四维空间中平面内圆的构造
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本范例展示了如何在四维空间中构造一个平面内的圆。核心数学概念包括四维空间中的几何构造和解析几何。通过使用GeoGebra命令如Point, Intersect, Vector, Line等,可以精确地构建出所需的圆。适合高中及以上学生或教师用于教学和学习四维空间几何。
GeoGebra 命令及参数
Point(xAxis) → APoint(zAxis) → CPoint(zAxis) → DIntersect(xAxis, zAxis) → OVector(O, A) → xdirPoint(yAxis) → BVector(O, B) → ydirVector(O, D) → wdirVector(O, C) → zdirLine(O, D) → fLine(O, A) → gLine(O, B) → hPointIn(p) → EPointIn(p) → FLine(E, F) → z_4Line(I, J) → w_3Plane(G, z_4) → α_4Plane(H, w_3) → α_3OrthogonalLine(I, xOyPlane) → kIntersect(k, α_4) → KOrthogonalLine(J, xOyPlane) → lIntersect(l, α_4) → LLine(L, K) → w_4OrthogonalLine(F, xOyPlane) → nOrthogonalLine(E, xOyPlane) → sIntersect(s, α_3) → MIntersect(n, α_3) → NLine(M, N) → z_3PointIn(α_3) → S_3OrthogonalLine(S_3, xOyPlane) → bIntersect(b, α_4) → S_4Segment(S_3, S_4) → f_2OrthogonalLine(S_3, α_3) → aIntersect(b, xOyPlane) → S_0Distance(S_0, S_4) → wSphere(S_3, w) → cIntersect(a, c) → S_r, QPlane(S_r, z_3) → p_1Circle(S_r, rho, p_1) → dOrthogonalPlane(S_r, z_3) → q_1IntersectPath(q_1, α_3) → eIntersectPath(p_1, q_1) → f_1Intersect(f_1, d) → P, ROrthogonalLine(S_r, q_1) → g_1Intersect(g_1, d) → S, TLine(P, a) → h_1Line(T, a) → i_1Line(S, a) → j_1Line(R, a) → k_1Intersect(h_1, α_3) → UIntersect(k_1, α_3) → VIntersect(i_1, α_3) → WIntersect(j_1, α_3) → ZLine(W, Z) → l_1Segment(P, U) → l_2Segment(R, V) → k_2Segment(W, T) → m_2Segment(Z, S) → n_2Circle(U, rho, α_3) → c_1Intersect(p_1, c_1) → A_1,Intersect(l_1, c_1) → B_1, C_1Line(U, f) → m_1Line(V, f) → n_1Line(W, f) → r_1Line(Z, f) → s_1Ellipse(B_1, C_1, U) → d_1Intersect(n_1, α_4) → D_1Intersect(s_1, α_4) → E_1Intersect(r_1, α_4) → F_1Intersect(m_1, α_4) → G_1Segment(V, D_1) → h_2Segment(F_1, W) → i_2Segment(G_1, U) → g_2Segment(E_1, Z) → j_2Line(F_1, E_1) → t_1Line(G_1, D_1) → a_1OrthogonalLine(G_1, α_4) → b_1Circle(G_1, rho, b_1) → e_1Intersect(t_1, e_1) → H_1, I_1Ellipse(I_1, H_1, G_1) → c_2Circle(a, Z) → d_2Distance(S_3, U) → a_3Distance(S_4, G_1) → a_4Circle(S_4, rho, α_4) → e_2