配方法 by Jill Vincent
几何画板及绘图内容加载中,请稍等……
该范例通过简单的二次表达式演示配方法的过程。核心数学概念包括二次表达式的配方。构造过程中使用了Polygon, Intersect, Vector, Midpoint等GeoGebra命令。适合初中及以上学生学习二次表达式的配方方法。
GeoGebra 命令及参数
Polygon(B, D, C, A) → poly1, b_1, d, c_2, aPolygon(D, F, E, C) → poly2, d_1, f, e, c_1Polygon(G, I, D, B) → poly3, g, i, d_2, b_2Polygon(J, T, A_1, D) → poly4, j, t, a_1, d_3Polygon(B_1, Q, T, J) → poly5, b_3, q, t_1, j_1Polygon(K, P, Q, B_1) → poly6, k, p, q_1, b_4Polygon(Z_1, W_1, M, L) → poly8, z_1, w_1, m_1, l_1Polygon(A_2, B_2, W_1, Z_1) → poly9, a_2, b_5, w_2, z_2Polygon(Q, R, S, T) → poly10, q_2, r, s, t_2Polygon(T, S, J_2, A_1) → poly11, t_3, s_1, j_2, a_3Polygon(P, O, R, Q) → poly12, p_2, o, r_1, q_3Polygon(S, U, K_2, J_2) → poly13, s_2, u, k_2, j_3Polygon(R, V, U, S) → poly14, r_2, v, u_1, s_3Polygon(O, W, V, R) → poly15, o_1, w, v_1, r_3Polygon(L, M, P, K) → poly16, l_2, m_2, p_3, k_3Polygon(M, N, O, P) → poly17, m_3, n, o_2, p_4Polygon(N, Z, W, O) → poly18, n_1, z, w_3, o_3Polygon(Z, K_1, J_1, W) → poly19, z_3, k_4, j_4, w_4Polygon(W, J_1, I_1, V) → poly20, w_5, j_5, i_1, v_2Polygon(V, I_1, H_1, U) → poly21, v_3, i_2, h_1, u_2Polygon(U, H_1, C_1, K_2) → poly22, u_3, h_2, c_3, k_5Polygon(W_1, V_1, N, M) → poly7, w_6, v_4, n_2, mPolygon(V_1, U_1, Z, N) → poly23, v_5, u_4, z_4, n_3Polygon(U_1, T_1, K_1, Z) → poly24, u_5, t_4, k_1, z_5Polygon(H_1, G_1, D_1, C_1) → poly25, h_3, g_1, d_4, c_4Polygon(I_1, N_1, G_1, H_1) → poly26, i_3, n_4, g_2, h_4Polygon(J_1, M_1, N_1, I_1) → poly27, j_6, m_4, n_5, i_4Polygon(K_1, L_1, M_1, J_1) → poly28, k_6, l_3, m_5, j_7Polygon(T_1, S_1, L_1, K_1) → poly29, t_5, s_4, l_4, k_7Polygon(B_2, C_2, V_1, W_1) → poly30, b_6, c_5, v_6, w_7Polygon(C_2, D_2, U_1, V_1) → poly31, c_6, d_5, u_6, v_7Polygon(D_2, E_2, T_1, U_1) → poly32, d_6, e_2, t_6, u_7Polygon(E_2, F_2, S_1, T_1) → poly33, e_1, f_2, s_5, t_7Polygon(G_1, F_1, E_1, D_1) → poly34, g_3, f_1, e_3, d_7Polygon(N_1, O_1, F_1, G_1) → poly35, n_6, o_4, f_3, g_4Polygon(M_1, P_1, O_1, N_1) → poly36, m_6, p_1, o_5, n_7Polygon(L_1, Q_1, P_1, M_1) → poly37, l_5, q_4, p_5, m_7Polygon(S_1, R_1, Q_1, L_1) → poly38, s_6, r_4, q_5, l_6Polygon(F_2, G_2, R_1, S_1) → poly39, f_4, g_5, r_5, s_7Intersect(a, c_2) → HIntersect(b_2, g) → H_2Intersect(g_5, f_4) → L_2Intersect(e, f) → M_2Polygon(H, O_2, P_2, N_2) → poly40, h, o_6, p_6, n_8Vector(U_2, V_2) → lVector(V_2, U_2) → a_4Midpoint(U_2, V_2) → W_2Vector(A_3, Z_2) → e_4Vector(Z_2, A_3) → a_5Midpoint(A_3, Z_2) → B_3
AI 绘图提示语参考
绘制一个由多个四边形和向量组成的图形,包含一个顶点为H、O2、P2、N2的四边形,以及多个四边形和向量。首先绘制一个四边形,然后依次添加其他四边形和向量,确保每个四边形的顶点与向量正确连接,最终形成一个复杂的几何结构。
以上提示语为根据原始绘图命令整理而来,仅供参考。