几何变换与平行四边形演示
几何画板及绘图内容加载中,请稍等……
所属专题
My 3D Collection
①本范例演示了通过点a, b, c, d构造平行四边形及函数f的图像变换;②涉及的核心数学概念包括几何变换(平移)、平行四边形性质、函数图像变换;③作图要点:使用Segment命令绘制线段,Surface命令生成函数表面,对象包括f, a, b, c, d, e, g, h, i, j, k, l;④适合高中数学教学,用于理解几何变换与函数图像的关系。
GeoGebra 命令及参数
Segment((0, 0, -1.5), (0, 0, 1.5)) → fSurface(((0.5 * cos(t)) * sin(f)), ((0.5 * sin(t)) * sin(f)), 1.5 + (0.2 * cos(f)), t, 0, (2 * π), f, 0, π) → aSurface(1 + (cos(t) * sin(f)), ((0.3 * sin(t)) * sin(f)), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → bSurface((cos(60°) * (1 + (cos(t) * sin(f)))) - (sin(60°) * ((0.3 * sin(t)) * sin(f))), (sin(60°) * (1 + (cos(t) * sin(f)))) + (cos(60°) * ((0.3 * sin(t)) * sin(f))), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → cSurface((cos(120°) * (1 + (cos(t) * sin(f)))) - (sin(120°) * ((0.3 * sin(t)) * sin(f))), (sin(120°) * (1 + (cos(t) * sin(f)))) + (cos(120°) * ((0.3 * sin(t)) * sin(f))), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → dSurface((-(1 + (cos(t) * sin(f)))) - (0 * ((0.3 * sin(t)) * sin(f))), (0 * (1 + (cos(t) * sin(f)))) + (-(((0.3 * sin(t)) * sin(f)))), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → eSurface((cos(240°) * (1 + (cos(t) * sin(f)))) - (sin(240°) * ((0.3 * sin(t)) * sin(f))), (sin(240°) * (1 + (cos(t) * sin(f)))) + (cos(240°) * ((0.3 * sin(t)) * sin(f))), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → gSurface((cos(300°) * (1 + (cos(t) * sin(f)))) - (sin(300°) * ((0.3 * sin(t)) * sin(f))), (sin(300°) * (1 + (cos(t) * sin(f)))) + (cos(300°) * ((0.3 * sin(t)) * sin(f))), 1.4 + (0.08 * cos(f)), t, 0, (2 * π), f, 0, π) → hSurface(1.2 + (1.2 * cos(f)), (sin(t) * sin(f)), -1 - (cos(t) * sin(f)), t, (5 / 6 * π), (7 / 6 * π), f, 0, π) → iSurface((cos(120°) * (1.2 + (1.2 * cos(f)))) - (sin(120°) * (sin(t) * sin(f))), (sin(120°) * (1.2 + (1.2 * cos(f)))) + (cos(120°) * (sin(t) * sin(f))), -1 - (cos(t) * sin(f)), t, (5 / 6 * π), (7 / 6 * π), f, 0, π) → jSurface((cos(240°) * (1.2 + (1.2 * cos(f)))) - (sin(240°) * (sin(t) * sin(f))), (sin(240°) * (1.2 + (1.2 * cos(f)))) + (cos(240°) * (sin(t) * sin(f))), -1 - (cos(t) * sin(f)), t, (5 / 6 * π), (7 / 6 * π), f, 0, π) → kSurface(((0.51 * cos(t)) * sin(f)), ((0.51 * sin(t)) * sin(f)), 1.5 + (0.21 * cos(f)), t, 0, (2 * π), f, (2 / 3 * π), π) → l
AI 绘图提示语参考
绘制一个平行四边形,使用点a、b、c、d作为顶点。首先画出点a、b、c、d,然后通过平移函数f的图像来展示几何变换。先画出f的图像,接着画出a、b、c、d、e、g、h、i、j、k、l,最后通过平移变换展示函数图像的变化。
以上提示语为根据原始绘图命令整理而来,仅供参考。