平行四边形对角线平行线全等线段动态演示

平行四边形对角线平行线全等线段动态演示
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2017-05-20 09:12
这个GeoGebra范例动态演示了在平行四边形中,绘制一条平行于某条对角线的直线时,所产生全等线段的几何现象。涉及的核心数学概念包括平行四边形的性质、对角线的特性、平行线的性质以及全等线段的判定。作图要点方面,从构造摘要中提炼出使用了Ray、Rotate、Line、Point、Intersect、Segment、Angle、Min、Circle、Dilate、CircleSector、Vector、Translate、Polygon、Midpoint等GeoGebra命令,构建了如点A、B、C、D,线f、g、h等对象,通过交互操作展示几何关系。适合初中或高中几何课程,用于辅助讲解全等和平行四边形相关定理。

GeoGebra 命令及参数

  1. Ray(A, B) → f
  2. Rotate(B, a°, A) → B'
  3. Ray(A, B') → g
  4. Line(B, g) → h
  5. Point(g) → C
  6. Line(C, f) → i
  7. Intersect(h, i) → D
  8. Segment(C, D) → g_3
  9. Line(A, D) → t_1
  10. Segment(A, C) → f_3
  11. Point(f_3) → U
  12. Line(U, t_1) → f_2
  13. Angle(B, A, B') → α
  14. Segment(C, D) → j
  15. Segment(A, B) → k
  16. Segment(B, D) → l
  17. Segment(A, C) → m
  18. Min(m, k) → b
  19. Circle(C, (0.2 * b)) → d
  20. Circle(A, (0.2 * b)) → e
  21. Circle(B, (0.2 * b)) → p
  22. Circle(D, (0.2 * b)) → c
  23. Intersect(e, k, 1) → E
  24. Intersect(e, m, 1) → F
  25. Intersect(p, k, 1) → G
  26. Intersect(p, l, 1) → H
  27. Intersect(d, g, 2) → I
  28. Ray(C, I) → q
  29. Intersect(c, h, 2) → J
  30. Ray(D, J) → r
  31. Intersect(c, i, 2) → K
  32. Ray(D, K) → s
  33. Dilate(A, If[0 < o ≤ 1, 1 - o, 0], B) → A'
  34. Segment(A, A') → t
  35. Rotate(E, If[1 < o ≤ 2, ((o - 1) * α), α], A) → E'
  36. CircleSector(A, E, E') → c_1
  37. Dilate(A, If[2 < o ≤ 3, 3 - o, 0], C) → A'_1
  38. Vector(A, A'_1) → u
  39. Translate(c_1, u) → d_1
  40. Segment(A, A'_1) → f_1
  41. Dilate(C, If[3 < o ≤ 4, 4 - o, 0], D) → C'
  42. Vector(C, C') → v
  43. Translate(d_1, v) → e_1
  44. Segment(C, C') → g_1
  45. Dilate(D, If[4 < o ≤ 5, 5 - o, 0], B) → D'
  46. Segment(D, D') → h_1
  47. Polygon(A, B, D, C) → poly1, a_1, b_1, d_2, c_2
  48. Dilate(A, If[5.5 < o ≤ 6.5, 6.5 - o, 0], C) → A'_2
  49. Vector(A, A'_2) → w
  50. Translate(A, w) → A'_3
  51. Translate(A', w) → A''
  52. Dilate(A, If[6.5 < o ≤ 7.5, 7.5 - o, 0], B) → A'_4
  53. Vector(A, A'_4) → u_1
  54. Translate(A, u_1) → A'_5
  55. Translate(A'_1, u_1) → L
  56. Rotate(D, If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], B) → D'_2
  57. Rotate(D', If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], B) → D''
  58. Rotate(C, If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], D) → C'_2
  59. Rotate(C', If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], D) → C''
  60. Rotate(A, If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], C) → A'_7
  61. Rotate(A'_1, If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], C) → M
  62. Rotate(A, If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], A) → A'_8
