Rugby Shape and Its Perimeter

Rugby Shape and Its Perimeter
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2019-05-13 07:35
This example demonstrates the rugby shape and its perimeter calculation. Key mathematical concepts include circles, isosceles triangles, and symmetry. Using GeoGebra commands such as Point, Circle, Intersect, Rotate, etc., the rugby shape is constructed and its perimeter is calculated. Suitable for middle school and above students to learn geometric construction and perimeter calculation.

GeoGebra Commands & Parameters

  1. Point(a) → A
  2. Point(a) → B
  3. Circle(A, B) → c
  4. Intersect(c, a, 2) → C
  5. Rotate(C, angC°, A) → C'
  6. Rotate(A, (180 - angC - angD)°, C') → A'
  7. Ray(C', A') → b
  8. Intersect(a, b) → F
  9. Distance(C', F) → C'F
  10. Angle(C, A, C') → α
  11. Rotate(C, ((-angC))°, A) → C'_1
  12. Angle(C, A, C'_1) → β
  13. Circle(D, E) → d
  14. Rotate(E, angD°, D) → E'
  15. Angle(E, D, E') → γ
  16. Rotate(E, ((-angD))°, D) → E'_1
  17. Angle(E, D, E'_1) → δ
  18. Angle(A, C', A') → ε
  19. Point(c) → H
  20. Rotate(H, ((2 * angC))°, A) → H'
  21. Angle(H, A, H') → ζ
  22. CircleArc(A, H, H') → e
  23. Point(d) → I
  24. Rotate(I, ((2 * angD))°, D) → I'
  25. Angle(I, D, I') → η
  26. CircleArc(D, I, I') → f
  27. Segment(A, C') → g
  28. Segment(D, C') → h