Liu Hui's Cube Dissection
Loading the math board and drawing, please wait…
This example demonstrates Liu Hui's geometric puzzle of cube dissection, dynamically visualizing the partitioning process. Key math concepts include solid geometry, Pythagorean theorem, trigonometry, and optimization problems. Construction highlights GeoGebra commands like Intersect, Point, Cube, Segment, Pyramid, Prism, and LaTeX. Suitable for high school students and math enthusiasts studying geometric dissection and optimization.
GeoGebra Commands & Parameters
Intersect(xAxis, yAxis) → APoint(xAxis) → BPoint(Circle[B, Distance[A, B], Segment[A, B]]) → CCube(A, B, C) → a, D, faceCDHG, faceEFGH, edgeAD_1, edgeAB_1, edgeBC_1, edgeCD_1, edgeAE_1, edgeDH_1, edgeEH_1, edgeEF_1, E, edgeBF_1, edgeFG_1, edgeCG_1, edgeGH_1, F, G, H, faceABCD, faceADHE_1, faceABFE, faceBCGFSegment(H, F) → fSegment(D, B) → gSegment(B, E) → hSegment(H, B) → jPyramid(D, A, E, H, B) → c, faceADHE, edgeBD_1, edgeAB, edgeBE_1, edgeBH_1, faceABD, faceABE, faceBEH_1, faceBDH, edgeAD, edgeAE, edgeEH_2, edgeDH_2Pyramid(F, E, B, H) → d, faceBEF, edgeBH, faceEFH, faceBEH, faceBFH, edgeEF, edgeBE, edgeBF, edgeFH, edgeEHPrism(D, C, B, H) → b, I, edgeBD, edgeDH, edgeCI, edgeBJ, edgeHI, edgeIJ, edgeHJ, J, faceBCD, faceCDHI, faceBCIJ, faceBDHJ, faceHIJ, edgeCD, edgeBCLaTeX(B, true, true) → text1