VIBE球体结构
几何画板及绘图内容加载中,请稍等……
①本范例演示了一个由球体和不等边三角形构成的复杂几何结构,展示了多边形与球体的连续性和平移变换;②涉及的核心数学概念包括球体、不等边三角形、连续性、平移、对数函数、差值与斜率;③作图要点——从下方『构造摘要』提炼用到了Point(点)、Angle(角)、Sphere(球体)、Polygon(多边形)等GeoGebra命令/对象;④适合高中及以上数学学习者,用于理解立体几何与函数图像的结合应用。
GeoGebra 命令及参数
Point({-2, 0, 0}) → WarmPoint({0, 0, 2}) → DomPoint({0, 0, -2}) → SubPoint({-1.41, 0, 1.41}) → WarmDomPoint({-1.41, 0, -1.41}) → WarmSubPoint({1.41, 0, -1.41}) → ColdSubPoint({1.41, 0, 1.41}) → ColdDomPoint({0, 0, 0}) → ZeroAxisPoint({0, 1.73, 1}) → NeutDomPureAngle(ZeroAxis, WarmPure, NeutDomPure) → αSphere(ZeroAxis, Warm) → aPolygon(Cold, ColdPure, 6, xOyPlane) → poly1, f, D, g, h, i, j, k, A, B, CPolygon(Dom, ColdDom, Cold, ColdSub, Sub, WarmSub, Warm, WarmDom) → poly2, dom, colddom, cold, coldsub, sub, warmsub, warm, warmdomPoint({0, 1.73, -1}) → NeutSubPurePoint({0.707, 1.73, 0.707}) → ColdDomPurePoint({-0.707, 1.73, 0.707}) → WarmDomPurePoint({-0.707, 1.73, -0.707}) → WarmSubPurePoint({0.707, 1.73, -0.707}) → ColdSubPurePoint({0, -1.73, 1}) → NeutDomDirtyPoint({0, -1.73, -1}) → NeutSubDirtyPoint({0.707, -1.73, 0.707}) → ColdDomDirtyPoint({-0.707, -1.73, 0.707}) → WarmDomDirtyPoint({-0.707, -1.73, -0.707}) → WarmSubDirtyPoint({0.707, -1.73, -0.707}) → ColdSubDirtyPolygon(Dom, NeutDomPure, NeutSubPure, Sub, NeutSubDirty, NeutDomDirty) → poly3, l, neutdompure, neutsubpure, m, neutsubdirty, neutdomdirtyPolygon(Dom, WarmDom, WarmDomPure, NeutDomPure) → q1, n, p, warmdompure, qPolygon(WarmDom, Warm, WarmPure, WarmDomPure) → q2, r, s, warmpure, tPolygon(NeutDomPure, ColdDomPure, ColdPure, ColdSubPure, NeutSubPure, WarmSubPure, WarmPure, WarmDomPure) → poly4, b, colddompure, coldpure, coldsubpure, c, warmsubpure, d, ePolygon(Dom, ColdDom, ColdDomPure, NeutDomPure) → q3, f_1, g_1, h_1, i_1Polygon(ColdDom, Cold, ColdPure, ColdDomPure) → q4, j_1, k_1, l_1, m_1Polygon(Cold, ColdPure, ColdSubPure, ColdSub) → q5, n_1, p_1, q_1, r_1Polygon(ColdSubPure, NeutSubPure, Sub, ColdSub) → q6, s_1, t_1, a_1, b_1Polygon(WarmSubPure, NeutSubPure, Sub, WarmSub) → q7, c_1, d_1, e_1, f_2Polygon(Warm, WarmSub, WarmSubPure, WarmPure) → q8, g_2, h_2, i_2, j_2Polygon(WarmDom, WarmDomDirty, WarmDirty, Warm) → q9, k_2, warmdomdirty, warmdirty, l_2Polygon(Dom, NeutDomDirty, WarmDomDirty, WarmDom) → q10, m_2, n_2, p_2, q_2Polygon(Dom, ColdDom, ColdDomDirty, NeutDomDirty) → q11, r_2, s_2, colddomdirty, t_2Polygon(D, ColdDomDirty, ColdDom, Cold) → q12, d_2, a_2, b_2, c_2Polygon(D, ColdSubDirty, ColdSub, Cold) → q13, d_3, coldsubdirty, e_2, f_3Polygon(ColdSubDirty, NeutSubDirty, Sub, ColdSub) → q14, g_3, h_3, i_3, j_3Polygon(WarmSubDirty, NeutSubDirty, Sub, WarmSub) → q15, warmsubdirty, k_3, l_3, m_3Polygon(WarmSubDirty, C, B, WarmSub) → q16, n_3, c_3, b_3, p_3