Lines of Symmetry by Adam Bevan
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This example demonstrates the lines of symmetry in geometric shapes. Key mathematical concepts include symmetry in geometry. It uses GeoGebra commands such as Segment, Line, Mirror, and Intersect to construct the shapes. Suitable for middle school and above students to learn about symmetry.
GeoGebra Commands & Parameters
Segment(E, F) → pLine(J, K) → b_1Point(b_1) → LPoint(b_1) → NPoint(b_1) → OPoint(b_1) → QMirror(M, b_1) → M'Point(b_1) → PPoint(b_1) → RSegment(P, M) → c_1Segment(M, R) → f_1Segment(R, M') → g_1Segment(M', P) → h_1Segment(P, R) → i_1Segment(M, M') → j_1Intersect(i_1, j_1) → SLine(P, M') → k_1Line(M, R) → l_1Line(R, M') → m_1Line(M, P) → n_1Polygon(P, M, R, M') → poly3, p_1, m_2, r_1, m'Distance(P, M) → distancePMDistance(M, R) → distanceMRDistance(R, M') → distanceRM'Distance(M', P) → distanceM'PAngle(M', P, M) → ζAngle(P, M, R) → ηAngle(M, R, M') → θAngle(R, M', P) → ιAngle(P, S, M') → κDistance(M', M) → distanceM'MDistance(P, R) → distancePRSegment(T, U) → d_1Circle(S, Segment[U, T]) → e_1Point(e_1) → VLine(V, S) → q_1Mirror(P, q_1) → P'Mirror(M, q_1) → M'_1Mirror(R, q_1) → R'Mirror(M', q_1) → M''Polygon(P', M'_1, R', M'') → poly3', p', m'_1, r', m''Line(W, Z) → s_1Point(s_1) → B_1Point(s_1) → C_1Segment(B_1, C_1) → a_2Point(s_1) → D_1Point(s_1) → E_1Segment(D_1, E_1) → b_2Point(a_2) → H_1Line(A_1, F_1) → t_1Line(G_1, t_1) → c_2Point(c_2) → I_1Line(A_1, G_1) → h_2Line(F_1, I_1) → i_2Line(A_1, F_1) → j_2Line(I_1, G_1) → k_2Distance(G_1, A_1) → distanceG1A1Distance(A_1, F_1) → distanceA1F1Distance(F_1, I_1) → distanceF1I1Distance(I_1, G_1) → distanceI1G1Angle(I_1, G_1, A_1) → λAngle(G_1, A_1, F_1) → μAngle(A_1, F_1, I_1) → νAngle(F_1, I_1, G_1) → ξSegment(A_1, I_1) → l_2Segment(G_1, F_1) → n_2Intersect(l_2, n_2) → K_1Distance(G_1, F_1) → distanceG1F1Distance(A_1, I_1) → distanceA1I1Angle(G_1, K_1, I_1) → οPolygon(G_1, A_1, F_1, I_1) → poly4, g_2, a_3, f_2, i_3Segment(J_1, L_1) → d_2Circle(K_1, Segment[J_1, L_1]) → e_2Point(e_2) → M_1Line(K_1, M_1) → p_2Mirror(G_1, p_2) → N_1Mirror(A_1, p_2) → O_1Mirror(F_1, p_2) → P_1Mirror(I_1, p_2) → Q_1Polygon(N_1, O_1, P_1, Q_1) → poly4', n_3, o_1, p_3, q_2Intersect(f_2, g_2) → Z_1Segment(B_2, C_2) → a_4Line(I_2, J_2) → d_4Line(K_2, d_4) → i_4Line(K_2, I_2) → j_4Line(J_2, j_4) → k_4Intersect(i_4, k_4) → L_2Polygon(K_2, I_2, J_2, L_2) → poly6, k_5, i_5, j_5, l_4Line(I_2, K_2) → m_4Line(J_2, L_2) → n_4Line(I_2, J_2) → p_4Line(K_2, L_2) → q_4Segment(K_2, J_2) → r_4Segment(I_2, L_2) → s_4Intersect(r_4, s_4) → M_2Segment(N_2, O_2) → t_4Circle(M_2, Segment[N_2, O_2]) → c_5Point(c_5) → P_2Line(M_2, P_2) → a_5Mirror(K_2, a_5) → Q_2Mirror(I_2, a_5) → R_2Mirror(J_2, a_5) → S_2Mirror(L_2, a_5) → T_2Polygon(Q_2, R_2, S_2, T_2) → poly6', q_5, r_5, s_5, t_5Distance(I_2, K_2) → distanceI2K2Distance(K_2, L_2) → distanceK2L2Distance(L_2, J_2) → distanceL2J2Distance(J_2, I_2) → distanceJ2I2Distance(I_2, L_2) → distanceI2L2Distance(K_2, J_2) → distanceK2J2Angle(J_2, I_2, K_2) → χAngle(I_2, K_2, L_2) → ψAngle(K_2, L_2, J_2) → ωAngle(L_2, J_2, I_2) → α_1Angle(I_2, M_2, J_2) → β_1Distance(I_2, J_2) → distanceI2J2Distance(I_2, L_2) → v_1Distance(K_2, J_2) → w_1Circle(U_2, V_2) → d_5Point(d_5) → W_2Segment(V_2, W_2) → b_5Mirror(U_2, b_5) → Z_2Polygon(W_2, U_2, V_2, Z_2) → poly7, w_2, u_2, v_2, z_2Segment(U_2, Z_2) → e_5Intersect(b_5, e_5) → A_3Distance(W_2, V_2) → distanceW2V2Distance(U_2, Z_2) → distanceU2Z2Angle(W_2, A_3, Z_2) → γ_1Angle(Z_2, W_2, U_2) → δ_1Angle(W_2, U_2, V_2) → ε_1Angle(U_2, V_2, Z_2) → ζ_1Angle(V_2, Z_2, W_2) → η_1Distance(W_2, U_2) → distanceW2U2Distance(U_2, V_2) → distanceU2V2Distance(V_2, Z_2) → distanceV2Z2Distance(Z_2, W_2) → distanceZ2W2Segment(B_3, C_3) → f_5Circle(A_3, Segment[B_3, C_3]) → g_5Point(g_5) → D_3Line(D_3, A_3) → h_5Mirror(W_2, h_5) → E_3Mirror(U_2, h_5) → F_3Mirror(V_2, h_5) → G_3Mirror(Z_2, h_5) → H_3Polygon(E_3, F_3, G_3, H_3) → poly7', e_6, f_6, g_6, h_6Line(W_2, U_2) → l_5Line(U_2, V_2) → m_5Line(V_2, Z_2) → n_5Line(Z_2, W_2) → p_5Segment(I_3, J_3) → a_6OrthogonalLine(I_3, a_6) → b_6OrthogonalLine(J_3, a_6) → c_6Point(b_6) → K_3Line(K_3, b_6) → d_6Line(K_3, d_6) → i_6Line(K_3, a_6) → j_6Intersect(c_6, j_6) → L_3Polygon(I_3, K_3, L_3, J_3) → poly8, i_7, k_6, l_6, j_7Distance(I_3, K_3) → distanceI3K3Distance(K_3, L_3) → distanceK3L3Distance(L_3, J_3) → distanceL3J3Distance(J_3, I_3) → distanceJ3I3Angle(J_3, I_3, K_3) → θ_1Angle(I_3, K_3, L_3) → ι_1Angle(K_3, L_3, J_3) → κ_1Angle(L_3, J_3, I_3) → λ_1Segment(K_3, J_3) → m_6Segment(I_3, L_3) → n_6Intersect(m_6, n_6) → M_3Line(I_3, K_3) → p_6Line(K_3, L_3) → q_6Line(L_3, J_3) → r_6Line(J_3, I_3) → s_6Angle(I_3, M_3, J_3) → μ_1Distance(I_3, L_3) → distanceI3L3Distance(K_3, J_3) → distanceK3J3Segment(N_3, O_3) → t_6Circle(M_3, Segment[N_3, O_3]) → c_7Point(c_7) → P_3Line(M_3, P_3) → a_7Mirror(I_3, a_7) → Q_3Mirror(K_3, a_7) → R_3Mirror(L_3, a_7) → S_3Mirror(J_3, a_7) → T_3Polygon(Q_3, R_3, S_3, T_3) → poly8', q_7, r_7, s_7, t_7Segment(A, G) → aOrthogonalLine(A, a) → bOrthogonalLine(G, a) → cCircle(A, Segment[A, G]) → dCircle(G, Segment[A, G]) → eIntersect(d, b, 2) → HIntersect(e, c, 2) → IPolygon(A, H, I, G) → poly1, a_1, h, i, g_7Segment(H, G) → lSegment(I, A) → nIntersect(l, n) → U_3Line(H, I) → qLine(G, A) → rLine(A, H) → b_7Line(I, G) → d_7Angle(G, U_3, I) → αAngle(G, A, H) → βAngle(A, H, I) → δAngle(H, I, G) → εAngle(I, G, A) → ν_1Distance(A, H) → distanceAHDistance(H, I) → distanceHIDistance(I, G) → distanceIGDistance(G, A) → distanceGADistance(A, I) → distanceAIDistance(H, G) → distanceHGSegment(B_4, C_4) → m_7Segment(F_4, G_4) → a_8Circle(U_3, Segment[F_4, G_4]) → f_8Point(f_8) → H_4Line(U_3, H_4) → g_8Mirror(A, g_8) → A'Mirror(H, g_8) → H'Mirror(I, g_8) → I'Mirror(G, g_8) → G'Polygon(A', H', I', G') → poly1', a', h', i', g'Segment(B, C) → f
AI Drawing Prompt Reference
Draw a geometric shape with quadrilateral PMRM' and its axes of symmetry. Start by drawing segment PM, then draw axis b1. Next, draw points L, N, O, Q, P, and R. Use the mirror command to get M', P', M'_1, R', and M''. Finally, draw quadrilateral P'M'_1R'M''.
The prompt above was compiled from the original drawing commands and is for reference only.