乘法 II
几何画板及绘图内容加载中,请稍等……
该范例演示了乘法的基本概念。涉及的核心数学概念包括乘法、统计特征、圆饼图或圆图、指数函数和积分微积分。通过使用GeoGebra命令如Textfield、Max、Segment等,可以构造出乘法的几何图形。适合初中及以上学生学习乘法及其相关概念。
GeoGebra 命令及参数
Textfield(number_{multiplier}) → input_{multiplier}Textfield(number_{multiplicand}) → input_{multiplicand}Max({number_{multiplier}, (-number_{multiplier}), number_{multiplicand}, number_{multiplicand}, number_{product}, (-number_{product})}) → maxSegment(Unit, Factor) → s_1Segment(Multiplicand, Product) → PCVSegment((0, 0), Unit) → h_1Segment((0, 0), Multiplicand) → h_2Segment((0, 0), Factor) → h_3Segment((0, 0), Product) → h_4Textfield(number_{multiplier}) → MltplrTextfield(number_{multiplicand}) → MltplcndTextfield(number_{multiplier}) → input_2Textfield(number_{multiplicand}) → input_1Textfield(number_{multiplier}) → inputBox1_1Textfield(number_{multiplicand}) → inputBox2_1Textfield(number_{multiplier}) → input_5Textfield(number_{multiplicand}) → input_3Textfield(number_{multiplier}) → inputBox1_2Textfield(number_{multiplicand}) → inputBox2_2Textfield(number_{multiplier}) → input_6Textfield(number_{multiplicand}) → input_4Textfield(number_{multiplier}) → inputBox1_3Textfield(number_{multiplicand}) → inputBox2_3Textfield(number_{multiplier}) → input_9Textfield(number_{multiplicand}) → input_7Textfield(number_{multiplier}) → inputBox1_4Textfield(number_{multiplicand}) → inputBox2_4Textfield(number_{multiplier}) → input_{10}Textfield(number_{multiplicand}) → input_8Textfield(number_{multiplier}) → inputBox1_5Textfield(number_{multiplicand}) → inputBox2_5Midpoint(s_1) → APoint(h_1) → CCircle(Factor, C, Multiplicand) → cLineBisector(s_1) → bIntersect(h_1, h_3) → EAngle(s_1, b) → βSegment(Multiplicand, Unit) → aLineBisector(a) → dAngle(a, d) → αIntersect(b, d) → BPolygon(Product, Multiplicand, E) → poly1, e, product, multiplicandPolygon(E, Factor, Unit) → poly2, unit, e_1, factor
AI 绘图提示语参考
画一个乘法几何图,包含两个乘数和它们的乘积。首先画出两个乘数的线段,然后画出它们的乘积线段。接着画出一个圆,圆心在第一个乘数的线段上,半径为第二个乘数的线段长度。再画出两个角平分线,分别与两个乘数线段的角平分线相交。最后用乘积线段、两个乘数线段和交点画出两个三角形。
以上提示语为根据原始绘图命令整理而来,仅供参考。