Hundred Grid
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This example demonstrates a 1-100 hundred grid, useful for counting and math games. Core math concepts include sequences, coordinate geometry, and statistical characteristics. Construction highlights the use of GeoGebra commands like Sequence, Flatten, Element, Textfield, If, and Corner. Suitable for elementary and middle school mathematics education for basic number sense and statistical concept learning.
GeoGebra Commands & Parameters
Sequence(Sequence[Point[{i, 0 - j}], i, 0, 10], j, 0, 10) → list1Sequence(Sequence[Polygon[Element[list1, i, j] + (0, -1), Element[list1, i, j] + (1, -1), 4], j, 1, 10], i, 1, 10) → list2Flatten(list2) → list3Element(list3, 1) → poly1Element(list3, 2) → poly2Element(list3, 3) → poly3Element(list3, 4) → poly4Element(list3, 5) → poly5Element(list3, 6) → poly6Element(list3, 7) → poly7Element(list3, 8) → poly8Element(list3, 9) → poly9Element(list3, 10) → poly10Element(list3, 11) → poly11Element(list3, 12) → poly12Element(list3, 13) → poly13Element(list3, 14) → poly14Element(list3, 15) → poly15Element(list3, 16) → poly16Element(list3, 17) → poly17Element(list3, 18) → poly18Element(list3, 19) → poly19Element(list3, 20) → poly20Element(list3, 21) → poly21Element(list3, 22) → poly22Element(list3, 23) → poly23Element(list3, 24) → poly24Element(list3, 25) → poly25Element(list3, 26) → poly26Element(list3, 27) → poly27Element(list3, 28) → poly28Element(list3, 29) → poly29Element(list3, 30) → poly30Element(list3, 31) → poly31Element(list3, 32) → poly32Element(list3, 33) → poly33Element(list3, 34) → poly34Element(list3, 35) → poly35Element(list3, 36) → poly36Element(list3, 37) → poly37Element(list3, 38) → poly38Element(list3, 39) → poly39Element(list3, 40) → poly40Element(list3, 41) → poly41Element(list3, 42) → poly42Element(list3, 43) → poly43Element(list3, 44) → poly44Element(list3, 45) → poly45Element(list3, 46) → poly46Element(list3, 47) → poly47Element(list3, 48) → poly48Element(list3, 49) → poly49Element(list3, 50) → poly50Element(list3, 51) → poly51Element(list3, 52) → poly52Element(list3, 53) → poly53Element(list3, 54) → poly54Element(list3, 55) → poly55Element(list3, 56) → poly56Element(list3, 57) → poly57Element(list3, 58) → poly58Element(list3, 59) → poly59Element(list3, 60) → poly60Element(list3, 61) → poly61Element(list3, 62) → poly62Element(list3, 63) → poly63Element(list3, 64) → poly64Element(list3, 65) → poly65Element(list3, 66) → poly66Element(list3, 67) → poly67Element(list3, 68) → poly68Element(list3, 69) → poly69Element(list3, 70) → poly70Element(list3, 71) → poly71Element(list3, 72) → poly72Element(list3, 73) → poly73Element(list3, 74) → poly74Element(list3, 75) → poly75Element(list3, 76) → poly76Element(list3, 77) → poly77Element(list3, 78) → poly78Element(list3, 79) → poly79Element(list3, 80) → poly80Element(list3, 81) → poly81Element(list3, 82) → poly82Element(list3, 83) → poly83Element(list3, 84) → poly84Element(list3, 85) → poly85Element(list3, 86) → poly86Element(list3, 87) → poly87Element(list3, 88) → poly88Element(list3, 89) → poly89Element(list3, 90) → poly90Element(list3, 91) → poly91Element(list3, 92) → poly92Element(list3, 93) → poly93Element(list3, 94) → poly94Element(list3, 95) → poly95Element(list3, 96) → poly96Element(list3, 97) → poly97Element(list3, 98) → poly98Element(list3, 99) → poly99Element(list3, 100) → poly100Textfield(starttext) → InputStartTextfield(finishtext) → InputFinishTextfield(skipbytext) → InputSkipByIf(show100 ≟ true, Sequence[Text[i, Centroid[Element[list3, i]] + (adjusthor, adjustvert)], i, 1, 100], Sequence[Text[i - 1, Centroid[Element[list3, i]] + (adjusthor, adjustvert)], i, 1, 100]) → list4Corner(5) → CanvasSizeSequence(Segment[(i, 0), (i, -10)], i, 0, 10) → list5Sequence(Segment[(0, (-i)), (10, (-i))], i, 0, 10) → list6