Zukei Level 1

Zukei Level 1
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2016-12-30 06:35
In collections Zukei Game
This example demonstrates geometric shapes in Zukei Level 1, involving concepts such as polygons, parallel lines, and diagonals. Using GeoGebra commands like Polygon, Segment, and Intersect, various shapes such as parallelograms, trapezoids, rhombuses, rectangles, and squares can be constructed. Suitable for high-grade elementary and junior high school students learning geometric construction.

GeoGebra Commands & Parameters

  1. Sort(triSides) → TriSidesSort
  2. Element(TriSidesSort, 1) → sideA
  3. Element(TriSidesSort, 2) → sideB
  4. Element(TriSidesSort, 3) → sideC
  5. Element(answerList, numQuestion) → question
  6. If(square, "Square", isoTrapezoid, "Isosceles Trapezoid", trapezoid, "Trapezoid", isQuad, "Quadrilateral", " ", rectangle, "Rectangle", rhombus, "Rhombus", parallelogram, "Parallelogram", kite, "Kite") → quadText
  7. Polygon(A, F, F_6, A_6) → poly1, f, g, h, i
  8. Length(list6) → a
  9. If(triRight, "Right", triAcute, "Acute", triObtuse, "Obtuse", " ") → triAngleText
  10. If(triEquilateral, "Equilateral", triIsosceles, "Isosceles", triScalene, "Scalene", " ") → triSideText
  11. If(isQuad, quadText, isTriangle, triText, "blank") → polyText
  12. If(correct, correctText, wrongText) → textCheck
  13. Intersect(h, i) → G
  14. Intersect(g, h) → H
  15. Polygon(G, H, I, J) → poly2, g_1, h_1, i_1, j
  16. Point(j) → K
  17. Point(h_1) → L
  18. Segment(K, L) → l
  19. If(triIsosceles ∨ triEquilateral ∨ isoTrapezoid, "an", "a") → anText2
  20. If(question ≟ "Isosceles Right Triangle" ∨ question ≟ "Isosceles Triangle", "an", "a") → anText1
  21. If(triIsosceles, "Isosceles", "") → triIsoscelesText
  22. If(triRight ∧ triIsosceles, "Isosceles Right Triangle", triRight, "Right Triangle", triIsosceles, "Isosceles Triangle", triText) → triRightText
  23. If(isQuad, quadText, isTriangle, triRightText, "blank") → polyTextAlt