Congruent Triangles Demo

Congruent Triangles Demo
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2016-09-29 23:20
This example demonstrates the properties and criteria of congruent triangles. It involves core mathematical concepts like congruence, triangles, continuity, unit circle, linear functions, 2D vectors, and fractal geometry. Construction highlights include commands and objects such as Segment, Angle, Circle, Point, Rotate, Line, Polygon, DynamicCoordinates, If, Intersect. Suitable for high school students learning geometric constructions and proofs, understanding complex geometric relationships.

GeoGebra Commands & Parameters

  1. Segment(C, A) → b
  2. Angle(A, C, B) → γ_c
  3. Segment(B, C) → a_c
  4. Segment(A, B) → c_c
  5. Angle(B, A, C) → α_c
  6. Angle(C, B, A) → β_c
  7. Circle(H, c_c) → k_{cSSA}
  8. Circle(H, a_c) → p_{aSSA}
  9. Point(p_{aSSA}) → I
  10. Point(k_{cSSA}) → J
  11. Circle(I, b) → q_{bSSA}
  12. Segment(H, I) → l
  13. Segment(H, J) → m
  14. Rotate(H, (-γ_c), I) → H'
  15. Angle(H', I, H) → δ
  16. Line(H', I) → d
  17. Point(d) → D
  18. Polygon(C, A, B) → poly1, b_{O}, c_{O}, a_{O}
  19. Polygon(H, J, D, I) → poly2_1, h, j, b_{SSAc}, i
  20. DynamicCoordinates(D, If[Distance[D, J] < 0.13, x(J), x(D)], If[Distance[D, J] < 0.13, y(J), y(D)]) → E
  21. Segment(E, I) → b_{SSA}
  22. Polygon(H, I, E) → poly3, e_1, h_1, i_1
  23. If(poly1 - 1.5 ≤ poly2_1 ≤ poly1 + 1.5 ∧ E ≟ J, true, false) → g
  24. Circle(H_1, c_c) → k_{cSSS}
  25. Circle(H_1, a_c) → p_{aSSS}
  26. Point(p_{aSSS}) → I_1
  27. Point(k_{cSSS}) → J_1
  28. Circle(I_1, b) → q_{bSSS}
  29. Segment(H_1, I_1) → l_1
  30. Segment(H_1, J_1) → m_1
  31. Point(q_{bSSS}) → K_1
  32. Segment(I_1, K_1) → n_1
  33. Segment(B, A) → c
  34. Segment(A, C) → b_c
  35. Segment(B, C) → a
  36. DynamicCoordinates(K_1, If[Distance[J_1, K_1] < 0.13, x(J_1), x(K_1)], If[Distance[K_1, J_1] < 0.13, y(J_1), y(K_1)]) → F
  37. Polygon(J_1, H_1, I_1) → poly4, i_2, j_2, h_2
  38. Point(p_{aSSS}) → G
  39. Segment(H_1, G) → e
  40. Rotate(G, β_c, H_1) → G'
  41. Angle(G, H_1, G') → α
  42. Line(H_1, G') → f
  43. Intersect(k_{cSSA}, f, 2) → K
  44. Segment(G, L) → k
  45. Segment(H_1, K) → n
  46. DynamicCoordinates(L, If[Distance[K, L] < 0.13, x(K), x(L)], If[Distance[L, K] < 0.13, y(K), y(L)]) → M
  47. Polygon(H_1, G, M) → poly2, m_2, h_3, g_1
  48. Point(p_{aSSS}) → N
  49. Rotate(N, β_c, H_1) → N'
  50. Angle(N, H_1, N') → β
  51. Rotate(H_1, α_c, N') → O
  52. Line(H_1, N) → p
  53. Segment(H_1, N) → s
  54. Line(H_1, N') → q
  55. Point(q) → P
  56. Rotate(H_1, α_c, P) → Q
  57. Angle(H_1, P, Q) → γ
  58. Line(P, Q) → r
  59. Segment(H_1, P) → t
  60. Point(r) → R
  61. Segment(P, R) → a_1
  62. DynamicCoordinates(R, If[Distance[N, R] < 0.13, x(N), x(R)], If[Distance[R, N] < 0.13, y(N), y(R)]) → S
  63. Polygon(S, H_1, P) → poly5, p_1, s_1, h_4
  64. Point(p_{aSSA}) → T
  65. Rotate(T, β_c, H_1) → T'
  66. Angle(T, H_1, T') → ε
  67. Rotate(H_1, (-γ_c), T) → U
  68. Angle(U, T, H_1) → ζ
  69. Line(H_1, T') → b_1
  70. Line(U, T) → c_1
  71. Segment(H_1, T) → d_1
  72. Point(c_1) → V
  73. Point(b_1) → W
  74. DynamicCoordinates(W, If[Distance[V, W] < 0.13, x(V), x(W)], If[Distance[V, W] < 0.13, y(V), y(W)]) → Z
  75. Segment(Z, H_1) → f_1
  76. Segment(V, T) → k_1
  77. Polygon(H_1, V, T) → poly6, t_1, h_5, v
  78. Rotate(A_1, β_c, H_1) → B_1
  79. Angle(A_1, H_1, B_1) → η
  80. Line(H_1, B_1) → r_1
  81. Rotate(H_1, (-γ_c), A_1) → C_1
  82. Angle(C_1, A_1, H_1) → θ
  83. Line(C_1, A_1) → a_2
  84. Intersect(r_1, a_2) → D_1
  85. Angle(H_1, D_1, A_1) → ι
  86. Segment(H_1, A_1) → q_1
  87. Segment(D_1, A_1) → b_2
  88. Segment(D_1, H_1) → c_2
  89. Polygon(A_1, H_1, D_1) → poly7, d_2, a_3, h_6
  90. If(a - 0.1 ≤ q_1 ≤ a + 0.1, true, false) → g_2
  91. Polygon(H_1, D_1, A_1) → poly8, a_4, h_7, d_3

AI Drawing Prompt Reference

Draw a triangle ABC, then construct two circles around point H with radii c_c and a_c. Find points I and J on these circles, then construct a circle with center I and radius b, finding point D. Draw triangles ABC and HJD, dynamically adjust the position of D. Next, construct triangles HJD and HID, find point E and dynamically adjust its position. Finally, construct triangles HID and HIG, find point F and dynamically adjust its position.
The prompt above was compiled from the original drawing commands and is for reference only.