非对称螺旋桨
几何画板及绘图内容加载中,请稍等……
①本范例演示非对称螺旋桨的几何构造与动态变化;②涉及相似三角形、三角形、散点图、随机实验、垂心、正态分布、整数等核心数学概念;③构造过程中运用了多边形、旋转、射线、直线、交点、线段、角度、中点、点在对象内等 GeoGebra 命令与对象;④适合高中数学教学,用于展示几何变换与数据分析的结合应用。
GeoGebra 命令及参数
Polygon(A, B, C) → poly1, c, a, bRotate(C', β, B) → C''Ray(B, C'') → mLine(C, B') → k_2Rotate(A, (-β), B') → A'_1Ray(B', A'_1) → iRotate(B', α, A) → B''Ray(A, B'') → jIntersect(i, j) → C_1Rotate(B, (-Angle[A, C_1, B']), C') → B'_1Ray(C', B'_1) → nIntersect(m, n) → A_1Line(A_1, C') → n_2Segment(A, B') → fSegment(C', B) → gSegment(C, A') → hSegment(A, C_1) → kSegment(B', C_1) → lSegment(C', A_1) → pSegment(A_1, B) → qRotate(A', Angle[A, C_1, B'], C) → A''Ray(C, A'') → rRotate(C, (-α), A') → C'_1Ray(A', C'_1) → sIntersect(r, s) → B_1Segment(C, B_1) → tSegment(A', B_1) → dSegment(A_1, C_1) → eSegment(B_1, C_1) → f_1Segment(A_1, B_1) → g_1Angle(B, A_1, C') → γAngle(B', A, C_1) → δAngle(B_1, A', C) → εAngle(C_1, B', A) → ζAngle(C, B_1, A') → ηAngle(C', B, A_1) → θAngle(B_1, A_1, C_1) → ιRotate(A, Angle[A, C_1, B'], C') → A'_2Ray(C', A'_2) → h_1Rotate(C', (-α), A) → C''_1Ray(A, C''_1) → i_1Intersect(h_1, i_1) → B_2Segment(C', B_2) → j_1Segment(B_2, A) → k_1Segment(A, C') → l_1Rotate(B', (-Angle[A, C_1, B']), C) → B''_1Ray(C, B''_1) → m_1Rotate(C, β, B') → C'_2Ray(B', C'_2) → n_1Intersect(m_1, n_1) → A_2Segment(B', A_2) → p_1Segment(C, A_2) → q_1Segment(C, B') → r_1Rotate(B, α, A') → B'_2Ray(A', B'_2) → s_1Rotate(A', (-β), B) → A''_1Ray(B, A''_1) → t_1Intersect(s_1, t_1) → C_2Segment(B, C_2) → a_1Segment(C_2, A') → b_1Segment(A', B) → c_1Angle(B_1, A_1, C_1) → κAngle(C_1, B_1, A_1) → μAngle(C', B_2, A) → νAngle(C, B', A_2) → ξAngle(C_2, B, A') → οAngle(B_2, A, C') → ρAngle(B', A_2, C) → σAngle(B, A', C_2) → τSegment(B_2, C_2) → d_1Segment(C_2, A_2) → e_1Segment(A_2, B_2) → f_2Midpoint(A_1, B_1) → E_1Midpoint(B_1, C_1) → F_1Segment(A_1, F_1) → g_2Segment(C_1, E_1) → h_2Intersect(g_2, h_2) → GMidpoint(B_2, A_2) → HMidpoint(A_2, C_2) → ISegment(B_2, I) → i_2Segment(C_2, H) → j_2Intersect(i_2, j_2) → JPointIn(poly1) → KLine(A, C') → l_2Line(C, B_1) → m_2Intersect(l_2, m_2) → EIntersect(k_2, n_2) → FAngle(C', F, C) → υAngle(C', E, C) → ϕAngle(A_1, C', A) → χAngle(B', C, B_1) → ψMidpoint(B, B') → PSegment(B', B) → p_2Segment(C', C) → q_2Segment(A', A) → r_2