Rotational Symmetry of Parallelograms
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Rotational Symmetry 1
This example demonstrates the rotational symmetry of parallelograms. It involves core math concepts like polygons, symmetry, and coordinate geometry. Construction highlights include using commands like Segment, OrthogonalLine, Point, Intersect, Polygon, Circle, Line, Rotate, Mirror. Suitable for high school mathematics teaching or geometric construction learning.
GeoGebra Commands & Parameters
Segment(A, B) → aOrthogonalLine(A, a) → bOrthogonalLine(B, a) → cPoint(b) → COrthogonalLine(C, b) → dIntersect(c, d) → DPolygon(C, D, B, A) → poly1, c_1, d_1, b_1, a_1Segment(C, B) → eSegment(D, A) → fIntersect(e, f) → EPolygon(F, G, 4) → poly2, f_1, g, h, i, H, ISegment(I, G) → jSegment(H, F) → kIntersect(j, k) → JSegment(K, L) → lCircle(K, L) → pPoint(p) → MSegment(K, M) → mLine(M, l) → nLine(L, m) → qIntersect(n, q) → NSegment(M, L) → rSegment(N, K) → sIntersect(r, s) → OPolygon(M, N, L, K) → poly3, m_1, n_1, l_1, k_1Rotate(C, (-α), E) → C'Rotate(D, (-α), E) → D'Rotate(B, (-α), E) → B'Rotate(A, (-α), E) → A'Polygon(C', D', B', A') → poly1', c', d', b', a'Rotate(M, (-α), O) → M'Rotate(N, (-α), O) → N'Rotate(L, (-α), O) → L'Rotate(K, (-α), O) → K'Polygon(M', N', L', K') → poly3', m', n', l', k'Segment(P, Q) → tSegment(P, R) → e_1Line(Q, e_1) → g_1Line(R, t) → h_1Intersect(g_1, h_1) → SPolygon(P, R, S, Q) → poly4, p_1, r_1, s_1, q_1Segment(R, Q) → i_1Segment(S, P) → j_1Intersect(i_1, j_1) → TRotate(P, (-α), T) → P'Rotate(R, (-α), T) → R'Rotate(S, (-α), T) → S'Rotate(Q, (-α), T) → Q'Polygon(P', R', S', Q') → poly4', p', r', s', q'Segment(U, V) → t_1Segment(U, W) → a_2Line(W, t_1) → b_2Point(b_2) → ZSegment(Z, V) → c_2Polygon(U, V, Z, W) → poly5, u, v, z, wSegment(W, V) → d_2Segment(Z, U) → e_2Intersect(d_2, e_2) → A_1Rotate(U, (-α), A_1) → U'Rotate(V, (-α), A_1) → V'Rotate(Z, (-α), A_1) → Z'Rotate(W, (-α), A_1) → W'Polygon(U', V', Z', W') → poly5', u', v', z', w'Line(B_1, C_1) → f_2Mirror(D_1, f_2) → E_1Polygon(D_1, B_1, E_1, C_1) → poly6, d_3, b_3, e_3, c_3Segment(D_1, E_1) → g_2Intersect(f_2, g_2) → F_1Rotate(D_1, (-α), F_1) → G_1Rotate(B_1, (-α), F_1) → H_1Rotate(E_1, (-α), F_1) → I_1Rotate(C_1, (-α), F_1) → J_1Polygon(G_1, H_1, I_1, J_1) → poly6', g_3, h_2, i_2, j_2Rotate(poly2, (-α), J) → poly2'Intersect(p', r') → K_1Point(e_1) → L_1