Translation Using Vectors
Loading the math board and drawing, please wait…
This example demonstrates how to use vectors for translation, helping to revise vector concepts. By constructing vectors u and w, and using the Translate command, polygons can be translated. Key mathematical concepts include vectors and similarity transformations. Suitable for middle school and above students or teachers.
GeoGebra Commands & Parameters
Vector(F, G) → uVector(J, K) → wVector(G, J) → vTranslate(J, j) → J'Translate(K, j) → K'Vector(J', K') → kPolygon(A_1, B_1, C_1, D_1, E, H) → poly1, a, b, c, d, e, h_1Translate(A_1, u) → A'Translate(B_1, u) → B'Translate(C_1, u) → C'Translate(D_1, u) → D'Translate(E, u) → E'Translate(H, u) → H'Polygon(A', B', C', D', E', H') → poly1', a', b', c', d', e', h'Translate(A', v) → A''Translate(B', v) → B''Translate(C', v) → C''Translate(D', v) → D''Translate(E', v) → E''Translate(H', v) → H''Polygon(A'', B'', C'', D'', E'', H'') → poly1'', a'', b'', c'', d'', e'', h''Translate(A'', k) → A'''Translate(B'', k) → B'''Translate(C'', k) → C'''Translate(D'', k) → D'''Translate(E'', k) → E'''Translate(H'', k) → H'''Polygon(A''', B''', C''', D''', E''', H''') → poly1''', a''', b''', c''', d''', e''', h'''