探索矩形性质 by ChiRho Riemann
几何画板及绘图内容加载中,请稍等……
①本范例演示矩形的几何性质,包括对边平行、四个角为直角等;②涉及核心数学概念有坐标几何、三角函数、线性函数、切线等;③作图要点运用了Line, OrthogonalLine, Point, Intersect, Polygon, PointIn, Angle, Segment, Midpoint, Rotate等GeoGebra命令;④适合高中数学教学,用于加深对矩形性质及相关数学工具的理解。
GeoGebra 命令及参数
Line(A, B) → fOrthogonalLine(B, f) → gPoint(g) → COrthogonalLine(C, g) → hOrthogonalLine(A, f) → iIntersect(h, i) → DPolygon(A, B, C, D) → poly1, a, b, c, dPointIn(poly1) → Pointpoly1Angle(poly1) → α, β, γ, δPolygon(A, B, C, D) → poly2, a_1, b_1, c_1, d_1Segment(A, C) → lSegment(B, D) → mPolygon(A, C, B) → poly3, b_2, a_2, c_2Polygon(A, C, D) → poly4, d_2, a_3, c_3Midpoint(A, C) → ERotate(A, (-ε), E) → A'Rotate(C, (-ε), E) → C'Rotate(D, (-ε), E) → D'Polygon(A', C', D') → poly4', d', a', c'Polygon(D, A, B) → poly5, b_3, d_3, a_4Polygon(D, B, C) → poly6, c_4, d_4, b_4Rotate(D, ζ, E) → D'_1Rotate(B, ζ, E) → B'Rotate(C, ζ, E) → C'_1Polygon(D'_1, B', C'_1) → poly6', c'_1, d'_1, b'Intersect(l, m) → FSegment(D, F) → sSegment(F, B) → tSegment(A, F) → f_1Segment(F, C) → g_1
AI 绘图提示语参考
绘制一个矩形,包含四个顶点A、B、C、D,其中AB和CD平行且相等,AD和BC平行且相等。构造矩形的对角线AC和BD,找到它们的交点F。旋转矩形的顶点A、C、D,分别得到A'、C'、D',并绘制新的矩形A'C'D'。绘制矩形的中点E,并围绕E旋转矩形的顶点D、B、C,分别得到D'₁、B'、C'₁,绘制新的矩形D'₁B'C'₁。
以上提示语为根据原始绘图命令整理而来,仅供参考。