Easy Area Perimeter Game
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This example demonstrates an interactive game for calculating the area and perimeter of polygons. It involves core math concepts: area, perimeter, inequalities, ellipses, trapezoids, and arithmetic operations. Construction highlights include using commands like Segment, Point, Polygon, Midpoint, Circle, Area, Rotate, Mirror, Distance, Length, Textfield, Angle, Line, PointIn, Perimeter, LaTeX, and Element. Suitable for middle school and above for geometry calculation and concept understanding.
GeoGebra Commands & Parameters
Segment(R, S) → a_1Point(a_1) → VSegment(V, S) → r_1Polygon(G, H, 4) → poly2, j, k, l, m, I, JMidpoint(m) → MMidpoint(k) → LPoint(xAxis) → ECircle(E, f) → gArea(g) → A11Point(g) → FRotate(F, Σ, E) → F'Midpoint(F', G) → NPolygon(L, N, G, M) → poly7, l_5, n_2, g_3, m_5Area(poly7) → i_1Polygon(N, L, M) → poly5, m_3, n, l_3Area(poly5) → f_1Mirror(N, G) → N'Polygon(N, N', M, L) → poly6, n_1, n', m_4, l_4Area(poly6) → h_1Distance(E, F') → j_1Mirror(F', E) → F''Distance(F', F'') → wPolygon(G, M, L, B) → poly4, g_2, m_2, l_2, b_2Length(b_2) → q_1Polygon(G, M, L, B) → poly3, g_1, m_1, l_1, b_1Polygon(A, B, 4) → poly1, a, b, c, d, C, DLength(c) → p_1Area(poly3) → e_1Area(poly2) → d_1Segment(E, F') → qTextfield(Answer) → inputBox2Textfield(text1) → inputBox1Angle(F, E, F') → βLine(F', E) → hMidpoint(L, M) → OSegment(N, O) → pSegment(F', F'') → rCircle(E, F') → sArea(s) → oPointIn(s) → Points_1Area(s) → tPointIn(s) → PointsPerimeter(poly3) → perimeterpoly3PointIn(poly3) → Pointpoly3LaTeX(right, true, true) → text19LaTeX(wrong, true, true) → text21Element(list2, i) → vPoint(r_1) → TCircle(R, T) → c_1Point(c_1) → UMirror(U, R) → U'Textfield(Name) → inputBox3Textfield(Date) → inputBox4