Lights Out! by David Radcliffe

Lights Out! by David Radcliffe
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2011-10-21 12:48
In collections Games
This is a classic electronic puzzle game version where the goal is to turn off all the lights by clicking on them. The example involves geometric construction and vector concepts. It uses commands like Intersect, Point, Vector, and Circle, suitable for middle school and above students to learn geometry and logical thinking.

GeoGebra Commands & Parameters

  1. Intersect(xAxis, yAxis) → B
  2. Point(xAxis) → C
  3. Vector(B, C) → vx
  4. Circle((1, 1), 0.4) → c11
  5. Circle((2, 1), 0.4) → c21
  6. Circle((3, 1), 0.4) → c31
  7. Vector(B, D) → vy
  8. Circle((1, 2), 0.4) → c12
  9. Circle((1, 3), 0.4) → c13
  10. Circle((1.02, 4), 0.4) → c14
  11. Circle((2, 2), 0.4) → c22
  12. Circle((2, 3), 0.4) → c23
  13. Circle((3.02, 2), 0.4) → c32
  14. Circle((3, 3), 0.4) → c33
  15. Circle((3, 4), 0.4) → c34
  16. Circle((4, 3), 0.4) → c43
  17. Circle((4, 4), 0.4) → c44
  18. Circle((5, 1), 0.4) → c51
  19. Circle((5, 2), 0.4) → c52
  20. Circle((5, 3), 0.4) → c53
  21. Circle((5, 4), 0.4) → c54
  22. Circle((1, 5), 0.4) → c15
  23. Circle((2, 4), 0.4) → c24
  24. Circle((2, 5), 0.4) → c25
  25. Circle((4, 5), 0.4) → c45
  26. Circle((5, 5), 0.4) → c55
  27. Circle((3, 5), 0.4) → c35
  28. Circle((4, 1), 0.4) → c41
  29. Circle((4, 2), 0.4) → c42

AI Drawing Prompt Reference

Draw a grid of overlapping circles centered near the origin of a coordinate system, with some circles slightly smaller at the edges. The grid is roughly a 6x6 rectangle. Represent vectors showing directions to the right and upwards from the center and mark key points along these vectors. The entire image illustrates geometric construction and vector concepts, suitable for learning geometry and logical thinking.
The prompt above was compiled from the original drawing commands and is for reference only.