动画演示多边形与三维向量
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①本范例通过动画演示多边形与三维向量的关系,展示旋转、角度和三维空间中的几何变换;②涉及核心数学概念包括多边形构造、三维向量运算、角度测量、旋转变换等;③作图要点运用了Circle, Point, Line, Rotate, Angle, CircleArc, Ray, Intersect, CircleSector, Polygon等GeoGebra命令与对象;④适合高中及以上学段学习立体几何、向量与多边形性质的学生,也可用于数学教学演示。
GeoGebra 命令及参数
Circle(A, 8 - a) → cPoint(c) → BLine(A, B) → bRotate(B, 60°, A) → B'Angle(B, A, B') → αRotate(B', 60°, A) → B''Angle(B', A, B'') → βRotate(B'', 60°, A) → B'''Angle(B'', A, B''') → γRotate(B''', 60°, A) → CAngle(B''', A, C) → δRotate(C, 60°, A) → C'Angle(C, A, C') → εCircleArc(A, B, B') → dCircleArc(A, B', B'') → eCircleArc(A, B'', B''') → fCircleArc(A, B''', C) → gCircleArc(A, C, C') → hCircleArc(A, C', B) → kPoint(d) → DPoint(e) → EPoint(f) → FPoint(g) → GPoint(h) → HPoint(k) → IRay(D, E) → iRay(E, F) → jRay(F, G) → lRay(G, H) → mRay(H, I) → nRay(I, D) → pCircle(E, 1.5) → qCircle(F, 1.5) → rCircle(G, 1.5) → sCircle(H, 1.5) → tCircle(I, 1.5) → c_1Circle(D, 1.5) → d_1Intersect(r, j, 1) → JIntersect(r, l, 1) → KIntersect(s, l, 2) → LIntersect(s, m, 1) → MIntersect(r, j, 2) → NIntersect(t, m, 2) → OIntersect(t, n, 1) → PIntersect(c_1, n, 2) → QIntersect(c_1, p, 1) → RIntersect(d_1, p, 2) → SIntersect(d_1, i, 1) → TIntersect(q, j, 1) → UIntersect(q, i, 2) → VCircleSector(F, N, K) → e_1CircleSector(G, L, M) → f_1CircleSector(H, O, P) → g_1CircleSector(I, Q, R) → h_1CircleSector(D, S, T) → k_1CircleSector(E, V, U) → p_1Polygon(G, H, I, D, E, F) → poly1, g_2, h_2, i_1, d_2, e_2, f_2