三角数的无字证明

三角数的无字证明
几何画板及绘图内容加载中,请稍等……
2018-06-15 20:53
这个范例通过几何图形展示了三角数的性质。它涉及的核心数学概念是数列。通过使用GeoGebra命令如Polygon、Point、Segment等,构建了一系列三角形,展示了三角数的生成过程。适合初中及以上学生学习数列和几何作图。

GeoGebra 命令及参数

  1. Polygon(A, B, 3) → poly1, f, g, h, C
  2. Point(poly1) → D
  3. Point(poly1) → E
  4. Polygon(A, D, 3) → poly2, i, j, k, F
  5. Polygon(A, E, 3) → poly3, l, m, n, G
  6. Segment(H, I) → p
  7. Segment(H_1, I_1) → p_1
  8. Polygon(H, I, 4) → poly4, q, r, s, t_3, J, K
  9. Polygon(H_1, I_1, 4) → poly5, a, b, c, d, L, M
  10. Segment(H_2, I_2) → p_2
  11. Polygon(H_2, I_2, 4) → poly4_1, q_1, r_1, s_1, t_1, J_1, K_1
  12. Segment(H_3, I_3) → p_3
  13. Polygon(H_3, I_3, 4) → poly5_1, a_1, b_1, c_1, d_1, L_1, M_1
  14. Segment(H, H_2) → e
  15. Segment(K, K_1) → f_1
  16. Segment(I, I_2) → g_1
  17. Segment(J, J_1) → h_1
  18. Segment(H_1, H_3) → i_1
  19. Segment(M, M_1) → j_1
  20. Segment(I_1, I_3) → k_1
  21. Segment(L, L_1) → l_1
  22. Point(f) → N
  23. Line(N, j) → m_1
  24. Point(f) → O
  25. Line(O, m) → n_1
  26. Point(n_1) → P
  27. Point(n_1) → Q
  28. Point(m_1) → R
  29. Point(m_1) → S
  30. Line(T, n_1) → e_1
  31. Line(U, m_1) → f_2
  32. Line(S, f) → g_2
  33. Line(Q, f) → h_2
  34. Intersect(g_2, f_2) → V
  35. Intersect(h_2, e_1) → W
  36. Intersect(g_2, poly1) → Z, A_1
  37. Intersect(g_2, e_1) → B_1
  38. Polygon(R, U, V, S) → q1, r_2, u, v, s_2
  39. Polygon(P, T, W, Q) → q2, p_4, t_2, w, q_2
  40. Segment(R, S) → i_2
  41. Segment(P, Q) → j_2
  42. Intersect(h, q_2) → C_1
  43. Intersect(h, t_2) → D_1
  44. Polygon(C_1, D_1, Q) → t1, q_3, c_2, d_2
  45. Polygon(A_2, B_2, 3) → poly1_1, f_3, g_3, h_3, C_3
  46. Point(poly1_1) → D_3
  47. Point(poly1_1) → E_1
  48. Polygon(A_2, E_1, 3) → poly3_1, l_2, m_2, n_3, G_1
  49. Point(f_3) → N_1
  50. Point(f_3) → O_1
  51. Line(O_1, m_2) → n_2
  52. Point(n_2) → P_1
  53. Line(T_1, n_2) → e_2
  54. Polygon(A_3, B_3, 3) → poly1_2, f_4, g_4, h_5, C_5
  55. Point(poly1_2) → D_5
  56. Point(poly1_2) → E_2
  57. Polygon(A_3, E_2, 3) → poly3_2, l_3, m_3, n_5, G_2
  58. Point(f_4) → N_2
  59. Point(f_4) → O_2
  60. Line(O_2, m_3) → n_4
  61. Point(n_4) → P_2
  62. Line(T_2, n_4) → e_3
  63. Polygon(C_1, D_1, Q) → t2, q_4, c_3, d_3
  64. Rotate(C_1, (3 * (t - 3)), S_1) → F_1
  65. Rotate(D_1, (3 * (t - 3)), S_1) → Q_1
  66. Rotate(Q, (3 * (t - 3)), S_1) → Q'
  67. Polygon(F_1, Q_1, Q') → t2', q', f_5, q_5
  68. Polygon(I_2, I, J, J_1) → q3, i_3, i_4, j_3, j_4
  69. Polygon(I_1, L, L_1, I_3) → q4, i_5, l_4, l_5, i_6
  70. Polygon(H_1, I_1, L, L_1, M_1, H_3) → poly6, h_4, i_7, l_6, l_7, m_4, h_6
  71. Polygon(H, I, J, J_1, K_1, H_2) → poly7, h_7, i_8, j_5, j_6, k_2, h_8
  72. Vector(R_1, U_1) → u_1
  73. Point(u_1) → V_1
  74. Vector(V_1, W_1) → w_1
  75. Vector(R_2, U_2) → u_2
  76. Vector(Z_1, C_2) → v_1
  77. Point(v_1) → D_2
  78. Vector(D_2, F_2) → v_2
  79. Vector(Z_2, C_4) → v_4
  80. Vector(J_2, K_2) → w_2
  81. Point(w_2) → L_2
  82. Vector(L_2, M_2) → a_2
  83. Vector(R_3, U_3) → u_3
  84. Point(u_3) → V_2
  85. Vector(V_2, W_2) → w_3
  86. Vector(R_4, U_4) → u_4
  87. Point(u_4) → V_3

AI 绘图提示语参考

画一个几何图形来展示三角数的性质,通过构建一系列三角形来体现三角数的生成过程。首先绘制一个三角形,然后在三角形的基础上逐步添加新的三角形,形成多个层级的几何结构。用线段连接关键点,形成多个四边形和新的三角形。最后,在图形中添加一些辅助线段和交点,以强调三角数的数学性质。
以上提示语为根据原始绘图命令整理而来,仅供参考。