。涉及的核心数学概念包括球面几何、几何变换和拓扑学基础。作图要点在于运用了CircumcircleArc( circumcircle arc)、Circle、Line、Sphere、Intersect、Polygon、Semicircle、Segment、Plane、IntersectPath、Point、CurveCartesian、Surface、Angle、Rotate、Mirror等GeoGebra命令与对象,通过旋转、镜像和交点计算实现图形的动态生成。适合高中及以上学生及数学爱好者学习空间几何与拓扑变换。

GeoGebra 命令及参数

  1. CircumcircleArc((0, 0, -1), (0, 1, 0), (0, 0, 1)) → d
  2. Circle(P, π, xOyPlane) → c
  3. Line(P, yAxis) → f
  4. Sphere(P, π / 2) → g
  5. Intersect(f, g) → G, H
  6. Sphere(G, Width / 2) → j
  7. Line(H, zAxis) → i
  8. Line(G, zAxis) → h
  9. Intersect(h, j) → I, J
  10. Line(I, f) → n
  11. Intersect(n, i) → K
  12. Line(J, f) → k
  13. Intersect(i, k) → L
  14. Polygon(I, K, L, J) → Rectangle, i_1, k_4, l_1, j_1
  15. Intersect(xOyPlane, Rectangle) → S, U
  16. Line(S, U) → l
  17. Intersect(zAxis, xAxis) → F
  18. Semicircle(O, N, xOyPlane) → EquatorLineSphere
  19. Sphere(F, P) → e
  20. Segment(G, H) → q
  21. Line(N, q) → f_1
  22. Plane(f_1, zAxis) → p_1
  23. IntersectPath(p_1, e) → r
  24. Point(d) → M
  25. Plane(M, xAxis) → q_1
  26. IntersectPath(q_1, e) → FullLine
  27. Intersect(FullLine, r, 2) → Q
  28. CircumcircleArc(Q, P, M) → LineSphere_1
  29. Point(LineSphere_1) → S_S
  30. Plane(S_S, zAxis) → r_1
  31. Intersect(r_1, EquatorLineSphere) → R, T
  32. CurveCartesian(cos(t), sin(t), 0, t, 0, (2 * π)) → EquatorLineMobius
  33. Point(EquatorLineMobius) → B
  34. Point(EquatorLineMobius) → C
  35. Point(EquatorLineMobius) → D
  36. Point(EquatorLineMobius) → E
  37. Surface((cos(u) * cos(v)), (cos(u) * sin(v)), sin(u), u, 0, (2 * π), v, 0, π) → Sphere
  38. CurveCartesian(((1 + (Distance * cos(t / 2))) * cos(t)), ((1 + (Distance * cos(t / 2))) * sin(t)), (Distance * sin(t / 2)), t, 0, (4 * π)) → Equidistant
  39. Point(EquatorLineSphere) → A
  40. Angle(N, F, A, xOyPlane) → α
  41. Circle(P, α, xOyPlane) → p
  42. Circle(P, (2 * π) - α, xOyPlane) → p2
  43. Surface(1 + (v * cos(u)), u, (v * sin(u)), u, ((-π)) / 2, π / 2, v, ((-Width)) / 2, Width / 2) → Twisted
  44. Surface(sin(u), (cos(u) * cos(v)), (cos(u) * sin(v)), u, 0, π, v, 0, π) → HalfSphere
  45. Rotate(N, (2 * α), F, xOyPlane) → A_m
  46. Angle(N, F, A_m, xOyPlane) → δ
  47. Angle(R, F, S_S) → γ
  48. Angle(Q, F, S_S, q_1) → β
  49. Angle(q_1, xOyPlane) → ε
  50. CurveCartesian(sin(u), (cos(u) * cos(ε)), (cos(u) * sin(ε)), u, 0, π) → LineSphere
  51. Surface(1 - (v * sin((Twisting * u))), u - π / 2, (v * cos((Twisting * u))), u, 0, π, v, ((-Width)) / 2, Width / 2) → Twist
  52. Surface(((-cos(u)) * sin(v)), (cos(u) * cos(v)), sin(u), u, (-atan(Width / 2)) - π, atan(Width / 2) - π, v, 0, π) → SphericalStrip
  53. Surface(((1 - Flattening) * ((-cos(u)) * sin(v))) + Flattening, (((1 - Flattening) * cos(u)) * cos(v)) + (Flattening * (v - π / 2)), ((1 - Flattening) * sin(u)) + (Flattening * tan((-u) + π)), u, (-atand(Width / 2)) - π, atand(Width / 2) - π, v, 0, π) → Flatten
  54. Surface(1 + (v * cos(u)), ((1 + Prolonging) * u), (v * sin(u)), u, ((-π)) / 2, π / 2, v, ((-Width)) / 2, Width / 2) → ProlongTwisted
  55. Surface(1 + (v * cos(u / 2)), u, (v * sin(u / 2)), u, (-π), π, v, ((-Width)) / 2, Width / 2) → Prolonged
  56. Surface(((1 + (v * cos(u / 2))) * cos(u)), ((1 + (v * cos(u / 2))) * sin(u)), (v * sin(u / 2)), v, ((-Width)) / 2, Width / 2, u, 0, (2 * π)) → MobiusStrip
  57. Surface(((1 + (v * cos(u / 2))) * cos((Glueing * u))), ((1 - Glueing) * u) + ((Glueing * (1 + (v * cos(u / 2)))) * sin((Glueing * u))), (v * sin(u / 2)), u, (-π), π, v, ((-Width)) / 2, Width / 2) → Glue
  58. CurveCartesian(1, u - π / 2, (-tan(asin((cos(u) * sin(ε))))), u, 0, π) → LineRectangle
  59. CurveCartesian(1 - (tan(asin((cos(u - π / 2) * sin(ε)))) * cos(u)), u, ((-tan(asin((cos(u - π / 2) * sin(ε))))) * sin(u)), u, ((-π)) / 2, π / 2) → LineTwisted
  60. CurveCartesian(1 - (tan(asin((cos(u / 2 - π / 2) * sin(ε)))) * cos(u / 2)), u, ((-tan(asin((cos(u / 2 - π / 2) * sin(ε))))) * sin(u / 2)), u, (-π), π) → LineProlonged
  61. CurveCartesian(((1 - (tan(asin((cos(u / 2 - π / 2) * sin(ε)))) * cos(u / 2))) * cos(u)), ((1 - (tan(asin((cos(u / 2 - π / 2) * sin(ε)))) * cos(u / 2))) * sin(u)), ((-tan(asin((cos(u / 2 - π / 2) * sin(ε))))) * sin(u / 2)), u, (-π), π) → LineMobius
  62. IntersectPath(xOyPlane, Rectangle) → EquatorLineRectangle
  63. Intersect(xOyPlane, p2) → V,
  64. Intersect(l, c) → W, Z
  65. Segment(W, Z) → EquatorLineProlonged
  66. Circle(F, 1, xOyPlane) → Equator
  67. Mirror(S_S, F) → S'
  68. Mirror(A, F) → A'

AI 绘图提示语参考

画一个半球体,并在其表面绘制一个半圆作为赤道线。从赤道线的一个区域开始,通过一系列旋转和镜像操作,将该区域延展并扭曲形成一个莫比乌斯环。最终展示出从半球体到莫比乌斯环的几何变换过程,突出展示球面几何、几何构造和拓扑学的基本概念。
以上提示语为根据原始绘图命令整理而来,仅供参考。