旋转木马的水平与垂直速度分量
几何画板及绘图内容加载中,请稍等……
所属专题
Math Year 4 Unit 1
该范例演示了旋转木马在水平和垂直方向上的速度分量。涉及的核心数学概念包括向量和三角函数。通过使用GeoGebra命令如Intersect、Circle、Tangent等,可以构造出旋转木马的运动轨迹。适合高中物理和数学教学使用。
GeoGebra 命令及参数
Intersect(xAxis, yAxis) → CenterCircle(Center, 1) → MerryGoRoundTangent(Release, MerryGoRound) → f,Point(f) → RateRay(Release, Rate) → PathSegment(Center, Release) → gLine(Center, B) → hOrthogonalLine(Release, h) → iIntersect(i, h) → DIntersect(h, i) → EIntersect(h, g) → FIntersect(g, h) → GAngle(D, Center, Release) → βPoint(i) → HAngle(H, Release, Rate) → γOrthogonalLine(Rate, i) → jIntersect(j, i) → ADistance(Rate, Release) → distanceRateReleaseSegment(Release, A) → kSegment(A, Rate) → lAngle(Rate, Release, A) → δ