Translation Tessellation 8
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Translation Tessellation
This example demonstrates the application of translation in polygon tessellation. Key mathematical concepts include translation, polygons, and similarity transformations. Using GeoGebra commands such as Polygon, Segment, and Translate, the construction of translated polygons is illustrated. Suitable for middle school and above students learning geometric transformations.
GeoGebra Commands & Parameters
Polygon(A, B, 6) → poly1, a, F, b, c, d, e, f, C, D, ESegment(C, G) → gSegment(G, H) → hSegment(H, I) → iSegment(I, J) → jSegment(J, K) → kSegment(K, L) → lSegment(L, M) → mSegment(M, N) → nLineBisector(c) → pSegment(N, O) → qSegment(O, P) → rSegment(P, Q) → sSegment(Q, R) → tPoint(p) → SSegment(R, S) → a_1Mirror(C, p) → C'Mirror(G, p) → G'Segment(C', G') → g'Mirror(G, p) → G'_1Mirror(H, p) → H'Segment(G'_1, H') → h'Mirror(H, p) → H'_1Mirror(I, p) → I'Segment(H'_1, I') → i'Mirror(I, p) → I'_1Mirror(J, p) → J'Segment(I'_1, J') → j'Mirror(J, p) → J'_1Mirror(K, p) → K'Segment(J'_1, K') → k'Mirror(K, p) → K'_1Mirror(L, p) → L'Segment(K'_1, L') → l'Mirror(L, p) → L'_1Mirror(M, p) → M'Segment(L'_1, M') → m'Mirror(M, p) → M'_1Mirror(N, p) → N'Segment(M'_1, N') → n'Mirror(N, p) → N'_1Mirror(O, p) → O'Segment(N'_1, O') → q'Mirror(O, p) → O'_1Mirror(P, p) → P'Segment(O'_1, P') → r'Mirror(P, p) → P'_1Mirror(Q, p) → Q'Segment(P'_1, Q') → s'Mirror(Q, p) → Q'_1Mirror(R, p) → R'Segment(Q'_1, R') → t'Mirror(R, p) → R'_1Mirror(S, p) → S'Segment(R'_1, S') → b_1Vector(C, A) → uTranslate(C, u) → C'_1Translate(D, u) → D'Translate(C, u) → C'_2Translate(G, u) → G'_2Segment(C'_2, G'_2) → g'_1Translate(G, u) → G'_3Translate(H, u) → H'_2Segment(G'_3, H'_2) → h'_1Translate(H, u) → H'_3Translate(I, u) → I'_2Segment(H'_3, I'_2) → i'_1Translate(I, u) → I'_3Translate(J, u) → J'_2Segment(I'_3, J'_2) → j'_1Translate(J, u) → J'_3Translate(K, u) → K'_2Segment(J'_3, K'_2) → k'_1Translate(K, u) → K'_3Translate(L, u) → L'_2Segment(K'_3, L'_2) → l'_1Translate(L, u) → L'_3Translate(M, u) → M'_2Segment(L'_3, M'_2) → m'_1Translate(M, u) → M'_3Translate(N, u) → N'_2Segment(M'_3, N'_2) → n'_1Translate(N, u) → N'_3Translate(O, u) → O'_2Segment(N'_3, O'_2) → q'_1Translate(O, u) → O'_3Translate(P, u) → P'_2Segment(O'_3, P'_2) → r'_1Translate(P, u) → P'_3Translate(Q, u) → Q'_2Segment(P'_3, Q'_2) → s'_1Translate(Q, u) → Q'_3Translate(R, u) → R'_2Segment(Q'_3, R'_2) → t'_1Translate(R, u) → R'_3Translate(S, u) → S'_1Segment(R'_3, S'_1) → c_1Translate(C', u) → C''Translate(G', u) → G''Segment(C'', G'') → g''Translate(G'_1, u) → TTranslate(H', u) → H''Segment(T, H'') → h''Translate(H'_1, u) → UTranslate(I', u) → I''Segment(U, I'') → i''Translate(I'_1, u) → VTranslate(J', u) → J''Segment(V, J'') → j''Translate(J'_1, u) → WTranslate(K', u) → K''Segment(W, K'') → k''Translate(K'_1, u) → ZTranslate(L', u) → L''Segment(Z, L'') → l''Translate(L'_1, u) → A_1Translate(M', u) → M''Segment(A_1, M'') → m''Translate(M'_1, u) → B_1Translate(N', u) → N''Segment(B_1, N'') → n''Translate(N'_1, u) → C_1Translate(O', u) → O''Segment(C_1, O'') → q''Translate(O'_1, u) → D_1Translate(P', u) → P''Segment(D_1, P'') → r''Translate(P'_1, u) → E_1Translate(Q', u) → Q''Segment(E_1, Q'') → s''Translate(Q'_1, u) → F_1Translate(R', u) → R''Segment(F_1, R'') → t''Translate(R'_1, u) → G_1Translate(S', u) → S''Segment(G_1, S'') → d_1Segment(B, H_1) → e_1Segment(H_1, I_1) → f_1Segment(I_1, J_1) → g_1Segment(J_1, K_1) → h_1Segment(K_1, L_1) → i_1Segment(L_1, M_1) → j_1Segment(M_1, N_1) → k_1Segment(N_1, O_1) → l_1Segment(O_1, P_1) → m_1Segment(P_1, Q_1) → n_1Segment(Q_1, C) → p_1Vector(B, F) → vTranslate(B, v) → B'Translate(C, v) → C'_3Translate(B, v) → B'_1Translate(H_1, v) → R_1Segment(B'_1, R_1) → q_1Translate(H_1, v) → S_1Translate(I_1, v) → T_1Segment(S_1, T_1) → r_1Translate(I_1, v) → U_1Translate(J_1, v) → V_1Segment(U_1, V_1) → s_1Translate(J_1, v) → W_1Translate(K_1, v) → Z_1Segment(W_1, Z_1) → t_1Translate(K_1, v) → A_2Translate(L_1, v) → B_2Segment(A_2, B_2) → a_2Translate(L_1, v) → C_2Translate(M_1, v) → D_2Segment(C_2, D_2) → b_2Translate(M_1, v) → E_2Translate(N_1, v) → F_2Segment(E_2, F_2) → c_2Translate(N_1, v) → G_2Translate(O_1, v) → H_2Segment(G_2, H_2) → d_2Translate(O_1, v) → I_2Translate(P_1, v) → J_2Segment(I_2, J_2) → e_2Translate(P_1, v) → K_2Translate(Q_1, v) → L_2Segment(K_2, L_2) → f_2Translate(Q_1, v) → M_2Translate(C, v) → C'_4Segment(M_2, C'_4) → g_2Mirror(B, p) → B'_2Mirror(C, p) → C'_5Mirror(B, p) → B'_3Mirror(H_1, p) → N_2Segment(B'_3, N_2) → h_2Mirror(H_1, p) → O_2Mirror(I_1, p) → P_2Segment(O_2, P_2) → i_2Mirror(I_1, p) → Q_2Mirror(J_1, p) → R_2Segment(Q_2, R_2) → j_2Mirror(J_1, p) → S_2Mirror(K_1, p) → T_2Segment(S_2, T_2) → k_2Mirror(K_1, p) → U_2Mirror(L_1, p) → V_2Segment(U_2, V_2) → l_2Mirror(L_1, p) → W_2Mirror(M_1, p) → Z_2Segment(W_2, Z_2) → m_2Mirror(M_1, p) → A_3Mirror(N_1, p) → B_3Segment(A_3, B_3) → n_2Mirror(N_