TR KAYCubic Cube 2:三维立方体与三角函数的动态优化构造
几何画板及绘图内容加载中,请稍等……
① 本范例演示了一个由向量平移、镜像、中点、垂线等几何变换构造的三维立方体模型,并融入三角函数参数(sinphi、cosphi、sintheta、costheta)控制其旋转与缩放,形成动态的优化问题场景。② 核心数学概念包括立体几何中的立方体与四边形、向量运算、坐标变换、三角函数以及最值优化(通过滑块调整参数观察图形变化)。③ 作图要点:使用GeoGebra命令如Vector(向量)、Translate(平移)、Mirror(镜像)、Midpoint(中点)、OrthogonalLine(垂线)、Segment(线段)、Polygon(多边形)构建基础图形;对象包括B_1、Dümen、xa、sinphi、cosphi、ya、sintheta、costheta、Büyüt、Z、w、Y、v、g、O、B、D、o、A1、B1、C1、D1、xy、X、u、k、a、b、c、A、d、C、e、f、E、F、h、i、j、G,这些对象协同实现三维到二维的投影与动态调整。④ 适合高中或大学低年级学生用于理解立体几何与三角函数的结合,也可作为数学建模或动态几何教学的演示案例,尤其适用于探讨参数变化对图形形状与最优解的影响。
GeoGebra 命令及参数
Vector(B_1, Z) → wVector(B_1, Y) → vTranslate(O, Vector[g * v]) → BMirror(B, O) → DTranslate(D, Vector[-1.0 * 1.0 * 2.0 * o * v]) → A1Translate(A1, Vector[4.0 * o * w]) → B1Midpoint(B1, A1) → C1Midpoint(A1, C1) → D1Vector(B_1, X) → uOrthogonalLine(Dümen, yAxis) → aOrthogonalLine(Dümen, xAxis) → bTranslate(O, Vector[g * u]) → ASegment(O, A) → dTranslate(O, Vector[k * w]) → CSegment(O, B) → eSegment(O, C) → fMirror(A, O) → EMirror(C, O) → FSegment(D, O) → hSegment(E, O) → iSegment(O, F) → jTranslate(B, u) → GTranslate(G, w) → HMirror(G, A) → IMirror(I, D) → JMirror(J, E) → KTranslate(K, w) → LTranslate(J, w) → MTranslate(I, w) → NPolygon(M, L, H, N) → poly1, m, l, h_1, nMirror(N, I) → PMirror(M, J) → QMirror(H, G) → RMirror(L, K) → SPolygon(M, Q, P, N) → poly2, m_1, q, p, n_1Polygon(N, H, R, P) → poly3, n_2, h_2, r, p_1Polygon(L, M, Q, S) → poly4, l_1, m_2, q_1, sPolygon(H, L, S, R) → poly5, h_3, l_2, s_1, r_1Polygon(R, P, Q, S) → poly6, r_2, p_2, q_2, s_2Translate(B, Vector[2.0 * o * v]) → TVector(O, T) → zTranslate(M, z) → M'Translate(L, z) → L'Translate(H, z) → H'Translate(N, z) → N'Polygon(M', L', H', N') → poly1', m', l', h', n'Translate(L, z) → L'_1Translate(M, z) → M'_1Translate(Q, z) → Q'Translate(S, z) → S'Polygon(L'_1, M'_1, Q', S') → poly4', l'_1, m'_1, q', s'Translate(H, z) → H'_1Translate(L, z) → L'_2Translate(S, z) → S'_1Translate(R, z) → R'Polygon(H'_1, L'_2, S'_1, R') → poly5', h'_1, l'_2, s'_1, r'Translate(R, z) → R'_1Translate(P, z) → P'Translate(Q, z) → Q'_1Translate(S, z) → S'_2Polygon(R'_1, P', Q'_1, S'_2) → poly6', r'_1, p', q'_1, s'_2Translate(M, z) → M'_2Translate(Q, z) → Q'_2Translate(P, z) → P'_1Translate(N, z) → N'_1Polygon(M'_2, Q'_2, P'_1, N'_1) → poly2', m'_2, q'_2, p'_1, n'_1Translate(N, z) → N'_2Translate(H, z) → H'_2Translate(R, z) → R'_2Translate(P, z) → P'_2Polygon(N'_2, H'_2, R'_2, P'_2) → poly3', n'_2, h'_2, r'_2, p'_2Translate(A, Vector[2.0 * o * u]) → UVector(O, U) → tTranslate(M, t) → M'_3Translate(L, t) → L'_3Translate(H, t) → H'_3Translate(N, t) → N'_3Polygon(M'_3, L'_3, H'_3, N'_3) → poly1'_1, m'_3, l'_3, h'_3, n'_3Translate(L, t) → L'_4Translate(M, t) → M'_4Translate(Q, t) → Q'_3Translate(S, t) → S'_3Polygon(L'_4, M'_4, Q'_3, S'_3) → poly4'_1, l'_4, m'_4, q'_3, s'_3Translate(M, t) → M'_5Translate(Q, t) → Q'_4Translate(P, t) → P'_3Translate(N, t) → N'_4Polygon(M'_5, Q'_4, P'_3, N'_4) → poly2'_1, m'_5, q'_4, p'_3, n'_4Translate(N, t) → N'_5Translate(H, t) → H'_4Translate(R, t) → R'_3Translate(P, t) → P'_4Polygon(N'_5, H'_4, R'_3, P'_4) → poly3'_1, n'_5, h'_4, r'_3, p'_4Translate(R, t) → R'_4Translate(P, t) → P'_5Translate(Q, t) → Q'_5Translate(S, t) → S'_4Polygon(R'_4, P'_5, Q'_5, S'_4) → poly6'_1, r'_4, p'_5, q'_5, s'_4Translate(H, t) → H'_5Translate(L, t) → L'_5Translate(S, t) → S'_5Translate(R, t) → R'_5Polygon(H'_5, L'_5, S'_5, R'_5) → poly5'_1, h'_5, l'_5, s'_5, r'_5Translate(T, Vector[4.0 * o * u]) → VVector(T, V) → u1Vector(O, V) → v1Translate(M, v1) → M'_6Translate(L, v1) → L'_6Translate(H, v1) → H'_6Translate(N, v1) → N'_6Polygon(M'_6, L'_6, H'_6, N'_6) → poly1'_2, m'_6, l'_6, h'_6, n'_6Translate(L, v1) → L'_7Translate(M, v1) → M'_7Translate(Q, v1) → Q'_6Translate(S, v1) → S'_6Polygon(L'_7, M'_7, Q'_6, S'_6) → poly4'_2, l'_7, m'_7, q'_6, s'_6Translate(M, v1) → M'_8Translate(Q, v1) → Q'_7Translate(P, v1) → P'_6Translate(N, v1) → N'_7Polygon(M'_8, Q'_7, P'_6, N'_7) → poly2'_2, m'_8, q'_7, p'_6, n'_7Translate(R, v1) → R'_6Translate(P, v1) → P'_7Translate(Q, v1) → Q'_8Translate(S, v1) → S'_7Polygon(R'_6, P'_7, Q'_8, S'_7) → poly6'_2, r'_6, p'_7, q'_8, s'_7Translate(H, v1) → H'_7Translate(L, v1) → L'_8Translate(S, v1) → S'_8Translate(R, v1) → R'_7Polygon(H'_7, L'_8, S'_8, R'_7) → poly5'_2, h'_7, l'_8, s'_8, r'_7Translate(N, v1) → N'_8Translate(H, v1) → H'_8Translate(R, v1) → R'_8Translate(P, v1) → P'_8Polygon(N'_8, H'_8, R'_8, P'_8) → poly3'_2, n'_8, h'_8, r'_8, p'_8Translate(C, Vector[2.0 * o * w]) → WVector(O, W) → w1Translate(M, w1) → M'_9Translate(L, w1) → L'_9Translate(H, w1) → H'_9Translate(N, w1) → N'_9Polygon(M'_9, L'_9, H'_9, N'_9) → poly1'_3, m'_9, l'_9, h'_9, n'_9Translate(L, w1) → L'_{10}Translate(M, w1) → M'_{10}Translate(Q, w1) → Q'_9Translate(S, w1) → S'_9Polygon(L'_{10}, M'_{10}, Q'_9, S'_9) → poly4'_3, l'_{10}, m'_{10}, q'_9, s'_9Translate(H, w1) → H'_{10}Translate(L, w1) → L'_{11}Translate(S, w1) → S'_{10}Translate(R, w1) → R'_9Polygon(H'_{10}, L'_{11}, S'_{10}, R'_9) → poly5'_3, h'_{10}, l'_{11}, s'_{10}, r'_9Translate(N, w1) → N'_{10}Translate(H, w1) → H'_{11}Translate(R, w1) → R'_{10}Translate(P, w1) → P'_9Polygon(N'_{10}, H'_{11}, R'_{10}, P'_9) → poly3'_3, n'_{10}, h'_{11}, r'_{10}, p'_9Translate(M, w1) → M'_{11}Translate(Q, w1) → Q'_{10}Translate(P, w1) → P'_{10}Translate(N, w1) → N'_{11}Polygon(M'_{11}, Q'_{10}, P'_{10}, N'_{11}) → poly2'_3, m'_{11}, q'_{10}, p'_{10}, n'_{11}Translate(R, w1) → R'_{11}Translate(P, w1) → P'_{11}Translate(Q, w1) → Q'_{11}Translate(S, w1) → S'_{11}Polygon(R'_{11}, P'_{11}, Q'_{11}, S'_{11}) → poly6'_3, r'_{11}, p'_{11}