恒定速率填充容器
几何画板及绘图内容加载中,请稍等……
①本范例演示了在恒定速率下填充容器的过程,通过动态图形展示液面上升的轨迹;②涉及的核心数学概念包括函数图像、逻辑推理、几何图形绘制、除法运算、中值计算以及棱柱体积计算;③作图要点提炼自构造摘要,使用了PointIn、Polygon、Point、Mirror、If、Arc、Join、Min、PolyLine、Intersect、Segment、RotateText等GeoGebra命令和对象,实现了动态液面和容器的精确绘制;④适合高中数学教学,用于讲解函数图像、几何体积及动态几何作图。
GeoGebra 命令及参数
PointIn((x ≤ 2.5) ∧ (x ≥ 0.01) ∧ (y ≥ 0.01) ∧ (y ≤ 5)) → A2Polygon(Join[{Reverse[A1:A5], B1:B5}]) → poly5'Polygon(Join[{Reverse[A1:A3], B1:B3}]) → poly3'Point(Segment[(0, 0), (3, 0)]) → A1Mirror(A1, x = 3) → B1PointIn((x ≤ 2.49) ∧ (x ≥ 0) ∧ (y ≥ y(A2) + 0.01) ∧ (y ≤ 5.01)) → A3PointIn((x ≤ 2.5) ∧ (x ≥ 0.01) ∧ (y ≥ y(A3) + 0.01) ∧ (y ≤ 5.02)) → A4PointIn((x ≤ 2.49) ∧ (x ≥ 0) ∧ (y ≥ y(A4) + 0.01) ∧ (y ≤ 5.03)) → A5Mirror(A5, x = 3) → B5Mirror(A4, x = 3) → B4Mirror(A3, x = 3) → B3Mirror(A2, x = 3) → B2Mirror(A6, x = 3) → B6Polygon(A6, A5, B5, B6, A4, A3, A2, A1, B1, B2, B3, B4) → poly6, a6, b4_1, b5, b6, a5, a4_1, a3_1, a2_2, a1_3, b1_3, b2_2, b3_1Polygon(Join[{Reverse[A1:A2], B1:B2}]) → poly2'Polygon(Join[{Reverse[A1:A4], B1:B4}]) → poly4'If(t < C1, 0, 1) → hArc(Circle[A7, A8, A9], A7, A9) → cMirror(A7, x = 3) → B7Mirror(A7, x = 3) → A7'Mirror(A9, x = 3) → A9'Arc(Mirror[Circle[A7, A8, A9], x = 3], A7', A9') → c'Join({Reverse[A7:A1], B1:B7}) → list1Min(5.04, If[t < C1, (-3 + x(A1) + sqrt((3 - x(A1))^(2) + ((t * poly6) * ((-x(A2)) + x(A1)) / (y(A2) - y(A1))))) / (((-x(A2)) + x(A1)) / (y(A2) - y(A1))), If[t < C2, y(A2) + (-3 + x(A2) + sqrt((3 - x(A2))^(2) + (((t - C1) * poly6) * ((-x(A3)) + x(A2)) / (y(A3) - y(A2))))) / (((-x(A3)) + x(A2)) / (y(A3) - y(A2))), If[t < C3, y(A3) + (-3 + x(A3) + sqrt((3 - x(A3))^(2) + (((t - C2) * poly6) * ((-x(A4)) + x(A3)) / (y(A4) - y(A3))))) / (((-x(A4)) + x(A3)) / (y(A4) - y(A3))), If[t < C4, y(A4) + (-3 + x(A4) + sqrt((3 - x(A4))^(2) + (((t - C3) * poly6) * ((-x(A5)) + x(A4)) / (y(A5) - y(A4))))) / (((-x(A5)) + x(A4)) / (y(A5) - y(A4))), y(A5) + (-3 + x(A5) + sqrt((3 - x(A5))^(2) + (((t - C4) * poly6) * ((-x(A6)) + x(A5)) / (y(A6) - y(A5))))) / (((-x(A6)) + x(A5)) / (y(A6) - y(A5)))]]]]) → aPolyLine(list1) → gIntersect(f, g) → A, BPolygon(A, A1, B1, B) → poly1, a_1, a1, b1, bPolygon(A, A2, A1, B1, B2, B) → poly2, a_2, a2, a1_1, b1_1, b2, b_1Polygon(A, A3, A2, A1, B1, B2, B3, B) → poly3, d, e, f_1, g_1, h_1, i_1, j_1, k_1Polygon(A, A4, A3, A2, A1, B1, B2, B3, B4, B) → poly4, a_3, b_2, a4, a3, a2_1, a1_2, b1_2, b2_1, b3, b4Segment(A, B) → l_1Polygon(A, A5, B5, B, A4, A3, A2, A1, B1, B2, B3, B4) → poly5, i, s, m_1, n_1, j, k, l, m, n, p, q, rRotateText(text1, 90°) → text3
AI 绘图提示语参考
画一个容器逐渐被水填满的动态过程,展示水面上升的函数图像。容器为对称的圆柱体,底部从左到右依次有五个点,水面从左到右逐渐上升,用不同颜色的多边形表示水面和容器,水面用多段弧线连接,水面高度随时间变化,用函数图像表示,容器和水面之间用线段连接,整体动态展示水面的上升过程。
以上提示语为根据原始绘图命令整理而来,仅供参考。