VIBE球体
几何画板及绘图内容加载中,请稍等……
①本范例演示一个动态的球体模型,结合颜色和几何图形展示体积、频率分布等概念;②涉及核心数学概念包括球体体积计算、多边形构造、角度测量、函数图像等;③构造中使用了Point(点)、Angle(角度)、Sphere(球体)、Polygon(多边形)等GeoGebra命令;④适合高中及以上学生及数学爱好者用于立体几何、函数图像和几何作图的探索学习。
GeoGebra 命令及参数
Point({-2, 0, 0}) → WarmPoint({0, 0, 2}) → DomPoint({0, 0, -2}) → SubPoint({-1.41, 0, 1.41}) → WarmDomPoint({-1.41, 0, -1.41}) → WarmSubPoint({1.41, 0, -1.41}) → ColdSubPoint({1.41, 0, 1.41}) → ColdDomPoint({0, 0, 0}) → ZeroAxisPoint({0, 1.73, 1}) → NeutDomPureAngle(ZeroAxis, WarmPure, NeutDomPure) → αSphere(ZeroAxis, Warm) → aPolygon(Cold, ColdPure, 6, xOyPlane) → poly1, f, D, g, h, i, j, k, A, B, CPolygon(Dom, ColdDom, Cold, ColdSub, Sub, WarmSub, Warm, WarmDom) → poly2, dom, colddom, cold, coldsub, sub, warmsub, warm, warmdomPoint({0, 1.73, -1}) → NeutSubPurePoint({0.707, 1.73, 0.707}) → ColdDomPurePoint({-0.707, 1.73, 0.707}) → WarmDomPurePoint({-0.707, 1.73, -0.707}) → WarmSubPurePoint({0.707, 1.73, -0.707}) → ColdSubPurePoint({0, -1.73, 1}) → NeutDomDirtyPoint({0, -1.73, -1}) → NeutSubDirtyPoint({0.707, -1.73, 0.707}) → ColdDomDirtyPoint({-0.707, -1.73, 0.707}) → WarmDomDirtyPoint({-0.707, -1.73, -0.707}) → WarmSubDirtyPoint({0.707, -1.73, -0.707}) → ColdSubDirtyPolygon(Dom, NeutDomPure, NeutSubPure, Sub, NeutSubDirty, NeutDomDirty) → poly3, l, neutdompure, neutsubpure, m, neutsubdirty, neutdomdirtyPolygon(Dom, WarmDom, WarmDomPure, NeutDomPure) → q1, n, p, warmdompure, qPolygon(WarmDom, Warm, WarmPure, WarmDomPure) → q2, r, s, warmpure, tPolygon(NeutDomPure, ColdDomPure, ColdPure, ColdSubPure, NeutSubPure, WarmSubPure, WarmPure, WarmDomPure) → poly4, b, colddompure, coldpure, coldsubpure, c, warmsubpure, d, ePolygon(Dom, ColdDom, ColdDomPure, NeutDomPure) → q3, f_1, g_1, h_1, i_1Polygon(ColdDom, Cold, ColdPure, ColdDomPure) → q4, j_1, k_1, l_1, m_1Polygon(Cold, ColdPure, ColdSubPure, ColdSub) → q5, n_1, p_1, q_1, r_1Polygon(ColdSubPure, NeutSubPure, Sub, ColdSub) → q6, s_1, t_1, a_1, b_1Polygon(WarmSubPure, NeutSubPure, Sub, WarmSub) → q7, c_1, d_1, e_1, f_2Polygon(Warm, WarmSub, WarmSubPure, WarmPure) → q8, g_2, h_2, i_2, j_2Polygon(WarmDom, WarmDomDirty, WarmDirty, Warm) → q9, k_2, warmdomdirty, warmdirty, l_2Polygon(Dom, NeutDomDirty, WarmDomDirty, WarmDom) → q10, m_2, n_2, p_2, q_2Polygon(Dom, ColdDom, ColdDomDirty, NeutDomDirty) → q11, r_2, s_2, colddomdirty, t_2Polygon(D, ColdDomDirty, ColdDom, Cold) → q12, d_2, a_2, b_2, c_2Polygon(D, ColdSubDirty, ColdSub, Cold) → q13, d_3, coldsubdirty, e_2, f_3Polygon(ColdSubDirty, NeutSubDirty, Sub, ColdSub) → q14, g_3, h_3, i_3, j_3Polygon(WarmSubDirty, NeutSubDirty, Sub, WarmSub) → q15, warmsubdirty, k_3, l_3, m_3Polygon(WarmSubDirty, C, B, WarmSub) → q16, n_3, c_3, b_3, p_3
AI 绘图提示语参考
画一个动态的球体模型,展示颜色和几何形状,体现体积和频率分布。核心包括一个球体,多个点构成不同颜色的几何形状,如六边形和五边形,这些形状围绕球体中心分布,部分点连接形成角度,体现空间关系。先画出球体和基础点,再构建几何形状,最后用颜色区分不同区域,展示体积和频率的分布。
以上提示语为根据原始绘图命令整理而来,仅供参考。