, q'_{11}, s'_{11}Vector(O, A1) → z1Translate(M, z1) → M'_{12}Translate(L, z1) → L'_{12}Translate(H, z1) → H'_{12}Translate(N, z1) → N'_{12}Polygon(M'_{12}, L'_{12}, H'_{12}, N'_{12}) → poly1'_4, m'_{12}, l'_{12}, h'_{12}, n'_{12}Translate(M, z1) → M'_{13}Translate(Q, z1) → Q'_{12}Translate(P, z1) → P'_{12}Translate(N, z1) → N'_{13}Polygon(M'_{13}, Q'_{12}, P'_{12}, N'_{13}) → poly2'_4, m'_{13}, q'_{12}, p'_{12}, n'_{13}Translate(N, z1) → N'_{14}Translate(H, z1) → H'_{13}Translate(R, z1) → R'_{12}Translate(P, z1) → P'_{13}Polygon(N'_{14}, H'_{13}, R'_{12}, P'_{13}) → poly3'_4, n'_{14}, h'_{13}, r'_{12}, p'_{13}Translate(R, z1) → R'_{13}Translate(P, z1) → P'_{14}Translate(Q, z1) → Q'_{13}Translate(S, z1) → S'_{12}Polygon(R'_{13}, P'_{14}, Q'_{13}, S'_{12}) → poly6'_4, r'_{13}, p'_{14}, q'_{13}, s'_{12}Translate(H, z1) → H'_{14}Translate(L, z1) → L'_{13}Translate(S, z1) → S'_{13}Translate(R, z1) → R'_{14}Polygon(H'_{14}, L'_{13}, S'_{13}, R'_{14}) → poly5'_4, h'_{14}, l'_{13}, s'_{13}, r'_{14}Translate(L, z1) → L'_{14}Translate(M, z1) → M'_{14}Translate(Q, z1) → Q'_{14}Translate(S, z1) → S'_{14}Polygon(L'_{14}, M'_{14}, Q'_{14}, S'_{14}) → poly4'_4, l'_{14}, m'_{14}, q'_{14}, s'_{14}Vector(A1, B1) → a1Translate(M'_{12}, a1) → M'_{12}'Translate(L'_{12}, a1) → L'_{12}'Translate(H'_{12}, a1) → H'_{12}'Translate(N'_{12}, a1) → N'_{12}'Polygon(M'_{12}', L'_{12}', H'_{12}', N'_{12}') → poly1'_4', m'_{12}', l'_{12}', h'_{12}', n'_{12}'Translate(N'_{14}, a1) → N'_{14}'Translate(H'_{13}, a1) → H'_{13}'Translate(R'_{12}, a1) → R'_{12}'Translate(P'_{13}, a1) → P'_{13}'Polygon(N'_{14}', H'_{13}', R'_{12}', P'_{13}') → poly3'_4', n'_{14}', h'_{13}', r'_{12}', p'_{13}'Translate(H'_{14}, a1) → H'_{14}'Translate(L'_{13}, a1) → L'_{13}'Translate(S'_{13}, a1) → S'_{13}'Translate(R'_{14}, a1) → R'_{14}'Polygon(H'_{14}', L'_{13}', S'_{13}', R'_{14}') → poly5'_4', h'_{14}', l'_{13}', s'_{13}', r'_{14}'Translate(M'_{13}, a1) → M'_{13}'Translate(Q'_{12}, a1) → Q'_{12}'Translate(P'_{12}, a1) → P'_{12}'Translate(N'_{13}, a1) → N'_{13}'Polygon(M'_{13}', Q'_{12}', P'_{12}', N'_{13}') → poly2'_4', m'_{13}', q'_{12}', p'_{12}', n'_{13}'Translate(L'_{14}, a1) → L'_{14}'Translate(M'_{14}, a1) → M'_{14}'Translate(Q'_{14}, a1) → Q'_{14}'Translate(S'_{14}, a1) → S'_{14}'Polygon(L'_{14}', M'_{14}', Q'_{14}', S'_{14}') → poly4'_4', l'_{14}', m'_{14}', q'_{14}', s'_{14}'Translate(R'_{13}, a1) → R'_{13}'Translate(P'_{14}, a1) → P'_{14}'Translate(Q'_{13}, a1) → Q'_{13}'Translate(S'_{12}, a1) → S'_{12}'Polygon(R'_{13}', P'_{14}', Q'_{13}', S'_{12}') → poly6'_4', r'_{13}', p'_{14}', q'_{13}', s'_{12}'
AI 绘图提示语参考
绘制一个动态3D立方体,通过平移、镜像、中点和垂直线等几何变换构建。使用sinphi、cosphi、sintheta、costheta等三角参数控制旋转和缩放,形成优化场景。首先定义关键点和向量,然后通过平移、镜像和中点等操作构建立方体的各个面,最后通过平移和镜像操作生成立方体的多个副本,形成动态效果。
以上提示语为根据原始绘图命令整理而来,仅供参考。