正方形与八边形
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所属专题
Cutting up squares
①本范例演示正方形与八边形的几何构造与关系;②涉及的核心数学概念包括多边形构造、向量运算、几何变换等;③作图要点运用了Intersect(交点)、Point(点)、Polygon(多边形)、Midpoint(中点)、Circle(圆)、Segment(线段)、Vector(向量)、Translate(平移)等GeoGebra命令;④适合高中数学教学,用于理解多边形性质与变换应用。
GeoGebra 命令及参数
Intersect(xAxis, yAxis) → APoint(xAxis) → BPolygon(A, B, 4) → poly1, a, b, c, d, C, DPolygon(C, B, 8) → poly2, c_1, F, G, H, I, J, b_1, e, f, g, h, i, j, EPolygon(D, C, 8) → poly3, d_1, L, M, N, O, P, c_2, k, l, m, n, p, q, KPolygon(A, D, 8) → poly4, a_1, R, S, T, U, V, d_2, r, s, t, e_1, f_1, g_1, QPolygon(B, A, 8) → poly5, b_2, Z, A_1, B_1, C_1, D_1, a_2, h_1, i_1, j_1, k_1, l_1, m_1, WPolygon(R, Q, 4) → poly7, r_1, q_1, s_1, t_1, G_1, H_1Polygon(D_1, C_1, 4) → poly9, d_3, c_3, g_2, h_2, K_1, L_1Midpoint(A, B_1) → I_3Midpoint(A, C) → J_3Circle(I_3, 0.7071067811865476) → t_5Circle(J_3, 1.5537739740300374) → c_6Midpoint(R, W) → K_3Midpoint(G_1, K) → L_3Midpoint(K, L_1) → M_3Circle(K_3, 0.7071067811865476) → d_6Circle(L_3, 0.7071067811865476) → e_6Circle(M_3, 0.7071067811865476) → f_6Intersect(t_5, c_6) → N_3, O_3, ,Intersect(d_6, c_6) → P_3, Q_3, ,Intersect(c_6, e_6) → R_3, S_3, ,Intersect(f_6, c_6) → T_3, U_3, ,Segment(R_3, U_3) → a_6Segment(U_3, O_3) → g_6Segment(O_3, Q_3) → i_6Segment(Q_3, R_3) → j_6Intersect(d_6, j_6, 2) → V_3Polygon(Q_3, V_3, 4) → poly22, q_6, v_3, k_6, l_6, W_3, Z_3Intersect(t_5, i_6, 2) → A_4Intersect(f_6, g_6, 2) → B_4Intersect(e_6, a_6, 2) → C_4Polygon(R_3, C_4, 4) → poly23, r_6, c_7, m_6, p_6, D_4, E_4Polygon(U_3, B_4, 4) → poly24, u_3, b_7, s_6, t_6, F_4, G_4Polygon(O_3, A_4, 4) → poly25, o_3, a_7, d_7, e_7, H_4, I_4Intersect(a_6, j) → E_1Intersect(g_6, b_1) → F_1Intersect(g_1, a_2) → I_1Intersect(j_6, q) → J_1Intersect(i_6, g_1) → M_1Polygon(R_3, E_1, C, D, J_1) → poly6, r_3, e_2, c_4, d_4, j_2Polygon(C, E_1, U_3, F_1, B) → poly8, c_5, e_3, u_1, f_2, b_3Polygon(B, F_1, O_3, M_1, A) → poly10, b_4, f_3, o_1, m_2, a_3Polygon(Q_3, M_1, A, D, J_1) → poly11, q_3, m_3, a_4, d_5, j_3Polygon(D, C, B, A) → poly12, d_8, c_8, b_5, a_5Vector(B, I) → uTranslate(B, v1) → B'Translate(F_1, v1) → N_1Translate(O_3, v1) → O_1Translate(M_1, v1) → P_1Translate(A, v1) → A'Polygon(B', N_1, O_1, P_1, A') → poly10', b', n_1, o_2, p_1, a'Vector(A, G) → vTranslate(Q_3, v2) → Q_1Translate(M_1, v2) → R_1Translate(A, v2) → A'_1Translate(D, v2) → D'Translate(J_1, v2) → S_1Polygon(Q_1, R_1, A'_1, D', S_1) → poly11', q_2, r_2, a'_1, d', s_2Vector(R_3, B_4) → wTranslate(R_3, v3) → T_1Translate(E_1, v3) → U_1Translate(C, v3) → C'Translate(D, v3) → D'_1Translate(J_1, v3) → V_1Polygon(T_1, U_1, C', D'_1, V_1) → poly6', t_2, u_2, c', d'_1, v_1Polygon(J, I, 4) → poly13, j_4, i_2, k_2, l_2, W_1, Z_1Polygon(Z, V, 4) → poly14, z, v_2, n_2, p_2, A_2, B_2