IM Alg1.1.9 Practice: Technological Graphing
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GeoGebra Commands & Parameters
Corner(1) → c1Corner(3) → c3Textfield(xxmin) → InputBox1Textfield(xxmax) → InputBox2Textfield(yymax) → InputBox4Textfield(yymin) → InputBox3Polygon(B1, A1, A2, C2) → q1, b1, f, g, c2Polygon(B2, A2, A3, C3) → q2, b2, h, i, lPolygon(B3, A3, A4, C1) → q3, b3, m, n, pPolygon(B4, A4, A5, C5) → q4, b4, q, r, c5Polygon(B5, C6, A6, A5) → q5, b5, c6, s, tPolygon(B6, C7, A7, A6) → q6, b6, c7, a, cPolygon(B7, C8, A8, A7) → q7, b7, c8, d, ePolygon(B8, C9, A9, A8) → q8, b8, c9, f_1, g_1Polygon(B9, C10, A10, A9) → q9, b9, c10, h_1, i_1Polygon(B10, C11, A11, A10) → q10, b10, c11, j_1, k_1Polygon(B11, C12, A12, A11) → q11, b11, c12, l_1, m_1Polygon(B12, C13, A13, A12) → q12, b12, c13, n_1, p_1Polygon(B13, C14, A14, A13) → q13, b13, c14, q_1, r_1Polygon(B14, C15, A15, A14) → q14, b14, c15, s_1, t_1Polygon(B15, C16, A16, A15) → q15, b15, c16, a_1, b_1Polygon(B16, C17, A17, A16) → q16, b16, c17, c_1, d_1Polygon(B17, C18, A18, A17) → q17, b17, c18, e_1, f_2Polygon(B18, C19, A19, A18) → q18, b18, c19, g_2, h_2Polygon(B19, C20, A20, A19) → q19, b19, c20, i_2, j_2Polygon(B20, C21, A, A20) → q20, b20, c21, a_2, k_2Textfield(a1) → InputBox5Textfield(a2) → InputBox6Textfield(a3) → InputBox7Textfield(a4) → InputBox8Textfield(a5) → InputBox9Textfield(a6) → InputBox10Textfield(a7) → InputBox11Textfield(a8) → InputBox12Textfield(a9) → InputBox13Textfield(a10) → InputBox14Textfield(a11) → InputBox15Textfield(a12) → InputBox16Textfield(a13) → InputBox17Textfield(a14) → InputBox18Textfield(a15) → InputBox19Textfield(a16) → InputBox20Textfield(a17) → InputBox21Textfield(a18) → InputBox22Textfield(a19) → InputBox23Textfield(a20) → InputBox24If(SelectedIndex[list] < 20, 20, 22) → oIf(SelectedIndex[list] < 20, 20, 22) → uIf(SelectedIndex[list] < 20, 20, 22) → vIf(SelectedIndex[list] < 20, 20, 22) → w
AI Drawing Prompt Reference
Create a dynamic tiling-style figure on a coordinate plane. Start by adding interactive input boxes for the left/right limits and bottom/top limits of the visible region. Using these limits, generate a sequence of adjacent polygons arranged in continuous strips across the plane, where neighboring polygon cells share endpoints so the pieces fit together. Add additional input boxes to control key parameters of the polygon vertices so the entire arrangement changes when the values are adjusted. Finally, include a conditional display/switch governed by the current selected index so the figure can toggle between two states (based on whether the index is below a threshold).
The prompt above was compiled from the original drawing commands and is for reference only.