等腰直角三角形反射与多项式函数动画231
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该范例演示了一个由等腰直角三角形、反射变换与多项式函数曲线共同构成的动态几何动画。核心数学概念包括等腰三角形、直角三角形、反射(镜像)变换、线段、圆弧、圆与扇形,以及多项式函数图像。作图要点:利用GeoGebra的Rotate(旋转)、Dilate(缩放)、Mirror(反射)等变换命令构造基本图形;通过Polygon(多边形)、Midpoint(中点)、CircleArc(圆弧)、Circle(圆)、CircleSector(扇形)等命令生成几何元素;使用Point(点)、Segment(线段)、Intersect(交点)、Ray(射线)、Line(直线)、Angle(角)、Vector(向量)、Translate(平移)等命令丰富图形结构;最终以滑块或动画形式展示动态变化。适合中学几何教学、数学实验或动态几何探究,帮助学生直观理解反射对称、三角形性质与函数图像的结合。
GeoGebra 命令及参数
Rotate(A, If[1 < e ≤ 2, ((-(e - 1)) * π / 2), -1.5707963267948966], B_2) → A'_1Dilate(A, If[0 < e ≤ 1, 1 - e, 0], B_2) → A'Rotate(A', If[1 < e ≤ 2, ((-(e - 1)) * π / 2), -1.5707963267948966], B_2) → A''Polygon(A, B_2, 4) → poly1, a, b, c, d, C, DMidpoint(A, C) → VCircleArc(V, C, D) → g_2Point(g_2) → BSegment(C, B) → j_1Segment(A, B) → nRotate(A'', If[2 < e ≤ 3, ((-(e - 2)) * π / 2), -1.5707963267948966], C) → A'''Rotate(A'_1, If[2 < e ≤ 3, ((-(e - 2)) * π / 2), -1.5707963267948966], C) → RSegment(R, A''') → f''Intersect(n, f'') → ZSegment(B, Z) → l_1Segment(A, A') → fSegment(A'_1, A'') → f'Segment(A, B_2) → gSegment(B_2, C) → hSegment(C, D) → iSegment(D, A) → jCircle(B_2, (0.5 * Min[j_1, l_1])) → pCircle(C, (0.1 * j)) → kCircle(A, (0.1 * j)) → qCircle(D, (0.1 * j)) → rSegment(A, C) → lSegment(D, B_2) → mIntersect(r, j, 1) → FIntersect(r, m, 1) → GIntersect(r, i, 1) → HIntersect(k, i, 1) → IIntersect(k, l, 1) → JIntersect(k, h, 1) → KIntersect(p, h, 1) → LIntersect(p, m, 1) → MIntersect(p, g, 1) → NIntersect(q, g, 1) → OIntersect(q, l, 1) → PIntersect(q, j, 1) → QCircleSector(B_2, L, N) → sRotate(R, If[3 < e ≤ 4, ((-(e - 3)) * π / 2), -1.5707963267948966], D) → R'Rotate(A''', If[3 < e ≤ 4, ((-(e - 3)) * π / 2), -1.5707963267948966], D) → SSegment(R', S) → f'''Dilate(B_2, If[4 < e ≤ 5, 5 - e, 0], C) → B'Vector(B_2, B') → uTranslate(s, u) → s'Rotate(s', If[5 < e ≤ 6, ((e - 5) * π / 2), 1.5707963267948966], C) → s''Dilate(C, If[6 < e ≤ 7, 7 - e, 0], D) → C'Vector(C, C') → vTranslate(s'', v) → s'''Rotate(s''', If[7 < e ≤ 8, ((e - 7) * π / 2), 1.5707963267948966], D) → tDilate(D, If[8 < e ≤ 9, 9 - e, 0], A) → D'Vector(D, D') → wTranslate(t, w) → t'Rotate(t', If[9 < e ≤ 10, ((e - 