1, p) → C_3Mirror(O_1, p) → D_3Segment(C_3, D_3) → p_2Mirror(O_1, p) → E_3Mirror(P_1, p) → F_3Segment(E_3, F_3) → q_2Mirror(P_1, p) → G_3Mirror(Q_1, p) → H_3Segment(G_3, H_3) → r_2Mirror(Q_1, p) → I_3Mirror(C, p) → C'_6Segment(I_3, C'_6) → s_2Vector(E, A) → wTranslate(D, w) → D'_1Translate(E, w) → E'Translate(B'_2, w) → J_3Translate(C'_5, w) → K_3Translate(B'_3, w) → L_3Translate(N_2, w) → M_3Segment(L_3, M_3) → a_3Translate(O_2, w) → N_3Translate(P_2, w) → O_3Segment(N_3, O_3) → b_3Translate(Q_2, w) → P_3Translate(R_2, w) → Q_3Segment(P_3, Q_3) → c_3Translate(S_2, w) → R_3Translate(T_2, w) → S_3Segment(R_3, S_3) → d_3Translate(U_2, w) → T_3Translate(V_2, w) → U_3Segment(T_3, U_3) → e_3Translate(W_2, w) → V_3Translate(Z_2, w) → W_3Segment(V_3, W_3) → f_3Translate(A_3, w) → Z_3Translate(B_3, w) → A_4Segment(Z_3, A_4) → g_3Translate(C_3, w) → B_4Translate(D_3, w) → C_4Segment(B_4, C_4) → h_3Translate(E_3, w) → D_4Translate(F_3, w) → E_4Segment(D_4, E_4) → i_3Translate(G_3, w) → F_4Translate(H_3, w) → G_4Segment(F_4, G_4) → j_3Translate(I_3, w) → H_4Translate(C'_6, w) → I_4Segment(H_4, I_4) → k_3Translate(C', w) → C''_1Translate(C'_3, w) → J_4Translate(C'_4, w) → K_4Polygon(S'_1, R'', I'', H'', G'', F, R_1, T_1, V_1, Z_1, B_2, D_2, Q'', F_2, H_2, J_2, L_2, E, N_2, P_2, R_2, T_2, V_2, P'', Z_2, B_3, D_3, F_3, H_3, D, G', H', I', J', O'', K', L', M', N', O', P', Q', R', S, R, N'', Q, P, O, N, M, L, K, J, I, H, M'', G, C, Q_1, P_1, O_1, N_1, M_1, L_1, K_1, J_1, L'', I_1, H_1, B, G_4, E_4, C_4, A_4, W_3, U_3, S_3, K'', Q_3, O_3, M_3, A, G'_2, H'_2, I'_2, J'_2, K'_2, L'_2, J'', M'_2, N'_2, O'_2, P'_2, Q'_2, R'_2) → poly2, s'_2, j''_1, i''_1, h''_1, g''_1, f_4, r_3, t_2, v_1, z_1, b_4, r''_1, d_4, f_5, h_4, j_4, l_3, e_4, n_3, p_3, r_4, t_3, q''_1, v_2, z_2, b_5, d_5, f_6, h_5, d_6, g'_2, h'_2, i'_2, p'', j'_2, k'_2, l'_2, m'_2, n'_2, o', p', q'_2, r'_2, s_3, o'', r_5, q_3, p_4, o, n_4, m_3, l_4, k_4, j_5, i_4, n''_1, h_6, g_4, c_4, q_4, p_5, o_1, n_5, m_4, l_5, k_5, m''_1, j_6, i_5, h_7, b_6, g_5, e_5, c_5, a_4, w_3, u_3, l''_1, s_4, q_5, o_3, m_5, a_5, g'_3, h'_3, i'_3, j'_3, k'_3, k''_1, l'_3, m'_3, n'_3, o'_2, p'_2, q'_3, r'_3
AI Drawing Prompt Reference
Draw a hexagon and connect its vertices to form segments. Then, use the perpendicular bisectors of these segments as axes to mirror and flip the hexagon, creating a pattern composed of multiple hexagons.
The prompt above was compiled from the original drawing commands and is for reference only.