  63. Rotate(A', If[6 < o ≤ 7, ((-(o - 6)) * π / 3), ((-π)) / 3], A) → A''_1
  64. Rotate(D, If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], D) → D'_3
  65. Rotate(D', If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], D) → D''_1
  66. Rotate(C, If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], C) → C'_3
  67. Rotate(C', If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], C) → C''_1
  68. Rotate(A, If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], A) → A'_9
  69. Rotate(A'_1, If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], A) → N
  70. Rotate(A, If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], B) → A'_{10}
  71. Rotate(A', If[7 < o ≤ 8, ((o - 7) * π / 3), π / 3], B) → A''_2
  72. Intersect(g_3, f_2) → V
  73. Segment(B, V) → g_2
  74. Segment(B, U) → h_2
  75. Intersect(t_1, h_2) → W
  76. Intersect(t_1, g_2) → Z
  77. Segment(A, W) → i_2
  78. Segment(W, Z) → j_2
  79. Segment(Z, D) → k_2
  80. Segment(W, U) → l_2
  81. Segment(W, B) → m_2
  82. Segment(B, Z) → n_2
  83. Segment(Z, V) → p_2
  84. Min({i_2, j_2, k_2, l_2, m_2, n_2, p_2}) → o_1
  85. Line(V, B) → q_2
  86. Line(B, U) → r_2
  87. Line(A, D) → s_2
  88. Circle(Z, (0.4 * o_1)) → e_2
  89. Intersect(e_2, q_2, 2) → A_1
  90. Intersect(e_2, s_2, 2) → B_1
  91. Intersect(e_2, s_2, 1) → C_1
  92. Dilate(B, If[7 < o ≤ 8, 8 - o, 0], U) → B'_2
  93. Segment(B, B'_2) → i_1
  94. Circle(U, 2) → k_1
  95. Circle(V, 2) → p_1
  96. Intersect(p_1, f_2, 2) → P
  97. Ray(V, P) → j_1
  98. Dilate(U, If[8 < o ≤ 9, 9 - o, 0], V) → U'
  99. Segment(U, U') → l_1
  100. Dilate(A, If[9 < o ≤ 10, 10 - o, 0], W) → A'_6
  101. Segment(A, A'_6) → m_1
  102. Dilate(W, If[10 < o ≤ 11, 11 - o, 0], Z) → W'
  103. Segment(W, W') → n_1
  104. Dilate(Z, If[11 < o ≤ 12, 12 - o, 0], D) → Z'
  105. Segment(Z, Z') → q_1
  106. Dilate(B, If[12 < o ≤ 13, 13 - o, 0], Z) → B'_1
  107. Segment(B, B'_1) → r_1
  108. Dilate(Z, If[13 < o ≤ 14, 14 - o, 0], V) → Z'_1
  109. Segment(Z, Z'_1) → s_1
  110. Angle(D, Z, V) → β
  111. Rotate(B_1, If[14 < o ≤ 15, ((o - 14) * β), β], Z) → O
  112. CircleSector(Z, B_1, O) → t_2
  113. Dilate(Z, If[15 < o ≤ 16, 16 - o, 0], V) → Z'_2
  114. Vector(Z, Z'_2) → v_1
  115. Translate(t_2, v_1) → c_3
  116. Midpoint(A, D) → Q
  117. Rotate(A, If[16 < o ≤ 17, ((o - 16) * π), π], Q) → A'_{11}
  118. Rotate(A'_6, If[16 < o ≤ 17, ((o - 16) * π), π], Q) → R
  119. Segment(A'_{11}, R) → a_2

AI 绘图提示语参考

在一个平行四边形中,画一条平行于其对角线的线段。通过这条线段与平行四边形其他元素的相交,可以得到若干线段。观察这些线段的长度,发现其中存在全等关系。可以通过调整平行线的位置和长度,动态展示这些全等线段的形成过程。重点关注平行四边形的对角线、平行线以及由此产生的全等线段,帮助理解几何中的全等性质。
以上提示语为根据原始绘图命令整理而来,仅供参考。