9) * π / 2), 1.5707963267948966], A) → t''Dilate(B_2, If[18 < e ≤ 19, 19 - e, 0], C) → B'_1Dilate(B_2, If[18 < e ≤ 19, 19 - e, 0], A) → B'_2Dilate(B_2, If[18 < e ≤ 19, 19 - e, 0], D) → B'_3Vector(B_2, B'_1) → v_1Vector(B_2, B'_3) → w_1Vector(B_2, B'_2) → i_1Circle(A, n - j_1) → h_2Intersect(h_2, n, 1) → A_1Midpoint(A, A_1) → B_1Dilate(B, If[10 < e ≤ 11, 11 - e, 0], C) → W'Dilate(B, If[10 < e ≤ 11, 11 - e, 0], A_1) → W'_1Segment(B, W') → m_1Segment(B, W'_1) → n_1Dilate(A_1, If[11 < e ≤ 12, 12 - e, 0], B_1) → ESegment(A_1, E) → f_1Dilate(B_1, If[12 < e ≤ 13, 13 - e, 0], A) → TSegment(B_1, T) → g_1Dilate(B_2, If[13 < e ≤ 14, 14 - e, 0], B) → B'_4Vector(B_2, B'_4) → u_1Translate(s, u_1) → s'_1Line(B, f') → a_1Point(a_1) → UAngle(U, B, C) → αRotate(s'_1, If[13 < e ≤ 14, ((e - 13) * (α - π / 2)), α - π / 2], B'_4) → c_1Rotate(B, If[14 < e ≤ 15, ((-(e - 14)) * π / 2), ((-π)) / 2], B) → W'_2Rotate(W', If[14 < e ≤ 15, ((-(e - 14)) * π / 2), ((-π)) / 2], B) → W''Segment(W'_2, W'') → b_1Rotate(A_1, If[15 < e ≤ 16, ((-(e - 15)) * π), (-π)], B_1) → C_1Rotate(E, If[15 < e ≤ 16, ((-(e - 15)) * π), (-π)], B_1) → E'Segment(C_1, E') → d_1Circle(A, B_1) → e_1Line(A, B_2) → h_1Intersect(e_1, h_1, 1) → D_1Intersect(e_1, f''', 1) → E_1Ray(A, D_1) → k_1Angle(B, A, D) → βRotate(C_1, If[16 < e ≤ 17, ((e - 16) * β), β], A) → F_1Rotate(E', If[16 < e ≤ 17, ((e - 16) * β), β], A) → E''Segment(F_1, E'') → p_1Circle(D_1, 1) → q_1Intersect(q_1, k_1, 2) → G_1Ray(D_1, G_1) → r_1Segment(A, D_1) → s_1Rotate(F_1, If[17 < e ≤ 18, ((e - 17) * π / 2), π / 2], A) → H_1Rotate(E'', If[17 < e ≤ 18, ((e - 17) * π / 2), π / 2], A) → E'''Segment(H_1, E''') → t_1Dilate(D, If[19 < e ≤ 20, 20 - e, 0], B) → D'_1Segment(D, D'_1) → f_2Rotate(t'', If[18 < e ≤ 19, ((e - 18) * π / 2), π / 2], A) → t'''Dilate(D, If[20 < e ≤ 21, 21 - e, 0], E'') → D'_2Vector(D, D'_2) → u_2Translate(D, u_2) → D'_3Translate(D'_1, u_2) → I_1Segment(D'_3, I_1) → i_2Mirror(C, D) → C'_1Line(E'', f_2) → j_2Point(j_2) → J_1Angle(J_1, E'', E''') → γRotate(D'_3, If[21 < e ≤ 22, ((e - 21) * γ), γ], E'') → K_1Rotate(I_1, If[21 < e ≤ 22, ((e - 21) * γ), γ], E'') → L_1Segment(K_1, L_1) → k_2Polygon(E''', A, E'') → poly2, e'', e''', a_2